| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Software adjust volume of samples, allows each audio stream its own | 5 // Software adjust volume of samples, allows each audio stream its own |
| 6 // volume without impacting master volume for chrome and other applications. | 6 // volume without impacting master volume for chrome and other applications. |
| 7 | 7 |
| 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. | 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. |
| 9 // 8 bit is unsigned and biased by 128. | 9 // 8 bit is unsigned and biased by 128. |
| 10 | 10 |
| 11 #include <algorithm> | 11 #include <algorithm> |
| 12 | 12 |
| 13 #include "base/atomicops.h" | 13 #include "base/atomicops.h" |
| 14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
| 15 #include "base/logging.h" | 15 #include "base/logging.h" |
| 16 #include "base/shared_memory.h" | 16 #include "base/shared_memory.h" |
| 17 #if defined(OS_WIN) |
| 18 #include "base/win/windows_version.h" |
| 19 #endif |
| 17 #include "media/audio/audio_util.h" | 20 #include "media/audio/audio_util.h" |
| 18 #if defined(OS_MACOSX) | 21 #if defined(OS_MACOSX) |
| 22 #include "media/audio/mac/audio_low_latency_input_mac.h" |
| 19 #include "media/audio/mac/audio_low_latency_output_mac.h" | 23 #include "media/audio/mac/audio_low_latency_output_mac.h" |
| 20 #endif | 24 #endif |
| 25 #if defined(OS_WIN) |
| 26 #include "media/audio/win/audio_low_latency_input_win.h" |
| 27 #endif |
| 21 | 28 |
| 22 using base::subtle::Atomic32; | 29 using base::subtle::Atomic32; |
| 23 | 30 |
| 24 const uint32 kUnknownDataSize = static_cast<uint32>(-1); | 31 const uint32 kUnknownDataSize = static_cast<uint32>(-1); |
| 25 | 32 |
| 26 namespace media { | 33 namespace media { |
| 27 | 34 |
| 28 // TODO(fbarchard): Convert to intrinsics for better efficiency. | 35 // TODO(fbarchard): Convert to intrinsics for better efficiency. |
| 29 template<class Fixed> | 36 template<class Fixed> |
| 30 static int ScaleChannel(int channel, int volume) { | 37 static int ScaleChannel(int channel, int volume) { |
| (...skipping 192 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 223 if (sample < -32768.0) | 230 if (sample < -32768.0) |
| 224 sample = -32768.0; | 231 sample = -32768.0; |
| 225 else if (sample > 32767.0) | 232 else if (sample > 32767.0) |
| 226 sample = 32767.0; | 233 sample = 32767.0; |
| 227 | 234 |
| 228 destination[j * channels + i] = static_cast<int16>(sample); | 235 destination[j * channels + i] = static_cast<int16>(sample); |
| 229 } | 236 } |
| 230 } | 237 } |
| 231 } | 238 } |
| 232 | 239 |
| 233 double GetAudioHardwareSampleRate() | 240 double GetAudioHardwareSampleRate() { |
| 234 { | |
| 235 #if defined(OS_MACOSX) | 241 #if defined(OS_MACOSX) |
| 236 // Hardware sample-rate on the Mac can be configured, so we must query. | 242 // Hardware sample-rate on the Mac can be configured, so we must query. |
| 237 return AUAudioOutputStream::HardwareSampleRate(); | 243 return AUAudioOutputStream::HardwareSampleRate(); |
| 238 #else | 244 #else |
| 239 // Hardware for Windows and Linux is nearly always 48KHz. | 245 // Hardware for Windows and Linux is nearly always 48KHz. |
| 240 // TODO(crogers) : return correct value in rare non-48KHz cases. | 246 // TODO(crogers) : return correct value in rare non-48KHz cases. |
| 241 return 48000.0; | 247 return 48000.0; |
| 242 #endif | 248 #endif |
| 243 } | 249 } |
| 244 | 250 |
| 251 double GetAudioInputHardwareSampleRate() { |
| 252 #if defined(OS_MACOSX) |
| 253 // Hardware sample-rate on the Mac can be configured, so we must query. |
| 254 return AUAudioInputStream::HardwareSampleRate(); |
| 255 #elif defined(OS_WIN) |
| 256 if (base::win::GetVersion() <= base::win::VERSION_XP) { |
| 257 // Fall back to Windows Wave implementation on Windows XP or lower |
| 258 // and use 48kHz as default input sample rate. |
| 259 return 48000.0; |
| 260 } else { |
| 261 // Hardware sample-rate on Windows can be configured, so we must query. |
| 262 // TODO(henrika): improve possibility to specify audio endpoint. |
| 263 // Use the default device (same as for Wave) for now to be compatible. |
| 264 return WASAPIAudioInputStream::HardwareSampleRate(eConsole); |
| 265 } |
| 266 #else |
| 267 // Hardware for Linux is nearly always 48KHz. |
| 268 // TODO(henrika): return correct value in rare non-48KHz cases. |
| 269 return 48000.0; |
| 270 #endif |
| 271 } |
| 272 |
| 245 size_t GetAudioHardwareBufferSize() { | 273 size_t GetAudioHardwareBufferSize() { |
| 246 // The sizes here were determined by experimentation and are roughly | 274 // The sizes here were determined by experimentation and are roughly |
| 247 // the lowest value (for low latency) that still allowed glitch-free | 275 // the lowest value (for low latency) that still allowed glitch-free |
| 248 // audio under high loads. | 276 // audio under high loads. |
| 249 // | 277 // |
| 250 // For Mac OS X the chromium audio backend uses a low-latency | 278 // For Mac OS X the chromium audio backend uses a low-latency |
| 251 // CoreAudio API, so a low buffer size is possible. For other OSes, | 279 // CoreAudio API, so a low buffer size is possible. For other OSes, |
| 252 // further tuning may be needed. | 280 // further tuning may be needed. |
| 253 #if defined(OS_MACOSX) | 281 #if defined(OS_MACOSX) |
| 254 return 128; | 282 return 128; |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 303 char* ptr = static_cast<char*>(shared_memory->memory()) + shared_memory_size; | 331 char* ptr = static_cast<char*>(shared_memory->memory()) + shared_memory_size; |
| 304 DCHECK_EQ(0u, reinterpret_cast<size_t>(ptr) & 3); | 332 DCHECK_EQ(0u, reinterpret_cast<size_t>(ptr) & 3); |
| 305 | 333 |
| 306 // Actual data size stored at the end of the buffer. | 334 // Actual data size stored at the end of the buffer. |
| 307 uint32 actual_data_size = | 335 uint32 actual_data_size = |
| 308 base::subtle::Acquire_Load(reinterpret_cast<volatile Atomic32*>(ptr)); | 336 base::subtle::Acquire_Load(reinterpret_cast<volatile Atomic32*>(ptr)); |
| 309 return actual_data_size == kUnknownDataSize; | 337 return actual_data_size == kUnknownDataSize; |
| 310 } | 338 } |
| 311 | 339 |
| 312 } // namespace media | 340 } // namespace media |
| OLD | NEW |