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Side by Side Diff: chrome/browser/chromeos/setting_level_bubble.h

Issue 8319008: aura: brightness and volume bubble. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: update Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_ 5 #ifndef CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_
6 #define CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_ 6 #define CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "base/timer.h" 11 #include "base/timer.h"
12 #include "chrome/browser/ui/views/bubble/bubble.h" 12 #include "views/bubble/bubble_delegate.h"
13 13
14 class SkBitmap; 14 class SkBitmap;
15 15
16 namespace chromeos { 16 namespace chromeos {
17 17
18 class SettingLevelBubbleView; 18 class SettingLevelBubbleView;
19 19
20 // Singleton class controlling a bubble displaying a level-based setting like 20 // Singleton class controlling a bubble displaying a level-based setting like
21 // volume or brightness. 21 // volume or brightness.
22 class SettingLevelBubble : public BubbleDelegate { 22 class SettingLevelBubble : public views::BubbleDelegateView {
23 public: 23 public:
24 // Shows the bubble. |percent| should be in the range [0.0, 100.0]. 24 // Create the bubble delegate and view.
25 void ShowBubble(double percent, bool enabled); 25 // |percent| should be in the range [0.0, 100.0].
26 void HideBubble(); 26 static views::Widget* CreateSettingLevelBubble(
Daniel Erat 2011/10/21 00:25:21 nit: CreateBubble()?
alicet1 2011/10/21 18:11:36 Done.
27 SkBitmap* increase_icon,
28 SkBitmap* decrease_icon,
29 SkBitmap* zero_icon,
30 double percent,
31 bool enabled);
32
33 virtual ~SettingLevelBubble();
msw 2011/10/21 02:42:06 The destructor probably belongs below these static
alicet1 2011/10/21 18:11:36 Done.
34
35 // Show the setting level bubble for this |widget|, or if |widget| is
36 // null, create and return it also.
37 static views::Widget* ShowBubble(views::Widget* widget,
Daniel Erat 2011/10/21 00:25:21 the semantics of this method seem strange. i'd re
alicet1 2011/10/21 18:11:36 Done.
38 SkBitmap* increase_icon,
39 SkBitmap* decrease_icon,
40 SkBitmap* disabled_icon,
41 double percent,
42 bool enabled);
27 43
28 // Updates the bubble's current level without showing the bubble onscreen. 44 // Updates the bubble's current level without showing the bubble onscreen.
29 // We _do_ still animate the level moving to |percent| in case the bubble is 45 // We _do_ still animate the level moving to |percent| in case the bubble is
30 // still visible from a previous call to ShowBubble(). 46 // still visible from a previous call to ShowBubble().
31 // 47 //
32 // This can be used when the setting has been changed automatically and we 48 // This can be used when the setting has been changed automatically and we
33 // want to make sure that it's animated from the correct position the next 49 // want to make sure that it's animated from the correct position the next
34 // time that the bubble is shown. For example: 50 // time that the bubble is shown. For example:
35 // 51 //
36 // 1. Brightness is at 50%. 52 // 1. Brightness is at 50%.
37 // 2. Power manager dims brightness to 25% automatically. 53 // 2. Power manager dims brightness to 25% automatically.
38 // 3. User hits the "increase brightness" button, setting brightness to 30%. 54 // 3. User hits the "increase brightness" button, setting brightness to 30%.
39 // 55 //
40 // If we didn't update our internal state to 25% after 2), then the animation 56 // If we didn't update our internal state to 25% after 2), then the animation
41 // displayed in response to 3) would show the bubble animating from 50% down 57 // displayed in response to 3) would show the bubble animating from 50% down
42 // to 30%, rather than from 25% up to 30%. 58 // to 30%, rather than from 25% up to 30%.
43 void UpdateWithoutShowingBubble(double percent, bool enabled); 59 void UpdateWithoutShowingBubble(double percent, bool enabled);
44 60
61 // Calculate target percent and icon to be used when setting level changes.
62 void UpdateSetting(double percent, bool enabled);
63
64 // Start the |hide_timer_| for this bubble.
65 void StartHideTimer();
66
67 // BubbleDelegate overrides:
Daniel Erat 2011/10/21 00:25:21 i think that other chrome code that i've seen usua
alicet1 2011/10/21 18:11:36 Done.
68 virtual void Init() OVERRIDE;
69 gfx::Point GetAnchorPoint() OVERRIDE;
70
71 // WidgetDeletgate overrides:
Daniel Erat 2011/10/21 00:25:21 WidgetDeletgate -> WidgetDelegate
alicet1 2011/10/21 18:11:36 Done.
72 virtual void WindowClosing() OVERRIDE;
73
45 protected: 74 protected:
46 SettingLevelBubble(SkBitmap* increase_icon, 75 SettingLevelBubble(SkBitmap* increase_icon,
47 SkBitmap* decrease_icon, 76 SkBitmap* decrease_icon,
48 SkBitmap* zero_icon); 77 SkBitmap* zero_icon);
49 virtual ~SettingLevelBubble();
50 78
51 private: 79 private:
52 // Overridden from BubbleDelegate.
53 virtual void BubbleClosing(Bubble* bubble, bool closed_by_escape) OVERRIDE;
54 virtual bool CloseOnEscape() OVERRIDE;
55 virtual bool FadeInOnShow() OVERRIDE;
56
57 // Callback for |hide_timer_|. Closes the bubble. 80 // Callback for |hide_timer_|. Closes the bubble.
58 void OnHideTimeout(); 81 void OnHideTimeout();
59 82
60 // Callback for |animation_timer_|. Updates the level displayed by the view, 83 // Callback for |animation_timer_|. Updates the level displayed by the view,
61 // also stopping the animation if we've reached the target. 84 // also stopping the animation if we've reached the target.
62 void OnAnimationTimeout(); 85 void OnAnimationTimeout();
63 86
64 // Animates towards |percent|. Updates |target_percent_| and starts 87 // Animates towards |percent|. Updates |target_percent_| and starts
65 // |animation_timer_| if it's not already running. If this is the first time 88 // |animation_timer_| if it's not already running. If this is the first time
66 // that the level is being set, we just update |view_| immediately and don't 89 // that the level is being set, we just update |view_| immediately and don't
(...skipping 15 matching lines...) Expand all
82 base::TimeTicks last_animation_update_time_; 105 base::TimeTicks last_animation_update_time_;
83 106
84 // Time at which |target_percent_| was last updated. 107 // Time at which |target_percent_| was last updated.
85 base::TimeTicks last_target_update_time_; 108 base::TimeTicks last_target_update_time_;
86 109
87 // Icons displayed in the bubble when increasing or decreasing the level or 110 // Icons displayed in the bubble when increasing or decreasing the level or
88 // when it's disabled. Not owned by us. 111 // when it's disabled. Not owned by us.
89 SkBitmap* increase_icon_; 112 SkBitmap* increase_icon_;
90 SkBitmap* decrease_icon_; 113 SkBitmap* decrease_icon_;
91 SkBitmap* disabled_icon_; 114 SkBitmap* disabled_icon_;
115 SkBitmap* current_icon_;
92 116
93 // Currently shown bubble or NULL. 117 bool enabled_;
94 Bubble* bubble_;
95 118
96 // Contents view owned by Bubble. 119 // Contents view owned by Bubble.
97 SettingLevelBubbleView* view_; 120 SettingLevelBubbleView* view_;
98 121
99 // Timer to hide the bubble. 122 // Timer to hide the bubble.
100 base::OneShotTimer<SettingLevelBubble> hide_timer_; 123 base::OneShotTimer<SettingLevelBubble> hide_timer_;
101 124
102 // Timer to animate the currently-shown percent. We use a timer instead of 125 // Timer to animate the currently-shown percent. We use a timer instead of
103 // ui::Animation since our animations are frequently interrupted by additional 126 // ui::Animation since our animations are frequently interrupted by additional
104 // changes to the level, and ui::Animation doesn't provide much control over 127 // changes to the level, and ui::Animation doesn't provide much control over
105 // in-progress animations, leading to mega-jank. 128 // in-progress animations, leading to mega-jank.
106 base::RepeatingTimer<SettingLevelBubble> animation_timer_; 129 base::RepeatingTimer<SettingLevelBubble> animation_timer_;
107 130
108 // Is |animation_timer_| currently running? 131 // Is |animation_timer_| currently running?
109 bool is_animating_; 132 bool is_animating_;
110 133
111 DISALLOW_COPY_AND_ASSIGN(SettingLevelBubble); 134 DISALLOW_COPY_AND_ASSIGN(SettingLevelBubble);
112 }; 135 };
113 136
114 } // namespace chromeos 137 } // namespace chromeos
115 138
116 #endif // CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_ 139 #endif // CHROME_BROWSER_CHROMEOS_SETTING_LEVEL_BUBBLE_H_
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