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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // The delegate interface: | |
6 // dragContainer --> | |
7 // element containing the draggable items | |
8 // | |
9 // transitionsDuration --> | |
10 // length of time of transitions in ms | |
11 // | |
12 // dragItem --> | |
13 // get / set property containing the item being dragged | |
14 // | |
15 // getItem(e) --> | |
16 // get's the item that is under the mouse event |e| | |
17 // | |
18 // canDropOn(coordinates) --> | |
19 // returns true if the coordinates (relative to the drag container) | |
20 // point to a valid place to drop an item | |
21 // | |
22 // setDragPlaceholder(coordinates) --> | |
23 // tells the delegate that the dragged item is currently above | |
24 // the specified coordinates. | |
25 // | |
26 // saveDrag(draggedItem) --> | |
27 // tells the delegate that the drag is done. move the item to the | |
28 // position last specified by setDragPlaceholder (e.g., commit changes). | |
29 // draggedItem was the item being dragged. | |
30 // | |
31 | |
32 // The distance, in px, that the mouse must move before initiating a drag. | |
33 var DRAG_THRESHOLD = 35; | |
34 | |
35 function DragAndDropController(delegate) { | |
36 this.delegate_ = delegate; | |
37 | |
38 // Install the 'mousedown' handler, the entry point to drag and drop. | |
39 var el = this.delegate_.dragContainer; | |
40 el.addEventListener('mousedown', this.handleMouseDown_.bind(this)); | |
41 } | |
42 | |
43 DragAndDropController.prototype = { | |
44 isDragging_: false, | |
45 startItem_: null, | |
46 startItemXY_: null, | |
47 startMouseXY_: null, | |
48 mouseXY_: null, | |
49 | |
50 // Enables the handlers that are only active during a drag. | |
51 enableHandlers_: function() { | |
52 // Record references to the generated functions so we can | |
53 // remove the listeners later. | |
54 this.mouseMoveListener_ = this.handleMouseMove_.bind(this); | |
55 this.mouseUpListener_ = this.handleMouseUp_.bind(this); | |
56 this.scrollListener_ = this.handleScroll_.bind(this); | |
57 | |
58 document.addEventListener('mousemove', this.mouseMoveListener_, true); | |
59 document.addEventListener('mouseup', this.mouseUpListener_, true); | |
60 document.addEventListener('scroll', this.scrollListener_, true); | |
61 }, | |
62 | |
63 disableHandlers_: function() { | |
64 document.removeEventListener('mousemove', this.mouseMoveListener_, true); | |
65 document.removeEventListener('mouseup', this.mouseUpListener_, true); | |
66 document.removeEventListener('scroll', this.scrollListener_, true); | |
67 }, | |
68 | |
69 isDragging: function() { | |
70 return this.isDragging_; | |
71 }, | |
72 | |
73 distance_: function(p1, p2) { | |
74 var x2 = Math.pow(p1.x - p2.x, 2); | |
75 var y2 = Math.pow(p1.y - p2.y, 2); | |
76 return Math.sqrt(x2 + y2); | |
77 }, | |
78 | |
79 // Shifts the client coordinates, |xy|, so they are relative to the top left | |
80 // of the drag container. | |
81 getCoordinates_: function(xy) { | |
82 var rect = this.delegate_.dragContainer.getBoundingClientRect(); | |
83 var coordinates = { | |
84 x: xy.x - rect.left, | |
85 y: xy.y - rect.top | |
86 }; | |
87 | |
88 // If we're in an RTL language, reflect the coordinates so the delegate | |
89 // doesn't need to worry about it. | |
90 if (isRtl()) | |
91 coordinates.x = this.delegate_.dragContainer.offsetWidth - coordinates.x; | |
92 | |
93 return coordinates; | |
94 }, | |
95 | |
96 // Listen to mousedown to get the relative position of the cursor when | |
97 // starting drag and drop. | |
98 handleMouseDown_: function(e) { | |
99 var item = this.delegate_.getItem(e); | |
100 | |
101 // This can't be a drag & drop event if it's not the left mouse button | |
102 // or if the mouse is not above an item. We also bail out if the dragging | |
103 // flag is still set (the flag remains around for a bit so that 'click' | |
104 // event handlers can distinguish between a click and drag). | |
105 if (!item || e.button != 0 || this.isDragging()) | |
106 return; | |
107 | |
108 this.startItem_ = item; | |
109 this.startItemXY_ = {x: item.offsetLeft, y: item.offsetTop}; | |
110 this.startMouseXY_ = {x: e.clientX, y: e.clientY}; | |
111 this.startScrollXY_ = {x: window.scrollX, y: window.scrollY}; | |
112 | |
113 this.enableHandlers_(); | |
114 }, | |
115 | |
116 handleMouseMove_: function(e) { | |
117 this.mouseXY_ = {x: e.clientX, y: e.clientY}; | |
118 | |
119 if (this.isDragging()) { | |
120 this.handleDrag_(); | |
121 return; | |
122 } | |
123 | |
124 // Initiate the drag if the mouse has moved far enough. | |
125 if (this.distance_(this.startMouseXY_, this.mouseXY_) >= DRAG_THRESHOLD) | |
126 this.handleDragStart_(); | |
127 }, | |
128 | |
129 handleMouseUp_: function() { | |
130 this.handleDrop_(); | |
131 }, | |
132 | |
133 handleScroll_: function(e) { | |
134 if (this.isDragging()) | |
135 this.handleDrag_(); | |
136 }, | |
137 | |
138 handleDragStart_: function() { | |
139 // Use the item that the mouse was above when 'mousedown' fired. | |
140 var item = this.startItem_; | |
141 if (!item) | |
142 return; | |
143 | |
144 this.isDragging_ = true; | |
145 this.delegate_.dragItem = item; | |
146 item.classList.add('dragging'); | |
147 item.style.zIndex = 2; | |
148 }, | |
149 | |
150 handleDragOver_: function() { | |
151 var coordinates = this.getCoordinates_(this.mouseXY_); | |
152 if (!this.delegate_.canDropOn(coordinates)) | |
153 return; | |
154 | |
155 this.delegate_.setDragPlaceholder(coordinates); | |
156 }, | |
157 | |
158 handleDrop_: function() { | |
159 this.disableHandlers_(); | |
160 | |
161 var dragItem = this.delegate_.dragItem; | |
162 if (!dragItem) | |
163 return; | |
164 | |
165 this.delegate_.dragItem = this.startItem_ = null; | |
166 this.delegate_.saveDrag(dragItem); | |
167 dragItem.classList.remove('dragging'); | |
168 | |
169 setTimeout(function() { | |
170 // Keep the flag around a little so other 'mouseup' and 'click' | |
171 // listeners know the event is from a drag operation. | |
172 this.isDragging_ = false; | |
173 dragItem.style.zIndex = 0; | |
174 }.bind(this), this.delegate_.transitionsDuration); | |
175 }, | |
176 | |
177 handleDrag_: function() { | |
178 // Moves the drag item making sure that it is not displayed outside the | |
179 // drag container. | |
180 var dragItem = this.delegate_.dragItem; | |
181 var dragContainer = this.delegate_.dragContainer; | |
182 var rect = dragContainer.getBoundingClientRect(); | |
183 | |
184 // First, move the item the same distance the mouse has moved. | |
185 var x = this.startItemXY_.x + this.mouseXY_.x - this.startMouseXY_.x + | |
186 window.scrollX - this.startScrollXY_.x; | |
187 var y = this.startItemXY_.y + this.mouseXY_.y - this.startMouseXY_.y + | |
188 window.scrollY - this.startScrollXY_.y; | |
189 | |
190 var w = this.delegate_.dimensions.width; | |
191 var h = this.delegate_.dimensions.height; | |
192 | |
193 var offset = parseInt(getComputedStyle(dragContainer).marginLeft); | |
194 | |
195 // The position of the item is relative to the drag container. We | |
196 // want to make sure that half of the item's width or height is within | |
197 // the container. | |
198 x = Math.max(x, - w / 2 - offset); | |
199 x = Math.min(x, rect.width + w / 2 - offset); | |
200 | |
201 y = Math.max(- h / 2, y); | |
202 y = Math.min(y, rect.height - h / 2); | |
203 | |
204 dragItem.style.left = x + 'px'; | |
205 dragItem.style.top = y + 'px'; | |
206 | |
207 // Update the layouts and positions based on the new drag location. | |
208 this.handleDragOver_(); | |
209 | |
210 this.delegate_.scrollPage(this.mouseXY_); | |
211 } | |
212 }; | |
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