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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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75 } | 75 } |
76 | 76 |
77 } // namespace anonymous | 77 } // namespace anonymous |
78 | 78 |
79 namespace gpu_info_collector { | 79 namespace gpu_info_collector { |
80 | 80 |
81 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { | 81 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { |
82 DCHECK(gpu_info); | 82 DCHECK(gpu_info); |
83 | 83 |
84 if (!gfx::GLSurface::InitializeOneOff()) { | 84 if (!gfx::GLSurface::InitializeOneOff()) { |
85 LOG(ERROR) << "gfx::GLContext::InitializeOneOff() failed"; | 85 LOG(ERROR) << "gfx::GLSurface::InitializeOneOff() failed"; |
86 return false; | 86 return false; |
87 } | 87 } |
88 | 88 |
89 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); | 89 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); |
90 if (!surface.get()) | 90 if (!surface.get()) |
91 return false; | 91 return false; |
92 | 92 |
93 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); | 93 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); |
94 if (!context.get()) | 94 if (!context.get()) |
95 return false; | 95 return false; |
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117 | 117 |
118 std::string glsl_version = GetVersionFromString(glsl_version_string); | 118 std::string glsl_version = GetVersionFromString(glsl_version_string); |
119 gpu_info->pixel_shader_version = glsl_version; | 119 gpu_info->pixel_shader_version = glsl_version; |
120 gpu_info->vertex_shader_version = glsl_version; | 120 gpu_info->vertex_shader_version = glsl_version; |
121 | 121 |
122 return true; | 122 return true; |
123 } | 123 } |
124 | 124 |
125 } // namespace gpu_info_collector | 125 } // namespace gpu_info_collector |
126 | 126 |
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