Chromium Code Reviews| Index: net/socket/client_socket_pool_base.h |
| diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h |
| index 5000f36a45c0e72b950d3579b5e68507ff08fb46..8e33cd20035cf65673b9b271cccaea2f9a335cee 100644 |
| --- a/net/socket/client_socket_pool_base.h |
| +++ b/net/socket/client_socket_pool_base.h |
| @@ -28,6 +28,7 @@ |
| #include <map> |
| #include <set> |
| #include <string> |
| +#include <vector> |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| @@ -239,6 +240,11 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| virtual ~ClientSocketPoolBaseHelper(); |
| + // Adds/Removes layered pools. It is expected in the destructor that no |
| + // layered pools remain. |
| + void AddLayeredPool(LayeredPool* pool); |
| + void RemoveLayeredPool(LayeredPool* pool); |
| + |
| // See ClientSocketPool::RequestSocket for documentation on this function. |
| // ClientSocketPoolBaseHelper takes ownership of |request|, which must be |
| // heap allocated. |
| @@ -261,6 +267,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| // See ClientSocketPool::Flush for documentation on this function. |
| void Flush(); |
| + // See ClientSocketPool::IsStalled for documentation on this function. |
| + bool IsStalled() const; |
| + |
| // See ClientSocketPool::CloseIdleSockets for documentation on this function. |
| void CloseIdleSockets(); |
| @@ -305,6 +314,13 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| // sockets that timed out or can't be reused. Made public for testing. |
| void CleanupIdleSockets(bool force); |
| + // Closes one idle socket. Picks the first one encountered. |
| + // TODO(willchan): Consider a better algorithm for doing this. Perhaps we |
| + // should keep an ordered list of idle sockets, and close them in order. |
| + // Requires maintaining more state. It's not clear if it's worth it since |
| + // I'm not sure if we hit this situation often. |
|
mmenke
2011/11/28 17:47:14
Random comment: Since we hit this situation often
willchan no longer on Chromium
2011/11/29 23:14:52
You're probably right. I'll file a bug.
|
| + bool CloseOneIdleSocket(); |
| + |
| // See ClientSocketPool::GetInfoAsValue for documentation on this function. |
| base::DictionaryValue* GetInfoAsValue(const std::string& name, |
| const std::string& type) const; |
| @@ -321,6 +337,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| // ConnectJob::Delegate methods: |
| virtual void OnConnectJobComplete(int result, ConnectJob* job) OVERRIDE; |
| + // Checks layered pools to see if they can close an idle connection. |
| + bool CloseOneIdleConnectionInLayeredPool(); |
|
mmenke
2011/11/28 17:47:14
nit: No need to reorder everything to be consiste
willchan no longer on Chromium
2011/11/29 23:14:52
Done.
|
| + |
| // NetworkChangeNotifier::IPAddressObserver methods: |
| virtual void OnIPAddressChanged() OVERRIDE; |
| @@ -457,7 +476,7 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| // at least one pending request. Returns true if any groups are stalled, and |
| // if so, fills |group| and |group_name| with data of the stalled group |
| // having highest priority. |
| - bool FindTopStalledGroup(Group** group, std::string* group_name); |
| + bool FindTopStalledGroup(Group** group, std::string* group_name) const; |
| // Called when timer_ fires. This method scans the idle sockets removing |
| // sockets that timed out or can't be reused. |
| @@ -509,13 +528,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| static void LogBoundConnectJobToRequest( |
| const NetLog::Source& connect_job_source, const Request* request); |
| - // Closes one idle socket. Picks the first one encountered. |
| - // TODO(willchan): Consider a better algorithm for doing this. Perhaps we |
| - // should keep an ordered list of idle sockets, and close them in order. |
| - // Requires maintaining more state. It's not clear if it's worth it since |
| - // I'm not sure if we hit this situation often. |
| - void CloseOneIdleSocket(); |
| - |
| // Same as CloseOneIdleSocket() except it won't close an idle socket in |
| // |group|. If |group| is NULL, it is ignored. Returns true if it closed a |
| // socket. |
| @@ -580,6 +592,8 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper |
| // make sure that they are discarded rather than reused. |
| int pool_generation_number_; |
| + std::set<LayeredPool*> higher_layer_pools_; |
| + |
| ScopedRunnableMethodFactory<ClientSocketPoolBaseHelper> method_factory_; |
| DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper); |
| @@ -646,6 +660,13 @@ class ClientSocketPoolBase { |
| virtual ~ClientSocketPoolBase() {} |
| // These member functions simply forward to ClientSocketPoolBaseHelper. |
| + void AddLayeredPool(LayeredPool* pool) { |
| + helper_.AddLayeredPool(pool); |
| + } |
| + |
| + void RemoveLayeredPool(LayeredPool* pool) { |
| + helper_.RemoveLayeredPool(pool); |
| + } |
| // RequestSocket bundles up the parameters into a Request and then forwards to |
| // ClientSocketPoolBaseHelper::RequestSocket(). |
| @@ -690,6 +711,10 @@ class ClientSocketPoolBase { |
| return helper_.ReleaseSocket(group_name, socket, id); |
| } |
| + void Flush() { helper_.Flush(); } |
| + |
| + bool IsStalled() const { return helper_.IsStalled(); } |
| + |
| void CloseIdleSockets() { return helper_.CloseIdleSockets(); } |
| int idle_socket_count() const { return helper_.idle_socket_count(); } |
| @@ -738,7 +763,11 @@ class ClientSocketPoolBase { |
| void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); } |
| - void Flush() { helper_.Flush(); } |
| + bool CloseOneIdleSocket() { return helper_.CloseOneIdleSocket(); } |
| + |
| + bool CloseOneIdleConnectionInLayeredPool() { |
| + return helper_.CloseOneIdleConnectionInLayeredPool(); |
| + } |
| private: |
| // This adaptor class exists to bridge the |