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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 cr.define('cr.ui', function() { |
| 6 /** |
| 7 * Creates a new button element. The repeating button behaves like a |
| 8 * keyboard button, which auto-repeats if held. This button is designed |
| 9 * for use with controls such as brightness and volume adjustment buttons. |
| 10 * @constructor |
| 11 * @extends {HTMLButtonElement} |
| 12 */ |
| 13 var RepeatingButton = cr.ui.define('button'); |
| 14 |
| 15 /** |
| 16 * DOM Events that may be fired by the Repeating button. |
| 17 */ |
| 18 RepeatingButton.Event = { |
| 19 BUTTON_HELD: 'buttonHeld' |
| 20 }; |
| 21 |
| 22 RepeatingButton.prototype = { |
| 23 __proto__: HTMLButtonElement.prototype, |
| 24 |
| 25 /** |
| 26 * Delay in milliseconds before the first repeat trigger of the button |
| 27 * held action. |
| 28 * @type {number} |
| 29 * @private |
| 30 */ |
| 31 holdDelayTime_: 500, |
| 32 |
| 33 /** |
| 34 * Delay in milliseconds between triggers of the button held action. |
| 35 * @type {number} |
| 36 * @private |
| 37 */ |
| 38 holdRepeatIntervalTime_: 50, |
| 39 |
| 40 /** |
| 41 * Callback function when repeated intervals trigger. Initialized when the |
| 42 * button is held for an initial delay period and cleared when the button |
| 43 * is released. |
| 44 * @type {function} |
| 45 * @private |
| 46 */ |
| 47 intervalCallback_: undefined, |
| 48 |
| 49 /** |
| 50 * Callback function to arm the repeat timer. Initialized when the button |
| 51 * is pressed and cleared when the interval timer is set or the button is |
| 52 * released. |
| 53 * @type {function} |
| 54 * @private |
| 55 */ |
| 56 armRepeaterCallback_: undefined, |
| 57 |
| 58 /** |
| 59 * Initializes the button. |
| 60 */ |
| 61 decorate: function() { |
| 62 this.addEventListener('mousedown', this.buttonDown_.bind(this)); |
| 63 this.addEventListener('mouseup', this.buttonUp_.bind(this)); |
| 64 this.addEventListener('mouseout', this.buttonUp_.bind(this)); |
| 65 this.addEventListener('touchstart', this.touchStart_.bind(this)); |
| 66 this.addEventListener('touchend', this.buttonUp_.bind(this)); |
| 67 this.addEventListener('touchcancel', this.buttonUp_.bind(this)); |
| 68 }, |
| 69 |
| 70 /** |
| 71 * Called when the user initiates a touch gesture. |
| 72 * @param {!Event} e The triggered event. |
| 73 * @private |
| 74 */ |
| 75 touchStart_: function(e) { |
| 76 // Block system level gestures to prevent double tap to zoom. Also, |
| 77 // block following mouse event to prevent double firing of the button |
| 78 // held action in the case of a tap. Otherwise, a single tap action in |
| 79 // webkit generates the following event sequence: touchstart, touchend, |
| 80 // mouseover, mousemove, mousedown, mouseup and click. |
| 81 e.preventDefault(); |
| 82 this.buttonDown_(e); |
| 83 }, |
| 84 |
| 85 /** |
| 86 * Called when the user presses this button. |
| 87 * @param {!Event} e The triggered event. |
| 88 * @private |
| 89 */ |
| 90 buttonDown_: function(e) { |
| 91 this.clearTimeout_(); |
| 92 // Trigger the button held action immediately, after an initial delay and |
| 93 // then repeated based on a fixed time increment. The time intervals are |
| 94 // in agreement with the defaults for the ChromeOS keyboard and virtual |
| 95 // keyboard. |
| 96 // TODO(kevers): Consider adding a common location for picking up the |
| 97 // initial delay and repeat interval. |
| 98 this.buttonHeld_(); |
| 99 var self = this; |
| 100 this.armRepeaterCallback_ = function() { |
| 101 // In the event of a click/tap operation, this button has already been |
| 102 // released by the time this timeout triggers. Test to ensure that the |
| 103 // button is still being held (i.e. clearTimeout has not been called). |
| 104 if (self.armRepeaterCallback_) { |
| 105 self.armRepeaterCallback_ = undefined; |
| 106 self.intervalCallback_ = setInterval(self.buttonHeld_.bind(self), |
| 107 self.holdRepeatIntervalTime_); |
| 108 } |
| 109 }; |
| 110 setTimeout(this.armRepeaterCallback_, |
| 111 Math.max(0, this.holdDelayTime_ - |
| 112 this.holdRepeatIntervalTime_)); |
| 113 }, |
| 114 |
| 115 /** |
| 116 * Called when the user releases this button. |
| 117 * @param {!Event} e The triggered event. |
| 118 * @private |
| 119 */ |
| 120 buttonUp_: function(e) { |
| 121 this.clearTimeout_(); |
| 122 }, |
| 123 |
| 124 /** |
| 125 * Resets the interval callback. |
| 126 * @private |
| 127 */ |
| 128 clearTimeout_: function() { |
| 129 if (this.armRepeaterCallback_) { |
| 130 clearTimeout(this.armRepeaterCallback_); |
| 131 this.armRepeaterCallback_ = undefined; |
| 132 } |
| 133 if (this.intervalCallback_) { |
| 134 clearInterval(this.intervalCallback_); |
| 135 this.intervalCallback_ = undefined; |
| 136 } |
| 137 }, |
| 138 |
| 139 /** |
| 140 * Dispatches the action associated with keeping this button pressed. |
| 141 * @private |
| 142 */ |
| 143 buttonHeld_: function() { |
| 144 cr.dispatchSimpleEvent(this, RepeatingButton.Event.BUTTON_HELD); |
| 145 } |
| 146 }; |
| 147 |
| 148 return { |
| 149 RepeatingButton: RepeatingButton |
| 150 }; |
| 151 }); |
| 152 |
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