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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/message_loop.h" | 14 #include "base/message_loop.h" |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayer.h" | |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient
.h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient
.h" |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayer.h" |
| 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h" |
| 18 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
| 19 #include "ui/gfx/transform.h" | 19 #include "ui/gfx/transform.h" |
| 20 #include "ui/gfx/compositor/compositor.h" | 20 #include "ui/gfx/compositor/compositor.h" |
| 21 #include "ui/gfx/compositor/layer_animation_manager.h" | 21 #include "ui/gfx/compositor/layer_animation_manager.h" |
| 22 #include "ui/gfx/compositor/layer_animator_delegate.h" | 22 #include "ui/gfx/compositor/layer_animator_delegate.h" |
| 23 #include "ui/gfx/compositor/layer_delegate.h" | 23 #include "ui/gfx/compositor/layer_delegate.h" |
| 24 | 24 |
| 25 class SkCanvas; | 25 class SkCanvas; |
| 26 | 26 |
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| 172 // (e.g. the GPU process on TOUCH_UI). | 172 // (e.g. the GPU process on TOUCH_UI). |
| 173 bool layer_updated_externally() const { return layer_updated_externally_; } | 173 bool layer_updated_externally() const { return layer_updated_externally_; } |
| 174 | 174 |
| 175 // WebLayerClient | 175 // WebLayerClient |
| 176 virtual void notifyNeedsComposite(); | 176 virtual void notifyNeedsComposite(); |
| 177 | 177 |
| 178 // WebContentLayerClient | 178 // WebContentLayerClient |
| 179 virtual void paintContents(WebKit::WebCanvas*, const WebKit::WebRect& clip); | 179 virtual void paintContents(WebKit::WebCanvas*, const WebKit::WebRect& clip); |
| 180 | 180 |
| 181 #if defined(USE_WEBKIT_COMPOSITOR) | 181 #if defined(USE_WEBKIT_COMPOSITOR) |
| 182 WebKit::WebContentLayer web_layer() { return web_layer_; } | 182 WebKit::WebLayer web_layer() { return web_layer_; } |
| 183 #endif | 183 #endif |
| 184 | 184 |
| 185 private: | 185 private: |
| 186 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than | 186 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than |
| 187 // 1.0, we'll render to a separate texture, and then apply the alpha. | 187 // 1.0, we'll render to a separate texture, and then apply the alpha. |
| 188 // Currently, we multiply our opacity by all our ancestor's opacities and | 188 // Currently, we multiply our opacity by all our ancestor's opacities and |
| 189 // use the combined result, but this is only temporary. | 189 // use the combined result, but this is only temporary. |
| 190 float GetCombinedOpacity() const; | 190 float GetCombinedOpacity() const; |
| 191 | 191 |
| 192 // Called during the Draw() pass to freshen the Layer's contents from the | 192 // Called during the Draw() pass to freshen the Layer's contents from the |
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| 289 // If true the layer is always up to date. | 289 // If true the layer is always up to date. |
| 290 bool layer_updated_externally_; | 290 bool layer_updated_externally_; |
| 291 | 291 |
| 292 float opacity_; | 292 float opacity_; |
| 293 | 293 |
| 294 LayerDelegate* delegate_; | 294 LayerDelegate* delegate_; |
| 295 | 295 |
| 296 scoped_ptr<LayerAnimationManager> animator_; | 296 scoped_ptr<LayerAnimationManager> animator_; |
| 297 | 297 |
| 298 #if defined(USE_WEBKIT_COMPOSITOR) | 298 #if defined(USE_WEBKIT_COMPOSITOR) |
| 299 WebKit::WebContentLayer web_layer_; | 299 WebKit::WebLayer web_layer_; |
| 300 bool web_layer_is_accelerated_; |
| 300 #endif | 301 #endif |
| 301 | 302 |
| 302 DISALLOW_COPY_AND_ASSIGN(Layer); | 303 DISALLOW_COPY_AND_ASSIGN(Layer); |
| 303 }; | 304 }; |
| 304 | 305 |
| 305 } // namespace ui | 306 } // namespace ui |
| 306 | 307 |
| 307 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 308 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
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