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Side by Side Diff: ui/gfx/compositor/compositor_gl.h

Issue 8307001: Enable accelerated compositing of web pages when using webkit compositor (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: rebase Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/singleton.h" 11 #include "base/memory/singleton.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "ui/gfx/compositor/compositor.h" 13 #include "ui/gfx/compositor/compositor.h"
14 #include "ui/gfx/size.h" 14 #include "ui/gfx/size.h"
15 15
16 namespace gfx { 16 namespace gfx {
17 class GLContext; 17 class GLContext;
18 class GLSurface; 18 class GLSurface;
19 class Rect; 19 class Rect;
20 } 20 }
21 21
22 namespace ui { 22 namespace ui {
23 23
24 class CompositorGL; 24 class CompositorGL;
25 class TextureProgramGL; 25 class TextureProgramGL;
26 26
27 // We share resources (such as shaders) between different Compositors via 27 // We share resources (such as shaders) between different Compositors via
28 // GLContext sharing so that we only have to create/destroy them once. 28 // GLContext sharing so that we only have to create/destroy them once.
29 class COMPOSITOR_EXPORT SharedResources { 29 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources {
30 public: 30 public:
31 static SharedResources* GetInstance(); 31 static SharedResourcesGL* GetInstance();
32 32
33 bool MakeSharedContextCurrent(); 33 virtual bool MakeSharedContextCurrent();
34 34
35 // Creates a context that shares the resources hosted by this singleton. 35 // Creates a context that shares the resources hosted by this singleton.
36 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); 36 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface);
37 37
38 ui::TextureProgramGL* program_no_swizzle() { 38 ui::TextureProgramGL* program_no_swizzle() {
39 return program_no_swizzle_.get(); 39 return program_no_swizzle_.get();
40 } 40 }
41 41
42 ui::TextureProgramGL* program_swizzle() { 42 ui::TextureProgramGL* program_swizzle() {
43 return program_swizzle_.get(); 43 return program_swizzle_.get();
44 } 44 }
45 45
46 private: 46 private:
47 friend struct DefaultSingletonTraits<SharedResources>; 47 friend struct DefaultSingletonTraits<SharedResourcesGL>;
48 48
49 SharedResources(); 49 SharedResourcesGL();
50 virtual ~SharedResources(); 50 virtual ~SharedResourcesGL();
51 51
52 bool Initialize(); 52 bool Initialize();
53 void Destroy(); 53 void Destroy();
54 54
55 bool initialized_; 55 bool initialized_;
56 56
57 scoped_refptr<gfx::GLContext> context_; 57 scoped_refptr<gfx::GLContext> context_;
58 scoped_refptr<gfx::GLSurface> surface_; 58 scoped_refptr<gfx::GLSurface> surface_;
59 59
60 scoped_ptr<ui::TextureProgramGL> program_swizzle_; 60 scoped_ptr<ui::TextureProgramGL> program_swizzle_;
61 scoped_ptr<ui::TextureProgramGL> program_no_swizzle_; 61 scoped_ptr<ui::TextureProgramGL> program_no_swizzle_;
62 62
63 DISALLOW_COPY_AND_ASSIGN(SharedResources); 63 DISALLOW_COPY_AND_ASSIGN(SharedResourcesGL);
64 }; 64 };
65 65
66 class COMPOSITOR_EXPORT TextureGL : public Texture { 66 class COMPOSITOR_EXPORT TextureGL : public Texture {
67 public: 67 public:
68 TextureGL(); 68 TextureGL();
69 69
70 virtual void SetCanvas(const SkCanvas& canvas, 70 virtual void SetCanvas(const SkCanvas& canvas,
71 const gfx::Point& origin, 71 const gfx::Point& origin,
72 const gfx::Size& overall_size) OVERRIDE; 72 const gfx::Size& overall_size) OVERRIDE;
73 73
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117 117
118 // Keep track of whether compositing has started or not. 118 // Keep track of whether compositing has started or not.
119 bool started_; 119 bool started_;
120 120
121 DISALLOW_COPY_AND_ASSIGN(CompositorGL); 121 DISALLOW_COPY_AND_ASSIGN(CompositorGL);
122 }; 122 };
123 123
124 } // namespace ui 124 } // namespace ui
125 125
126 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 126 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
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