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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 8341128: Defer clearing textures and renderbuffers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix one more unit test Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/hash_tables.h" 9 #include "base/hash_tables.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
(...skipping 17 matching lines...) Expand all
28 class Attachment : public base::RefCounted<Attachment> { 28 class Attachment : public base::RefCounted<Attachment> {
29 public: 29 public:
30 typedef scoped_refptr<Attachment> Ref; 30 typedef scoped_refptr<Attachment> Ref;
31 31
32 virtual ~Attachment() { } 32 virtual ~Attachment() { }
33 virtual GLsizei width() const = 0; 33 virtual GLsizei width() const = 0;
34 virtual GLsizei height() const = 0; 34 virtual GLsizei height() const = 0;
35 virtual GLenum internal_format() const = 0; 35 virtual GLenum internal_format() const = 0;
36 virtual GLsizei samples() const = 0; 36 virtual GLsizei samples() const = 0;
37 virtual bool cleared() const = 0; 37 virtual bool cleared() const = 0;
38 virtual void set_cleared() = 0; 38 virtual void SetCleared(
39 RenderbufferManager* renderbuffer_manager,
40 TextureManager* texture_manager) = 0;
39 virtual bool IsTexture(TextureManager::TextureInfo* texture) const = 0; 41 virtual bool IsTexture(TextureManager::TextureInfo* texture) const = 0;
40 virtual bool CanRenderTo() const = 0; 42 virtual bool CanRenderTo() const = 0;
43 virtual void DetachFromFramebuffer() = 0;
44 virtual bool ValidForAttachmentType(GLenum attachment_type) = 0;
41 }; 45 };
42 46
43 explicit FramebufferInfo(GLuint service_id); 47 explicit FramebufferInfo(GLuint service_id);
44 48
45 GLuint service_id() const { 49 GLuint service_id() const {
46 return service_id_; 50 return service_id_;
47 } 51 }
48 52
49 bool HasUnclearedAttachment(GLenum attachment) const; 53 bool HasUnclearedAttachment(GLenum attachment) const;
50 54
51 // Attaches a renderbuffer to a particlar attachment. 55 // Attaches a renderbuffer to a particlar attachment.
52 // Pass null to detach. 56 // Pass null to detach.
53 void AttachRenderbuffer( 57 void AttachRenderbuffer(
54 GLenum attachment, RenderbufferManager::RenderbufferInfo* renderbuffer); 58 GLenum attachment, RenderbufferManager::RenderbufferInfo* renderbuffer);
55 59
56 // Attaches a texture to a particlar attachment. Pass null to detach. 60 // Attaches a texture to a particlar attachment. Pass null to detach.
57 void AttachTexture( 61 void AttachTexture(
58 GLenum attachment, TextureManager::TextureInfo* texture, GLenum target, 62 GLenum attachment, TextureManager::TextureInfo* texture, GLenum target,
59 GLint level); 63 GLint level);
60 64
61 void MarkAttachedRenderbuffersAsCleared(); 65 void MarkAttachmentsAsCleared(
66 RenderbufferManager* renderbuffer_manager,
67 TextureManager* texture_manager);
62 68
63 const Attachment* GetAttachment(GLenum attachment) const; 69 const Attachment* GetAttachment(GLenum attachment) const;
64 70
65 bool IsDeleted() const { 71 bool IsDeleted() const {
66 return service_id_ == 0; 72 return service_id_ == 0;
67 } 73 }
68 74
69 void MarkAsValid() { 75 void MarkAsValid() {
70 has_been_bound_ = true; 76 has_been_bound_ = true;
71 } 77 }
72 78
73 bool IsValid() const { 79 bool IsValid() const {
74 return has_been_bound_ && !IsDeleted(); 80 return has_been_bound_ && !IsDeleted();
75 } 81 }
76 82
77 bool HasDepthAttachment() const; 83 bool HasDepthAttachment() const;
78 bool HasStencilAttachment() const; 84 bool HasStencilAttachment() const;
79 GLenum GetColorAttachmentFormat() const; 85 GLenum GetColorAttachmentFormat() const;
80 86
81 // We can't know if the frame buffer is complete since that is 87 // Verify all the rules in OpenGL ES 2.0.25 4.4.5 are followed.
82 // implementation dependent and we'd have to check after every glTexImage 88 // Returns GL_FRAMEBUFFER_COMPLETE if there are no reasons we know we can't
83 // call but we can know in certain cases that it's NOT complete which we 89 // use this combination of attachments. Otherwise returns the value
84 // need to enforce the OpenGL ES 2.0 spec on top of DesktopGL. 90 // that glCheckFramebufferStatus should return for this set of attachments.
85 bool IsNotComplete() const; 91 // Note that receiving GL_FRAMEBUFFER_COMPLETE from this function does
92 // not mean the real OpenGL will consider it framebuffer complete. It just
93 // means it passed our tests.
94 GLenum IsPossiblyComplete() const;
95
96 // Check all attachments are cleared
97 bool IsCleared() const;
86 98
87 private: 99 private:
88 friend class FramebufferManager; 100 friend class FramebufferManager;
89 friend class base::RefCounted<FramebufferInfo>; 101 friend class base::RefCounted<FramebufferInfo>;
90 102
91 ~FramebufferInfo(); 103 ~FramebufferInfo();
92 104
93 void MarkAsDeleted() { 105 void MarkAsDeleted();
94 service_id_ = 0;
95 attachments_.clear();
96 }
97 106
98 // Service side framebuffer id. 107 // Service side framebuffer id.
99 GLuint service_id_; 108 GLuint service_id_;
100 109
101 // Whether this framebuffer has ever been bound. 110 // Whether this framebuffer has ever been bound.
102 bool has_been_bound_; 111 bool has_been_bound_;
103 112
104 // A map of attachments. 113 // A map of attachments.
105 typedef base::hash_map<GLenum, Attachment::Ref> AttachmentMap; 114 typedef base::hash_map<GLenum, Attachment::Ref> AttachmentMap;
106 AttachmentMap attachments_; 115 AttachmentMap attachments_;
(...skipping 24 matching lines...) Expand all
131 typedef base::hash_map<GLuint, FramebufferInfo::Ref> FramebufferInfoMap; 140 typedef base::hash_map<GLuint, FramebufferInfo::Ref> FramebufferInfoMap;
132 FramebufferInfoMap framebuffer_infos_; 141 FramebufferInfoMap framebuffer_infos_;
133 142
134 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); 143 DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
135 }; 144 };
136 145
137 } // namespace gles2 146 } // namespace gles2
138 } // namespace gpu 147 } // namespace gpu
139 148
140 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 149 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
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