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Side by Side Diff: remoting/protocol/client_control_sender.h

Issue 8351084: Remove old Authentication code that we don't use or need. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Implementation of ClientStub using sockets created from jingle connection. 5 // Implementation of ClientStub using sockets created from jingle connection.
6 // It sends messages through the socket after serializing it. 6 // It sends messages through the socket after serializing it.
7 // 7 //
8 // Object of this class can only be created by ConnectionToClient. 8 // Object of this class can only be created by ConnectionToClient.
9 // 9 //
10 // This class can be used on any thread. 10 // This class can be used on any thread.
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34 34
35 // Implementation of ClientStub that sends commands on a socket. Must 35 // Implementation of ClientStub that sends commands on a socket. Must
36 // be created and closed on the network thread, but can be used on any 36 // be created and closed on the network thread, but can be used on any
37 // other thread. 37 // other thread.
38 class ClientControlSender : public ClientStub { 38 class ClientControlSender : public ClientStub {
39 public: 39 public:
40 explicit ClientControlSender(base::MessageLoopProxy* message_loop, 40 explicit ClientControlSender(base::MessageLoopProxy* message_loop,
41 net::Socket* socket); 41 net::Socket* socket);
42 virtual ~ClientControlSender(); 42 virtual ~ClientControlSender();
43 43
44 virtual void BeginSessionResponse(const LocalLoginStatus* msg,
45 const base::Closure& done) OVERRIDE;
46
47 // Stop writing. Must be called on the network thread when the 44 // Stop writing. Must be called on the network thread when the
48 // underlying socket is being destroyed. 45 // underlying socket is being destroyed.
49 void Close(); 46 void Close();
50 47
51 private: 48 private:
52 // Buffered socket writer holds the serialized message and send it on the 49 // Buffered socket writer holds the serialized message and send it on the
53 // right thread. 50 // right thread.
54 scoped_refptr<BufferedSocketWriter> buffered_writer_; 51 scoped_refptr<BufferedSocketWriter> buffered_writer_;
55 52
56 DISALLOW_COPY_AND_ASSIGN(ClientControlSender); 53 DISALLOW_COPY_AND_ASSIGN(ClientControlSender);
57 }; 54 };
58 55
59 } // namespace protocol 56 } // namespace protocol
60 } // namespace remoting 57 } // namespace remoting
61 58
62 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 59 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
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