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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "chrome/browser/chromeos/setting_level_bubble_view_views.h" |
| 6 |
| 7 #include <algorithm> |
| 8 |
| 9 #include "chrome/browser/chromeos/login/background_view.h" |
| 10 #include "chrome/browser/chromeos/login/login_utils.h" |
| 11 #include "chrome/browser/chromeos/login/webui_login_display.h" |
| 12 #include "chrome/browser/chromeos/setting_level_bubble_view.h" |
| 13 #include "chrome/browser/profiles/profile_manager.h" |
| 14 #include "chrome/browser/ui/browser.h" |
| 15 #include "chrome/browser/ui/browser_list.h" |
| 16 #include "chrome/browser/ui/browser_window.h" |
| 17 #include "chrome/browser/ui/views/bubble/bubble.h" // for kBackgroundColor |
| 18 #include "ui/gfx/screen.h" |
| 19 #include "views/widget/root_view.h" |
| 20 |
| 21 using base::TimeDelta; |
| 22 using base::TimeTicks; |
| 23 using std::max; |
| 24 using std::min; |
| 25 |
| 26 namespace { |
| 27 |
| 28 // How long should the bubble be shown onscreen whenever the setting changes? |
| 29 const int kBubbleShowTimeoutMs = 1000; |
| 30 |
| 31 // How long should the level initially take to move up or down when it changes? |
| 32 // (The rate adapts to handle keyboard autorepeat.) |
| 33 const int64 kInitialAnimationDurationMs = 200; |
| 34 |
| 35 // Horizontal position of the center of the bubble on the screen: 0 is left |
| 36 // edge, 0.5 is center, 1 is right edge. |
| 37 const double kBubbleXRatio = 0.5; |
| 38 |
| 39 // Vertical gap from the bottom of the screen in pixels. |
| 40 const int kBubbleBottomGap = 30; |
| 41 |
| 42 // Duration between animation frames. |
| 43 // Chosen to match ui::SlideAnimation's kDefaultFramerateHz. |
| 44 const int kAnimationIntervalMs = 1000 / 50; |
| 45 |
| 46 double LimitPercent(double percent) { |
| 47 return min(max(percent, 0.0), 100.0); |
| 48 } |
| 49 |
| 50 } // namespace |
| 51 |
| 52 namespace chromeos { |
| 53 |
| 54 // Temporary helper routine. Tries to first return the widget from the |
| 55 // most-recently-focused normal browser window, then from a login |
| 56 // background, and finally NULL if both of those fail. |
| 57 // TODO(glotov): remove this in favor of enabling Bubble class act |
| 58 // without |parent| specified. crosbug.com/4025 |
| 59 static views::Widget* GetToplevelWidget() { |
| 60 #if defined(USE_AURA) |
| 61 // TODO(saintlou): Need to fix in PureViews..... how? |
| 62 return WebUILoginDisplay::GetLoginWindow(); |
| 63 #else |
| 64 GtkWindow* window = NULL; |
| 65 |
| 66 // We just use the default profile here -- this gets overridden as needed |
| 67 // in Chrome OS depending on whether the user is logged in or not. |
| 68 Browser* browser = |
| 69 BrowserList::FindTabbedBrowser( |
| 70 ProfileManager::GetDefaultProfile(), |
| 71 true); // match_incognito |
| 72 if (browser) { |
| 73 window = GTK_WINDOW(browser->window()->GetNativeHandle()); |
| 74 } else { |
| 75 // Otherwise, see if there's a background window that we can use. |
| 76 BackgroundView* background = LoginUtils::Get()->GetBackgroundView(); |
| 77 if (background) |
| 78 window = GTK_WINDOW(background->GetNativeWindow()); |
| 79 } |
| 80 |
| 81 if (window) |
| 82 return views::Widget::GetWidgetForNativeWindow(window); |
| 83 else |
| 84 return WebUILoginDisplay::GetLoginWindow(); |
| 85 #endif |
| 86 } |
| 87 |
| 88 // SettingLevelBubbleViewViews ------------------------------------------------- |
| 89 // static |
| 90 views::Widget* SettingLevelBubbleViewViews::ConstructSettingLevelBubble( |
| 91 SkBitmap* increase_icon, |
| 92 SkBitmap* decrease_icon, |
| 93 SkBitmap* zero_icon, |
| 94 double percent, |
| 95 bool enabled) { |
| 96 views::Widget* parent = GetToplevelWidget(); |
| 97 SettingLevelBubbleViewViews* delegate = |
| 98 new SettingLevelBubbleViewViews(increase_icon, decrease_icon, zero_icon); |
| 99 delegate->UpdateSettingLevel(percent, enabled); |
| 100 // Construct and initialize settings. |
| 101 return views::BubbleDelegateView::ConstructBubble(delegate, parent); |
| 102 } |
| 103 |
| 104 SettingLevelBubbleViewViews::SettingLevelBubbleViewViews( |
| 105 SkBitmap* increase_icon, |
| 106 SkBitmap* decrease_icon, |
| 107 SkBitmap* disabled_icon) |
| 108 : current_percent_(-1.0), |
| 109 target_percent_(-1.0), |
| 110 increase_icon_(increase_icon), |
| 111 decrease_icon_(decrease_icon), |
| 112 disabled_icon_(disabled_icon), |
| 113 current_icon_(NULL), |
| 114 enabled_(false), |
| 115 view_(NULL), |
| 116 is_animating_(false) { |
| 117 } |
| 118 |
| 119 SettingLevelBubbleViewViews::~SettingLevelBubbleViewViews() { |
| 120 WindowClosing(); |
| 121 } |
| 122 |
| 123 void SettingLevelBubbleViewViews::Init() { |
| 124 SettingLevelBubbleView* view = new SettingLevelBubbleView(); |
| 125 view->SetIcon(current_icon_); |
| 126 view->SetEnabled(enabled_); |
| 127 |
| 128 // Calculate the position in screen coordinates that the bubble should |
| 129 // "point" at (since we use BubbleBorder::FLOAT, this position actually |
| 130 // specifies the center of the bubble). |
| 131 const gfx::Rect monitor_area = |
| 132 gfx::Screen::GetMonitorAreaNearestWindow( |
| 133 GetWidget()->GetTopLevelWidget()->GetNativeView()); |
| 134 const gfx::Size view_size = view->GetPreferredSize(); |
| 135 position_relative_to_ = gfx::Rect( |
| 136 monitor_area.x() + kBubbleXRatio * monitor_area.width(), |
| 137 monitor_area.bottom() - view_size.height() / 2 - kBubbleBottomGap, |
| 138 0, 0); |
| 139 view->Init(current_icon_, current_percent_, enabled_); |
| 140 AddChildView(view); |
| 141 } |
| 142 |
| 143 views::BubbleBorder::ArrowLocation |
| 144 SettingLevelBubbleViewViews::GetArrowLocation() const { |
| 145 return views::BubbleBorder::FLOAT; |
| 146 } |
| 147 |
| 148 SkColor SettingLevelBubbleViewViews::GetColor() const { |
| 149 return Bubble::kBackgroundColor; |
| 150 } |
| 151 |
| 152 bool SettingLevelBubbleViewViews::GetEnableAccelerator() const { |
| 153 return false; |
| 154 } |
| 155 |
| 156 void SettingLevelBubbleViewViews::WindowClosing() { |
| 157 StopAnimation(); |
| 158 current_percent_ = target_percent_; |
| 159 target_time_ = TimeTicks(); |
| 160 last_animation_update_time_ = TimeTicks(); |
| 161 last_target_update_time_ = TimeTicks(); |
| 162 } |
| 163 |
| 164 void SettingLevelBubbleViewViews::UpdateSettingLevel(double percent, |
| 165 bool enabled) { |
| 166 enabled_ = enabled; |
| 167 const double old_target_percent = target_percent_; |
| 168 UpdateTargetPercent(percent); |
| 169 current_icon_ = increase_icon_; |
| 170 if (!enabled || target_percent_ == 0) |
| 171 current_icon_ = disabled_icon_; |
| 172 else if (old_target_percent >= 0 && target_percent_ < old_target_percent) |
| 173 current_icon_ = decrease_icon_; |
| 174 } |
| 175 |
| 176 void SettingLevelBubbleViewViews::UpdateWithoutShowingBubble( |
| 177 double percent, |
| 178 bool enabled) { |
| 179 UpdateTargetPercent(percent); |
| 180 if (view_) |
| 181 view_->SetEnabled(enabled); |
| 182 } |
| 183 |
| 184 void SettingLevelBubbleViewViews::StartHideTimer() { |
| 185 hide_timer_.Stop(); |
| 186 hide_timer_.Start(FROM_HERE, |
| 187 base::TimeDelta::FromMilliseconds(kBubbleShowTimeoutMs), |
| 188 this, &SettingLevelBubbleViewViews::OnHideTimeout); |
| 189 } |
| 190 |
| 191 void SettingLevelBubbleViewViews::OnHideTimeout() { |
| 192 GetWidget()->Close(); |
| 193 } |
| 194 |
| 195 void SettingLevelBubbleViewViews::OnAnimationTimeout() { |
| 196 const TimeTicks now = TimeTicks::Now(); |
| 197 const int64 remaining_ms = (target_time_ - now).InMilliseconds(); |
| 198 |
| 199 if (remaining_ms <= 0) { |
| 200 current_percent_ = target_percent_; |
| 201 StopAnimation(); |
| 202 } else { |
| 203 // Figure out what fraction of the total time until we want to reach the |
| 204 // target has elapsed since the last update. |
| 205 const double remaining_percent = target_percent_ - current_percent_; |
| 206 const int64 elapsed_ms = |
| 207 (now - last_animation_update_time_).InMilliseconds(); |
| 208 current_percent_ += |
| 209 remaining_percent * |
| 210 (static_cast<double>(elapsed_ms) / (elapsed_ms + remaining_ms)); |
| 211 } |
| 212 last_animation_update_time_ = now; |
| 213 |
| 214 if (view_) |
| 215 view_->SetLevel(current_percent_); |
| 216 } |
| 217 |
| 218 |
| 219 void SettingLevelBubbleViewViews::UpdateTargetPercent(double percent) { |
| 220 target_percent_ = LimitPercent(percent); |
| 221 const TimeTicks now = TimeTicks::Now(); |
| 222 |
| 223 if (current_percent_ < 0.0) { |
| 224 // If we're setting the level for the first time, no need to animate. |
| 225 current_percent_ = target_percent_; |
| 226 if (view_) |
| 227 view_->SetLevel(current_percent_); |
| 228 } else { |
| 229 // Use the time since the last request as a hint for the duration of the |
| 230 // animation. This makes us automatically adapt to the repeat rate if a key |
| 231 // is being held down to change a setting (which prevents us from lagging |
| 232 // behind when the key is finally released). |
| 233 int64 duration_ms = kInitialAnimationDurationMs; |
| 234 if (!last_target_update_time_.is_null()) |
| 235 duration_ms = min(kInitialAnimationDurationMs, |
| 236 (now - last_target_update_time_).InMilliseconds()); |
| 237 target_time_ = now + TimeDelta::FromMilliseconds(duration_ms); |
| 238 |
| 239 if (!is_animating_) { |
| 240 animation_timer_.Start(FROM_HERE, |
| 241 TimeDelta::FromMilliseconds(kAnimationIntervalMs), |
| 242 this, |
| 243 &SettingLevelBubbleViewViews::OnAnimationTimeout); |
| 244 is_animating_ = true; |
| 245 last_animation_update_time_ = now; |
| 246 } |
| 247 } |
| 248 |
| 249 last_target_update_time_ = now; |
| 250 } |
| 251 |
| 252 void SettingLevelBubbleViewViews::StopAnimation() { |
| 253 animation_timer_.Stop(); |
| 254 is_animating_ = false; |
| 255 } |
| 256 |
| 257 } // namespace chromeos |
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