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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/audio/win/audio_low_latency_input_win.h" | |
6 | |
7 #include <comdef.h> | |
8 | |
9 #include "base/logging.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "base/utf_string_conversions.h" | |
12 #include "media/audio/audio_util.h" | |
13 #include "media/audio/win/audio_manager_win.h" | |
14 #include "media/audio/win/avrt_wrapper_win.h" | |
15 | |
16 using base::win::ScopedComPtr; | |
17 using base::win::ScopedCOMInitializer; | |
18 | |
19 WASAPIAudioInputStream::WASAPIAudioInputStream( | |
20 AudioManagerWin* manager, const AudioParameters& params, ERole device_role) | |
21 : com_init_(ScopedCOMInitializer::kMTA), | |
22 manager_(manager), | |
23 capture_thread_(NULL), | |
24 opened_(false), | |
25 started_(false), | |
26 endpoint_buffer_size_frames_(0), | |
27 device_role_(device_role), | |
28 sink_(NULL) { | |
29 DCHECK(manager_); | |
30 | |
31 // Load the Avrt DLL if not already loaded. Required to support MMCSS. | |
32 DCHECK(avrt::Initialize()) << "Failed to load the Avrt.dll"; | |
tommi (sloooow) - chröme
2011/10/19 20:15:37
Don't use DCHECK here. avrt::Initialize will neve
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Aaaooch.
| |
33 | |
34 // Set up the desired capture format specified by the client. | |
35 format_.nSamplesPerSec = params.sample_rate; | |
36 format_.wFormatTag = WAVE_FORMAT_PCM; | |
37 format_.wBitsPerSample = params.bits_per_sample; | |
38 format_.nChannels = params.channels; | |
39 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels; | |
40 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign; | |
41 format_.cbSize = 0; | |
42 | |
43 // Size in bytes of each audio frame. | |
44 frame_size_ = format_.nBlockAlign; | |
45 // Store size of audio packets which we expect to get from the audio | |
46 // endpoint device in each capture event. | |
47 packet_size_frames_ = params.GetPacketSize() / format_.nBlockAlign; | |
48 packet_size_bytes_ = params.GetPacketSize(); | |
49 DVLOG(1) << "Number of bytes per audio frame : " << frame_size_; | |
50 DVLOG(1) << "Number of audio frames per packet: " << packet_size_frames_; | |
51 | |
52 // All events are auto-reset events and non-signaled initially. | |
53 | |
54 // Create the event which the audio engine will signal each time | |
55 // a buffer becomes ready to be processed by the client. | |
56 audio_samples_ready_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
57 DCHECK(audio_samples_ready_event_.IsValid()); | |
58 | |
59 // Create the event which will be set in Stop() when capturing shall stop. | |
60 stop_capture_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
61 DCHECK(stop_capture_event_.IsValid()); | |
62 | |
63 ms_to_frame_count_ = static_cast<double>(params.sample_rate) / 1000.0; | |
64 | |
65 LARGE_INTEGER performance_frequency; | |
66 if (QueryPerformanceFrequency(&performance_frequency)) { | |
67 perf_count_to_100ns_units_ = | |
68 (10000000.0 / static_cast<double>(performance_frequency.QuadPart)); | |
69 } else { | |
70 LOG(ERROR) << "High-resolution performance counters are not supported."; | |
71 perf_count_to_100ns_units_ = 0.0; | |
72 } | |
73 } | |
74 | |
75 WASAPIAudioInputStream::~WASAPIAudioInputStream() {} | |
76 | |
77 bool WASAPIAudioInputStream::Open() { | |
78 // Verify that we are not already opened. | |
79 if (opened_) | |
80 return false; | |
81 | |
82 // Obtain a reference to the IMMDevice interface of the default capturing | |
83 // device with the specified role. | |
84 HRESULT hr = SetCaptureDevice(device_role_); | |
85 if (FAILED(hr)) { | |
86 HandleError(hr); | |
87 return false; | |
88 } | |
89 | |
90 // Obtain an IAudioClient interface which enables us to create and initialize | |
91 // an audio stream between an audio application and the audio engine. | |
92 hr = ActivateCaptureDevice(); | |
93 if (FAILED(hr)) { | |
94 HandleError(hr); | |
95 return false; | |
96 } | |
97 | |
98 // Retrieve the stream format which the audio engine uses for its internal | |
99 // processing/mixing of shared-mode streams. | |
100 hr = GetAudioEngineStreamFormat(); | |
101 if (FAILED(hr)) { | |
102 HandleError(hr); | |
103 return false; | |
104 } | |
105 | |
106 // Verify that the selected audio endpoint supports the specified format | |
107 // set during construction. | |
108 if (!DesiredFormatIsSupported()) { | |
109 hr = E_INVALIDARG; | |
110 HandleError(hr); | |
111 return false; | |
112 } | |
113 | |
114 // Initialize the audio stream between the client and the device using | |
115 // shared mode and a lowest possible glitch-free latency. | |
116 hr = InitializeAudioEngine(); | |
117 if (FAILED(hr)) { | |
118 HandleError(hr); | |
119 return false; | |
120 } | |
121 | |
122 opened_ = true; | |
123 | |
124 return true; | |
125 } | |
126 | |
127 void WASAPIAudioInputStream::Start(AudioInputCallback* callback) { | |
128 DCHECK(callback); | |
129 DCHECK(opened_); | |
130 | |
131 if (!opened_) | |
132 return; | |
133 | |
134 if (started_) | |
135 return; | |
136 | |
137 sink_ = callback; | |
138 | |
139 // Create and start the thread that will drive the capturing by waiting for | |
140 // capture events. | |
141 capture_thread_ = | |
142 new base::DelegateSimpleThread(this, "wasapi_capture_thread"); | |
143 capture_thread_->Start(); | |
144 | |
145 // Start streaming data between the endpoint buffer and the audio engine. | |
146 HRESULT hr = audio_client_->Start(); | |
147 DLOG_IF(ERROR, FAILED(hr)) << "Failed to start input streaming."; | |
148 | |
149 started_ = SUCCEEDED(hr); | |
150 } | |
151 | |
152 void WASAPIAudioInputStream::Stop() { | |
153 if (!started_) | |
154 return; | |
155 | |
156 // Shut down the capture thread. | |
157 if (stop_capture_event_.IsValid()) { | |
158 SetEvent(stop_capture_event_.Get()); | |
159 } | |
160 | |
161 // Stop the input audio streaming. | |
162 HRESULT hr = audio_client_->Stop(); | |
163 if (FAILED(hr)) { | |
164 LOG(ERROR) << "Failed to stop input streaming."; | |
165 } | |
166 | |
167 // Wait until the thread completes and perform cleanup. | |
168 if (capture_thread_) { | |
169 SetEvent(stop_capture_event_.Get()); | |
170 capture_thread_->Join(); | |
171 capture_thread_ = NULL; | |
172 } | |
173 | |
174 started_ = false; | |
175 } | |
176 | |
177 void WASAPIAudioInputStream::Close() { | |
178 // It is valid to call Close() before calling open or Start(). | |
179 // It is also valid to call Close() after Start() has been called. | |
180 Stop(); | |
181 if (sink_) { | |
182 sink_->OnClose(this); | |
183 sink_ = NULL; | |
184 } | |
185 | |
186 // Inform the audio manager that we have been closed. This will cause our | |
187 // destruction. | |
188 manager_->ReleaseInputStream(this); | |
189 } | |
190 | |
191 double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) { | |
192 // It is assumed that this static method is called from a COM thread, i.e., | |
193 // CoInitializeEx() is not called here to avoid STA/MTA conflicts. | |
194 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
195 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
196 NULL, | |
197 CLSCTX_INPROC_SERVER, | |
198 __uuidof(IMMDeviceEnumerator), | |
199 enumerator.ReceiveVoid()); | |
200 if (FAILED(hr)) { | |
201 NOTREACHED() << "error code: " << hr; | |
202 return 0.0; | |
203 } | |
204 | |
205 ScopedComPtr<IMMDevice> endpoint_device; | |
206 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
207 device_role, | |
208 endpoint_device.Receive()); | |
209 if (FAILED(hr)) { | |
210 NOTREACHED() << "error code: " << hr; | |
211 return 0.0; | |
212 } | |
213 | |
214 ScopedComPtr<IAudioClient> audio_client; | |
215 hr = endpoint_device->Activate(__uuidof(IAudioClient), | |
216 CLSCTX_INPROC_SERVER, | |
217 NULL, | |
218 audio_client.ReceiveVoid()); | |
219 if (FAILED(hr)) { | |
220 NOTREACHED() << "error code: " << hr; | |
221 return 0.0; | |
222 } | |
223 | |
224 chrome::common::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format; | |
225 hr = audio_client->GetMixFormat(&audio_engine_mix_format); | |
226 if (FAILED(hr)) { | |
227 NOTREACHED() << "error code: " << hr; | |
228 return 0.0; | |
229 } | |
230 | |
231 return static_cast<double>( | |
232 static_cast<WAVEFORMATEX*>(audio_engine_mix_format)->nSamplesPerSec); | |
233 } | |
234 | |
235 void WASAPIAudioInputStream::Run() { | |
236 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); | |
237 | |
238 // Increase the thread priority. | |
239 capture_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
240 | |
241 // Enable MMCSS to ensure that this thread receives prioritized access to | |
242 // CPU resources. | |
243 DWORD task_index = 0; | |
244 HANDLE mm_task = avrt::AvSetMmThreadCharacteristics(L"Pro Audio", | |
245 &task_index); | |
246 bool mmcss_is_ok = ( | |
247 mm_task && avrt::AvSetMmThreadPriority(mm_task, AVRT_PRIORITY_CRITICAL)); | |
scherkus (not reviewing)
2011/10/19 17:15:55
indent by 2 more spaces
| |
248 if (!mmcss_is_ok) { | |
249 // Failed to enable MMCSS on this thread. It is not fatal but can lead | |
250 // to reduced QoS at high load. | |
251 DWORD err = GetLastError(); | |
252 LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ")."; | |
253 } | |
254 | |
255 // Allocate a buffer with a size that enables us to take care of cases like: | |
256 // 1) The recorded buffer size is smaller, or does not match exactly with, | |
257 // the selected packet size used in each callback. | |
258 // 2) The selected buffer size is larger than the recorded buffer size in | |
259 // each event. | |
260 size_t buffer_frame_index = 0; | |
261 size_t capture_buffer_size = std::max( | |
262 2 * endpoint_buffer_size_frames_ * frame_size_, | |
263 2 * packet_size_frames_ * frame_size_); | |
264 scoped_array<uint8> capture_buffer(new uint8[capture_buffer_size]); | |
265 | |
266 LARGE_INTEGER now_count; | |
267 bool recording = true; | |
268 bool error = false; | |
269 HANDLE wait_array[2] = {stop_capture_event_, audio_samples_ready_event_}; | |
270 | |
271 while (recording && !error) { | |
272 HRESULT hr = S_FALSE; | |
273 | |
274 // Wait for a close-down event or a new capture event. | |
275 DWORD wait_result = WaitForMultipleObjects(2, wait_array, FALSE, INFINITE); | |
276 switch (wait_result) { | |
277 case WAIT_FAILED: | |
278 error = true; | |
279 break; | |
280 case WAIT_OBJECT_0 + 0: | |
281 // |stop_capture_event_| has been set. | |
282 recording = false; | |
283 break; | |
284 case WAIT_OBJECT_0 + 1: | |
285 { | |
286 // |audio_samples_ready_event_| has been set. | |
287 BYTE* data_ptr = NULL; | |
288 UINT32 num_frames_to_read = 0; | |
289 DWORD flags = 0; | |
290 UINT64 device_position = 0; | |
291 UINT64 first_audio_frame_timestamp = 0; | |
292 | |
293 // Retrieve the amount of data in the capture endpoint buffer, | |
294 // replace it with silence if required, create callbacks for each | |
295 // packet and store non-delivered data for the next event. | |
296 hr = audio_capture_client_->GetBuffer(&data_ptr, | |
297 &num_frames_to_read, | |
298 &flags, | |
299 &device_position, | |
300 &first_audio_frame_timestamp); | |
301 if (SUCCEEDED(hr)) { | |
scherkus (not reviewing)
2011/10/19 17:15:55
what should we do when this fails? set error to tr
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Good comments. I actually used continue first but
| |
302 if (num_frames_to_read != 0) { | |
303 size_t pos = buffer_frame_index * frame_size_; | |
304 size_t num_bytes = num_frames_to_read * frame_size_; | |
305 DCHECK_GE(capture_buffer_size, pos + num_bytes); | |
306 | |
307 if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { | |
308 // Clear out the local buffer since silence is reported. | |
309 memset(&capture_buffer[pos], 0, num_bytes); | |
310 } else { | |
311 // Copy captured data from audio engine buffer to local buffer. | |
312 memcpy(&capture_buffer[pos], data_ptr, num_bytes); | |
313 } | |
314 | |
315 buffer_frame_index += num_frames_to_read; | |
316 } | |
317 | |
318 hr = audio_capture_client_->ReleaseBuffer(num_frames_to_read); | |
319 DLOG_IF(ERROR, FAILED(hr)) << "Failed to release capture buffer"; | |
320 | |
321 // Derive a delay estimate for the captured audio packet. | |
322 // The value contains two parts (A+B), where A is the delay of the | |
323 // first audio frame in the packet and B is the extra delay | |
324 // contained in any stored data. Unit is in audio frames. | |
325 QueryPerformanceCounter(&now_count); | |
326 double audio_delay_frames = | |
327 ((perf_count_to_100ns_units_ * now_count.QuadPart - | |
328 first_audio_frame_timestamp) / 10000.0) * ms_to_frame_count_ + | |
329 buffer_frame_index - num_frames_to_read; | |
330 | |
331 // Deliver captured data to the registered consumer using a packet | |
332 // size which was specified at construction. | |
333 uint32 delay_frames = static_cast<uint32>(audio_delay_frames + 0.5); | |
334 while (buffer_frame_index >= packet_size_frames_) { | |
335 uint8* audio_data = | |
336 reinterpret_cast<uint8*>(capture_buffer.get()); | |
337 | |
338 // Deliver data packet and delay estimation to the user. | |
339 sink_->OnData(this, | |
340 audio_data, | |
341 packet_size_bytes_, | |
342 delay_frames * frame_size_); | |
343 | |
344 // Store parts of the recorded data which can't be delivered | |
345 // using the current packet size. The stored section will be used | |
346 // either in the next while-loop iteration or in the next | |
347 // capture event. | |
348 memmove(&capture_buffer[0], | |
349 &capture_buffer[packet_size_bytes_], | |
350 (buffer_frame_index - packet_size_frames_) * frame_size_); | |
351 | |
352 buffer_frame_index -= packet_size_frames_; | |
353 delay_frames -= packet_size_frames_; | |
354 } | |
355 } | |
356 } | |
357 break; | |
358 default: | |
359 error = true; | |
360 break; | |
361 } | |
362 } | |
363 | |
364 if (recording && error) { | |
365 // TODO(henrika): perhaps it worth improving the cleanup here by e.g. | |
366 // stopping the audio client, joining the thread etc.? | |
367 LOG(ERROR) << "WASAPI capturing failed with error code " << GetLastError(); | |
tommi (sloooow) - chröme
2011/10/19 20:15:37
FYI - you don't need both LOG(ERROR) and NOTREACHE
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Thanks. Done.
| |
368 NOTREACHED(); | |
369 } | |
370 | |
371 // Disable MMCSS. | |
372 if (mm_task && !avrt::AvRevertMmThreadCharacteristics(mm_task)) { | |
373 DWORD err = GetLastError(); | |
374 LOG(WARNING) << "Failed to disable MMCSS (error code=" << err << ")."; | |
tommi (sloooow) - chröme
2011/10/19 20:15:37
FYI - there's also PLOG which will log the value o
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Cool. Did not know that. Changed ;-)
| |
375 } | |
376 } | |
377 | |
378 void WASAPIAudioInputStream::HandleError(HRESULT err) { | |
379 _com_error com_error(err); | |
tommi (sloooow) - chröme
2011/10/19 20:15:37
Please don't use _com_error :) It's an unnecessar
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Done.
| |
380 std::string message(WideToUTF8(com_error.ErrorMessage())); | |
381 DLOG(ERROR) << "Error code: " << err; | |
382 NOTREACHED() << "Error details: " << message; | |
tommi (sloooow) - chröme
2011/10/19 20:15:37
No need for both dlog and notreached
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Done.
| |
383 | |
384 if (sink_) | |
385 sink_->OnError(this, static_cast<int>(err)); | |
386 } | |
387 | |
388 HRESULT WASAPIAudioInputStream::SetCaptureDevice(ERole device_role) { | |
389 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
390 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
391 NULL, | |
392 CLSCTX_INPROC_SERVER, | |
393 __uuidof(IMMDeviceEnumerator), | |
394 enumerator.ReceiveVoid()); | |
395 if (SUCCEEDED(hr)) { | |
396 // Retrieve the default capture audio endpoint for the specified role. | |
397 // Note that, in Windows Vista, the MMDevice API supports device roles | |
398 // but the system-supplied user interface programs do not. | |
399 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
400 device_role, | |
401 endpoint_device_.Receive()); | |
402 | |
403 // Verify that the audio endpoint device is active. That is, the audio | |
404 // adapter that connects to the endpoint device is present and enabled. | |
405 DWORD state = DEVICE_STATE_DISABLED; | |
406 hr = endpoint_device_->GetState(&state); | |
407 if (SUCCEEDED(hr)) { | |
408 if (!(state & DEVICE_STATE_ACTIVE)) { | |
409 DLOG(ERROR) << "Selected capture device is not active."; | |
410 hr = E_ACCESSDENIED; | |
411 } | |
412 } | |
413 } | |
414 | |
415 return hr; | |
416 } | |
417 | |
418 HRESULT WASAPIAudioInputStream::ActivateCaptureDevice() { | |
419 // Creates and activates an IAudioClient COM object given the selected | |
420 // capture endpoint device. | |
421 HRESULT hr = endpoint_device_->Activate(__uuidof(IAudioClient), | |
422 CLSCTX_INPROC_SERVER, | |
423 NULL, | |
424 audio_client_.ReceiveVoid()); | |
425 return hr; | |
426 } | |
427 | |
428 HRESULT WASAPIAudioInputStream::GetAudioEngineStreamFormat() { | |
429 // Retrieve the stream format that the audio engine uses for its internal | |
430 // processing/mixing of shared-mode streams. | |
431 return audio_client_->GetMixFormat(&audio_engine_mix_format_); | |
432 } | |
433 | |
434 bool WASAPIAudioInputStream::DesiredFormatIsSupported() { | |
435 // In shared mode, the audio engine always supports the mix format, | |
436 // which is stored in the |audio_engine_mix_format_| member. In addition, | |
437 // the audio engine *might* support similar formats that have the same | |
438 // sample rate and number of channels as the mix format but differ in | |
439 // the representation of audio sample values. | |
440 chrome::common::ScopedCoMem<WAVEFORMATEX> closest_match; | |
441 HRESULT hr = audio_client_->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, | |
442 &format_, | |
443 &closest_match); | |
444 DLOG_IF(ERROR, hr == S_FALSE) << "Format is not supported " | |
scherkus (not reviewing)
2011/10/19 17:15:55
is S_FALSE handled by FAILED(hr)?
I only ask beca
tommi (sloooow) - chröme
2011/10/19 20:15:37
All "S_" codes are success (and not caught by FAIL
henrika (OOO until Aug 14)
2011/10/21 10:31:38
FYI - "If the method succeeds and provides a close
| |
445 << "but a closest match exists."; | |
446 return (hr == S_OK); | |
447 } | |
448 | |
449 HRESULT WASAPIAudioInputStream::InitializeAudioEngine() { | |
450 // Initialize the audio stream between the client and the device. | |
451 // We connect indirectly through the audio engine by using shared mode | |
452 // and WASAPI is initialized in an event driven mode. | |
453 // Note that, |hnsBufferDuration| is set of 0, which ensures that the | |
454 // buffer is never smaller than the minimum buffer size needed to ensure | |
455 // that glitches do not occur between the periodic processing passes. | |
456 // This setting should lead to lowest possible latency. | |
457 HRESULT hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED, | |
458 AUDCLNT_STREAMFLAGS_EVENTCALLBACK | | |
459 AUDCLNT_STREAMFLAGS_NOPERSIST, | |
460 0, // hnsBufferDuration | |
461 0, | |
462 &format_, | |
463 NULL); | |
464 if (FAILED(hr)) | |
465 return hr; | |
466 | |
467 // Retrieve the length of the endpoint buffer shared between the client | |
468 // and the audio engine. The buffer length determines the maximum amount | |
469 // of capture data that the audio engine can read from the endpoint buffer | |
470 // during a single processing pass. | |
471 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate. | |
472 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_); | |
473 if (FAILED(hr)) | |
474 return hr; | |
475 DVLOG(1) << "endpoint buffer size: " << endpoint_buffer_size_frames_ | |
476 << " [frames]"; | |
477 | |
478 #ifndef NDEBUG | |
479 // The period between processing passes by the audio engine is fixed for a | |
480 // particular audio endpoint device and represents the smallest processing | |
481 // quantum for the audio engine. This period plus the stream latency between | |
482 // the buffer and endpoint device represents the minimum possible latency | |
483 // that an audio application can achieve. | |
484 // TODO(henrika): possibly remove this section when all parts are ready. | |
485 REFERENCE_TIME device_period_shared_mode = 0; | |
486 REFERENCE_TIME device_period_exclusive_mode = 0; | |
487 HRESULT hr_dbg = audio_client_->GetDevicePeriod( | |
488 &device_period_shared_mode, &device_period_exclusive_mode); | |
489 if (SUCCEEDED(hr_dbg)) { | |
490 DVLOG(1) << "device period: " | |
491 << static_cast<double>(device_period_shared_mode / 10000.0) | |
492 << " [ms]"; | |
493 } | |
494 | |
495 REFERENCE_TIME latency = 0; | |
496 hr_dbg = audio_client_->GetStreamLatency(&latency); | |
497 if (SUCCEEDED(hr_dbg)) { | |
498 DVLOG(1) << "stream latency: " << static_cast<double>(latency / 10000.0) | |
499 << " [ms]"; | |
500 } | |
501 #endif | |
502 | |
503 // Set the event handle that the audio engine will signal each time | |
504 // a buffer becomes ready to be processed by the client. | |
505 hr = audio_client_->SetEventHandle(audio_samples_ready_event_.Get()); | |
506 if (FAILED(hr)) | |
507 return hr; | |
508 | |
509 // Get access to the IAudioCaptureClient interface. This interface | |
510 // enables us to read input data from the capture endpoint buffer. | |
511 hr = audio_client_->GetService(__uuidof(IAudioCaptureClient), | |
512 audio_capture_client_.ReceiveVoid()); | |
513 return hr; | |
514 } | |
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