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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ | |
| 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <map> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/compiler_specific.h" | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "third_party/skia/include/core/SkScalar.h" | |
| 15 #include "third_party/skia/include/utils/SkMatrix44.h" | |
| 16 #include "ui/base/animation/animation_delegate.h" | |
| 17 #include "ui/gfx/compositor/compositor_export.h" | |
| 18 | |
| 19 namespace gfx { | |
| 20 class Point; | |
| 21 } | |
| 22 | |
| 23 namespace ui { | |
| 24 | |
| 25 class Animation; | |
| 26 class Layer; | |
| 27 class LayerAnimatorDelegate; | |
| 28 class Transform; | |
| 29 | |
| 30 // LayerAnimationManager manages animating various properties of a Layer. | |
| 31 class COMPOSITOR_EXPORT LayerAnimationManager : public ui::AnimationDelegate { | |
| 32 public: | |
| 33 // Types of properties that can be animated. | |
| 34 enum AnimationProperty { | |
| 35 LOCATION, | |
| 36 OPACITY, | |
| 37 TRANSFORM, | |
| 38 }; | |
| 39 | |
| 40 explicit LayerAnimationManager(Layer* layer); | |
| 41 virtual ~LayerAnimationManager(); | |
| 42 | |
| 43 // Sets the animation to use. LayerAnimationManager takes ownership of the | |
| 44 // animation. | |
| 45 void SetAnimation(Animation* animation); | |
| 46 | |
| 47 ui::Layer* layer() { return layer_; } | |
| 48 | |
| 49 // Animates the layer to the specified point. The point is relative to the | |
| 50 // parent layer. | |
| 51 void AnimateToPoint(const gfx::Point& target); | |
| 52 | |
| 53 // Animates the transform from the current transform to |transform|. | |
| 54 void AnimateTransform(const Transform& transform); | |
| 55 | |
| 56 // Animates the opacity from the current opacity to |target_opacity|. | |
| 57 void AnimateOpacity(float target_opacity); | |
| 58 | |
| 59 // Returns the target value for the specified type. If the specified property | |
| 60 // is not animating, the current value is returned. | |
| 61 gfx::Point GetTargetPoint(); | |
| 62 float GetTargetOpacity(); | |
| 63 ui::Transform GetTargetTransform(); | |
| 64 | |
| 65 // Returns true if animating |property|. | |
| 66 bool IsAnimating(AnimationProperty property) const; | |
| 67 | |
| 68 // Returns true if the animation is running. | |
| 69 bool IsRunning() const; | |
| 70 | |
| 71 // Returns true if the animation has progressed at least once since | |
| 72 // SetAnimation() was invoked. | |
| 73 bool got_initial_tick() const { return got_initial_tick_; } | |
| 74 | |
| 75 // AnimationDelegate: | |
| 76 virtual void AnimationProgressed(const Animation* animation) OVERRIDE; | |
| 77 virtual void AnimationEnded(const Animation* animation) OVERRIDE; | |
| 78 | |
| 79 private: | |
| 80 // Parameters used when animating the location. | |
| 81 struct LocationParams { | |
| 82 int start_x; | |
| 83 int start_y; | |
| 84 int target_x; | |
| 85 int target_y; | |
| 86 }; | |
| 87 | |
| 88 // Parameters used when animating the transform. | |
| 89 struct TransformParams { | |
| 90 SkMScalar start[16]; | |
| 91 SkMScalar target[16]; | |
| 92 }; | |
| 93 | |
| 94 // Parameters used when animating the opacity. | |
| 95 struct OpacityParams { | |
| 96 float start; | |
| 97 float target; | |
| 98 }; | |
| 99 | |
| 100 union Params { | |
| 101 LocationParams location; | |
| 102 OpacityParams opacity; | |
| 103 TransformParams transform; | |
| 104 }; | |
| 105 | |
| 106 typedef std::map<AnimationProperty, Params> Elements; | |
| 107 | |
| 108 // Stops animating the specified property. This does not set the property | |
| 109 // being animated to its final value. | |
| 110 void StopAnimating(AnimationProperty property); | |
| 111 | |
| 112 LayerAnimatorDelegate* delegate(); | |
| 113 | |
| 114 // The layer. | |
| 115 Layer* layer_; | |
| 116 | |
| 117 // Properties being animated. | |
| 118 Elements elements_; | |
| 119 | |
| 120 scoped_ptr<ui::Animation> animation_; | |
| 121 | |
| 122 bool got_initial_tick_; | |
| 123 | |
| 124 DISALLOW_COPY_AND_ASSIGN(LayerAnimationManager); | |
| 125 }; | |
| 126 | |
| 127 } // namespace ui | |
| 128 | |
| 129 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ | |
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