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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/chromeos/setting_level_bubble.h" | 5 #include "chrome/browser/chromeos/setting_level_bubble.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "chrome/browser/chromeos/login/background_view.h" | 9 #include "chrome/browser/chromeos/login/background_view.h" |
| 10 #include "chrome/browser/chromeos/login/login_utils.h" | 10 #include "chrome/browser/chromeos/login/login_utils.h" |
| 11 #include "chrome/browser/chromeos/login/webui_login_display.h" | 11 #include "chrome/browser/chromeos/login/webui_login_display.h" |
| 12 #include "chrome/browser/chromeos/setting_level_bubble_view.h" | 12 #include "chrome/browser/chromeos/setting_level_bubble_view.h" |
| 13 #include "chrome/browser/profiles/profile_manager.h" | 13 #include "chrome/browser/profiles/profile_manager.h" |
| 14 #include "chrome/browser/ui/browser.h" | 14 #include "chrome/browser/ui/browser.h" |
| 15 #include "chrome/browser/ui/browser_list.h" | 15 #include "chrome/browser/ui/browser_list.h" |
| 16 #include "chrome/browser/ui/browser_window.h" | 16 #include "chrome/browser/ui/browser_window.h" |
| 17 #include "chrome/browser/ui/views/bubble/bubble.h" | |
| 18 #include "ui/gfx/screen.h" | 17 #include "ui/gfx/screen.h" |
| 18 #include "views/bubble/bubble_delegate.h" | |
| 19 #include "views/bubble/bubble_view.h" | |
| 20 #include "views/layout/fill_layout.h" | |
| 19 #include "views/widget/root_view.h" | 21 #include "views/widget/root_view.h" |
| 20 | 22 |
| 21 using base::TimeDelta; | 23 using base::TimeDelta; |
| 22 using base::TimeTicks; | 24 using base::TimeTicks; |
| 23 using std::max; | 25 using std::max; |
| 24 using std::min; | 26 using std::min; |
| 25 | 27 |
| 26 namespace { | 28 namespace { |
| 27 | 29 |
| 28 // How long should the bubble be shown onscreen whenever the setting changes? | 30 // How long should the bubble be shown onscreen whenever the setting changes? |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 52 namespace chromeos { | 54 namespace chromeos { |
| 53 | 55 |
| 54 // Temporary helper routine. Tries to first return the widget from the | 56 // Temporary helper routine. Tries to first return the widget from the |
| 55 // most-recently-focused normal browser window, then from a login | 57 // most-recently-focused normal browser window, then from a login |
| 56 // background, and finally NULL if both of those fail. | 58 // background, and finally NULL if both of those fail. |
| 57 // TODO(glotov): remove this in favor of enabling Bubble class act | 59 // TODO(glotov): remove this in favor of enabling Bubble class act |
| 58 // without |parent| specified. crosbug.com/4025 | 60 // without |parent| specified. crosbug.com/4025 |
| 59 static views::Widget* GetToplevelWidget() { | 61 static views::Widget* GetToplevelWidget() { |
| 60 #if defined(USE_AURA) | 62 #if defined(USE_AURA) |
| 61 // TODO(saintlou): Need to fix in PureViews. | 63 // TODO(saintlou): Need to fix in PureViews. |
| 64 // Is this the same as using parent->GetRootView()? | |
|
Daniel Erat
2011/10/19 17:28:09
yeah, i think that the root view is what we want h
alicet1
2011/10/20 15:03:08
saintlou uploaded a fix to this code. let me know
| |
| 62 return WebUILoginDisplay::GetLoginWindow(); | 65 return WebUILoginDisplay::GetLoginWindow(); |
| 63 #else | 66 #else |
| 64 GtkWindow* window = NULL; | 67 GtkWindow* window = NULL; |
| 65 | 68 |
| 66 // We just use the default profile here -- this gets overridden as needed | 69 // We just use the default profile here -- this gets overridden as needed |
| 67 // in Chrome OS depending on whether the user is logged in or not. | 70 // in Chrome OS depending on whether the user is logged in or not. |
| 68 Browser* browser = | 71 Browser* browser = |
| 69 BrowserList::FindTabbedBrowser( | 72 BrowserList::FindTabbedBrowser( |
| 70 ProfileManager::GetDefaultProfile(), | 73 ProfileManager::GetDefaultProfile(), |
| 71 true); // match_incognito | 74 true); // match_incognito |
| 72 if (browser) { | 75 if (browser) { |
| 73 window = GTK_WINDOW(browser->window()->GetNativeHandle()); | 76 window = GTK_WINDOW(browser->window()->GetNativeHandle()); |
| 74 } else { | 77 } else { |
| 75 // Otherwise, see if there's a background window that we can use. | 78 // Otherwise, see if there's a background window that we can use. |
| 76 BackgroundView* background = LoginUtils::Get()->GetBackgroundView(); | 79 BackgroundView* background = LoginUtils::Get()->GetBackgroundView(); |
| 77 if (background) | 80 if (background) |
| 78 window = GTK_WINDOW(background->GetNativeWindow()); | 81 window = GTK_WINDOW(background->GetNativeWindow()); |
| 79 } | 82 } |
| 80 | 83 |
| 81 if (window) | 84 if (window) |
| 82 return views::Widget::GetWidgetForNativeWindow(window); | 85 return views::Widget::GetWidgetForNativeWindow(window); |
| 83 else | 86 else |
| 84 return WebUILoginDisplay::GetLoginWindow(); | 87 return WebUILoginDisplay::GetLoginWindow(); |
| 85 #endif | 88 #endif |
| 86 } | 89 } |
| 87 | 90 |
| 91 // static | |
| 92 views::Widget* SettingLevelBubble::ConstructSettingLevelBubble( | |
| 93 SkBitmap* increase_icon, | |
| 94 SkBitmap* decrease_icon, | |
| 95 SkBitmap* zero_icon, | |
| 96 double percent, | |
| 97 bool enabled) { | |
| 98 views::Widget* parent = GetToplevelWidget(); | |
| 99 SettingLevelBubble* delegate = | |
| 100 new SettingLevelBubble(increase_icon, decrease_icon, zero_icon); | |
| 101 delegate->UpdateSettingLevelInternal(percent, enabled); | |
| 102 // Construct and initialize settings. | |
| 103 views::Widget* widget = views::BubbleDelegateView::CreateBubble( | |
| 104 delegate, parent); | |
| 105 widget->client_view()->AsBubbleView()->set_close_on_esc(false); | |
| 106 return widget; | |
| 107 } | |
| 108 | |
| 88 SettingLevelBubble::SettingLevelBubble(SkBitmap* increase_icon, | 109 SettingLevelBubble::SettingLevelBubble(SkBitmap* increase_icon, |
| 89 SkBitmap* decrease_icon, | 110 SkBitmap* decrease_icon, |
| 90 SkBitmap* disabled_icon) | 111 SkBitmap* disabled_icon) |
| 91 : current_percent_(-1.0), | 112 : current_percent_(-1.0), |
| 92 target_percent_(-1.0), | 113 target_percent_(-1.0), |
| 93 increase_icon_(increase_icon), | 114 increase_icon_(increase_icon), |
| 94 decrease_icon_(decrease_icon), | 115 decrease_icon_(decrease_icon), |
| 95 disabled_icon_(disabled_icon), | 116 disabled_icon_(disabled_icon), |
| 96 bubble_(NULL), | 117 current_icon_(NULL), |
| 97 view_(NULL), | 118 view_(NULL), |
| 98 is_animating_(false) { | 119 is_animating_(false) { |
| 99 } | 120 } |
| 100 | 121 |
| 101 SettingLevelBubble::~SettingLevelBubble() {} | 122 SettingLevelBubble::~SettingLevelBubble() { |
| 123 WindowClosing(); | |
| 124 } | |
| 102 | 125 |
| 103 void SettingLevelBubble::ShowBubble(double percent, bool enabled) { | 126 void SettingLevelBubble::StartHideTimer() { |
| 127 hide_timer_.Stop(); | |
| 128 hide_timer_.Start(FROM_HERE, | |
| 129 base::TimeDelta::FromMilliseconds(kBubbleShowTimeoutMs), | |
| 130 this, &SettingLevelBubble::OnHideTimeout); | |
| 131 } | |
| 132 | |
| 133 void SettingLevelBubble::Init() { | |
| 134 SetLayoutManager(new views::FillLayout()); | |
| 135 view_ = new SettingLevelBubbleView(); | |
| 136 | |
| 137 view_->Init(current_icon_, current_percent_, enabled_); | |
| 138 CalculateAnchorPoint(); | |
| 139 AddChildView(view_); | |
| 140 } | |
| 141 | |
| 142 gfx::Point SettingLevelBubble::GetAnchorPoint() const { | |
| 143 return anchor_point_; | |
| 144 } | |
| 145 | |
| 146 void SettingLevelBubble::UpdateSettingLevelInternal(double percent, | |
| 147 bool enabled) { | |
| 148 enabled_ = enabled; | |
| 104 const double old_target_percent = target_percent_; | 149 const double old_target_percent = target_percent_; |
| 105 UpdateTargetPercent(percent); | 150 UpdateTargetPercent(percent); |
| 106 | 151 current_icon_ = increase_icon_; |
| 107 SkBitmap* icon = increase_icon_; | |
| 108 if (!enabled || target_percent_ == 0) | 152 if (!enabled || target_percent_ == 0) |
| 109 icon = disabled_icon_; | 153 current_icon_ = disabled_icon_; |
| 110 else if (old_target_percent >= 0 && target_percent_ < old_target_percent) | 154 else if (old_target_percent >= 0 && target_percent_ < old_target_percent) |
| 111 icon = decrease_icon_; | 155 current_icon_ = decrease_icon_; |
| 112 | |
| 113 if (!bubble_) { | |
| 114 views::Widget* parent_widget = GetToplevelWidget(); | |
| 115 if (parent_widget == NULL) { | |
| 116 LOG(WARNING) << "Unable to locate parent widget to display a bubble"; | |
| 117 return; | |
| 118 } | |
| 119 DCHECK(view_ == NULL); | |
| 120 view_ = new SettingLevelBubbleView; | |
| 121 view_->Init(icon, current_percent_, enabled); | |
| 122 | |
| 123 // Calculate the position in screen coordinates that the bubble should | |
| 124 // "point" at (since we use BubbleBorder::FLOAT, this position actually | |
| 125 // specifies the center of the bubble). | |
| 126 const gfx::Rect monitor_area = | |
| 127 gfx::Screen::GetMonitorAreaNearestWindow( | |
| 128 parent_widget->GetNativeView()); | |
| 129 const gfx::Size view_size = view_->GetPreferredSize(); | |
| 130 const gfx::Rect position_relative_to( | |
| 131 monitor_area.x() + kBubbleXRatio * monitor_area.width(), | |
| 132 monitor_area.bottom() - view_size.height() / 2 - kBubbleBottomGap, | |
| 133 0, 0); | |
| 134 | |
| 135 bubble_ = Bubble::ShowFocusless(parent_widget, | |
| 136 position_relative_to, | |
| 137 views::BubbleBorder::FLOAT, | |
| 138 view_, // contents | |
| 139 this, // delegate | |
| 140 true); // show while screen is locked | |
| 141 // TODO(derat): We probably shouldn't be using Bubble. It'd be nice to call | |
| 142 // bubble_->set_fade_away_on_close(true) here, but then, if ShowBubble() | |
| 143 // gets called while the bubble is fading away, we end up just adjusting the | |
| 144 // value on the disappearing bubble; ideally we'd have a way to cancel the | |
| 145 // fade and show the bubble at full opacity for another | |
| 146 // kBubbleShowTimeoutMs. | |
| 147 } else { | |
| 148 DCHECK(view_); | |
| 149 hide_timer_.Stop(); | |
| 150 view_->SetIcon(icon); | |
| 151 view_->SetEnabled(enabled); | |
| 152 } | |
| 153 | |
| 154 hide_timer_.Start(FROM_HERE, | |
| 155 base::TimeDelta::FromMilliseconds(kBubbleShowTimeoutMs), | |
| 156 this, &SettingLevelBubble::OnHideTimeout); | |
| 157 } | 156 } |
| 158 | 157 |
| 159 void SettingLevelBubble::HideBubble() { | 158 views::BubbleBorder::ArrowLocation |
| 160 if (bubble_) | 159 SettingLevelBubble::GetArrowLocation() const { |
| 161 bubble_->Close(); | 160 return views::BubbleBorder::FLOAT; |
| 161 } | |
| 162 | |
| 163 void SettingLevelBubble::WindowClosing() { | |
| 164 hide_timer_.Stop(); | |
| 165 StopAnimation(); | |
| 166 view_ = NULL; | |
| 167 current_percent_ = target_percent_; | |
| 168 target_time_ = TimeTicks(); | |
| 169 last_animation_update_time_ = TimeTicks(); | |
| 170 last_target_update_time_ = TimeTicks(); | |
| 162 } | 171 } |
| 163 | 172 |
| 164 void SettingLevelBubble::UpdateWithoutShowingBubble(double percent, | 173 void SettingLevelBubble::UpdateWithoutShowingBubble(double percent, |
| 165 bool enabled) { | 174 bool enabled) { |
| 166 UpdateTargetPercent(percent); | 175 UpdateTargetPercent(percent); |
| 167 if (view_) | 176 if (view_) |
| 168 view_->SetEnabled(enabled); | 177 view_->SetEnabled(enabled); |
| 169 } | 178 } |
| 170 | 179 |
| 180 void SettingLevelBubble::CalculateAnchorPoint() { | |
| 181 // Calculate the position in screen coordinates that the bubble should | |
| 182 // "point" at (since we use BubbleBorder::FLOAT, this position actually | |
| 183 // specifies the center of the bubble). | |
| 184 const gfx::Rect monitor_area = | |
| 185 gfx::Screen::GetMonitorAreaNearestWindow( | |
| 186 GetWidget()->GetTopLevelWidget()->GetNativeView()); | |
| 187 gfx::Size view_size = GetPreferredSize(); | |
| 188 anchor_point_ = gfx::Point( | |
| 189 monitor_area.x() + kBubbleXRatio * monitor_area.width(), | |
| 190 monitor_area.bottom() - view_size.height() / 2 - kBubbleBottomGap); | |
| 191 } | |
| 192 | |
| 171 void SettingLevelBubble::OnHideTimeout() { | 193 void SettingLevelBubble::OnHideTimeout() { |
| 172 HideBubble(); | 194 GetWidget()->Close(); |
| 173 } | 195 } |
| 174 | 196 |
| 175 void SettingLevelBubble::OnAnimationTimeout() { | 197 void SettingLevelBubble::OnAnimationTimeout() { |
| 176 const TimeTicks now = TimeTicks::Now(); | 198 const TimeTicks now = TimeTicks::Now(); |
| 177 const int64 remaining_ms = (target_time_ - now).InMilliseconds(); | 199 const int64 remaining_ms = (target_time_ - now).InMilliseconds(); |
| 178 | 200 |
| 179 if (remaining_ms <= 0) { | 201 if (remaining_ms <= 0) { |
| 180 current_percent_ = target_percent_; | 202 current_percent_ = target_percent_; |
| 181 StopAnimation(); | 203 StopAnimation(); |
| 182 } else { | 204 } else { |
| 183 // Figure out what fraction of the total time until we want to reach the | 205 // Figure out what fraction of the total time until we want to reach the |
| 184 // target has elapsed since the last update. | 206 // target has elapsed since the last update. |
| 185 const double remaining_percent = target_percent_ - current_percent_; | 207 const double remaining_percent = target_percent_ - current_percent_; |
| 186 const int64 elapsed_ms = | 208 const int64 elapsed_ms = |
| 187 (now - last_animation_update_time_).InMilliseconds(); | 209 (now - last_animation_update_time_).InMilliseconds(); |
| 188 current_percent_ += | 210 current_percent_ += |
| 189 remaining_percent * | 211 remaining_percent * |
| 190 (static_cast<double>(elapsed_ms) / (elapsed_ms + remaining_ms)); | 212 (static_cast<double>(elapsed_ms) / (elapsed_ms + remaining_ms)); |
| 191 } | 213 } |
| 192 last_animation_update_time_ = now; | 214 last_animation_update_time_ = now; |
| 193 | 215 |
| 194 if (view_) | 216 if (view_) |
| 195 view_->SetLevel(current_percent_); | 217 view_->SetLevel(current_percent_); |
| 196 } | 218 } |
| 197 | 219 |
| 198 void SettingLevelBubble::BubbleClosing(Bubble* bubble, bool) { | |
| 199 DCHECK(bubble == bubble_); | |
| 200 hide_timer_.Stop(); | |
| 201 StopAnimation(); | |
| 202 bubble_ = NULL; | |
| 203 view_ = NULL; | |
| 204 current_percent_ = target_percent_; | |
| 205 target_time_ = TimeTicks(); | |
| 206 last_animation_update_time_ = TimeTicks(); | |
| 207 last_target_update_time_ = TimeTicks(); | |
| 208 } | |
| 209 | |
| 210 bool SettingLevelBubble::CloseOnEscape() { | |
| 211 return true; | |
| 212 } | |
| 213 | |
| 214 bool SettingLevelBubble::FadeInOnShow() { | |
| 215 return false; | |
| 216 } | |
| 217 | |
| 218 void SettingLevelBubble::UpdateTargetPercent(double percent) { | 220 void SettingLevelBubble::UpdateTargetPercent(double percent) { |
| 219 target_percent_ = LimitPercent(percent); | 221 target_percent_ = LimitPercent(percent); |
| 220 const TimeTicks now = TimeTicks::Now(); | 222 const TimeTicks now = TimeTicks::Now(); |
| 221 | 223 |
| 222 if (current_percent_ < 0.0) { | 224 if (current_percent_ < 0.0) { |
| 223 // If we're setting the level for the first time, no need to animate. | 225 // If we're setting the level for the first time, no need to animate. |
| 224 current_percent_ = target_percent_; | 226 current_percent_ = target_percent_; |
| 225 if (view_) | 227 if (view_) |
| 226 view_->SetLevel(current_percent_); | 228 view_->SetLevel(current_percent_); |
| 227 } else { | 229 } else { |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 247 | 249 |
| 248 last_target_update_time_ = now; | 250 last_target_update_time_ = now; |
| 249 } | 251 } |
| 250 | 252 |
| 251 void SettingLevelBubble::StopAnimation() { | 253 void SettingLevelBubble::StopAnimation() { |
| 252 animation_timer_.Stop(); | 254 animation_timer_.Stop(); |
| 253 is_animating_ = false; | 255 is_animating_ = false; |
| 254 } | 256 } |
| 255 | 257 |
| 256 } // namespace chromeos | 258 } // namespace chromeos |
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