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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/audio/win/audio_low_latency_input_win.h" | |
| 6 | |
| 7 #include <comdef.h> | |
| 8 | |
| 9 #include "base/logging.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/utf_string_conversions.h" | |
| 12 #include "media/audio/audio_util.h" | |
| 13 #include "media/audio/win/audio_manager_win.h" | |
| 14 #include "media/audio/win/avrt_wrapper_win.h" | |
| 15 | |
| 16 using base::win::ScopedComPtr; | |
| 17 using base::win::ScopedCOMInitializer; | |
| 18 | |
| 19 WASAPIAudioInputStream::WASAPIAudioInputStream( | |
| 20 AudioManagerWin* manager, const AudioParameters& params, ERole device_role) | |
| 21 : com_init_(ScopedCOMInitializer::kMTA), | |
| 22 manager_(manager), | |
| 23 capture_thread_(NULL), | |
| 24 opened_(false), | |
| 25 started_(false), | |
| 26 endpoint_buffer_size_frames_(0), | |
| 27 device_role_(device_role), | |
| 28 sink_(NULL) { | |
| 29 DCHECK(manager_); | |
| 30 | |
| 31 // Load the Avrt DLL if not already loaded. Required to support MMCSS. | |
| 32 DCHECK(avrt::Initialize()) << "Failed to load the Avrt.dll"; | |
|
tommi (sloooow) - chröme
2011/10/19 20:15:37
Don't use DCHECK here. avrt::Initialize will neve
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Aaaooch.
| |
| 33 | |
| 34 // Set up the desired capture format specified by the client. | |
| 35 format_.nSamplesPerSec = params.sample_rate; | |
| 36 format_.wFormatTag = WAVE_FORMAT_PCM; | |
| 37 format_.wBitsPerSample = params.bits_per_sample; | |
| 38 format_.nChannels = params.channels; | |
| 39 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels; | |
| 40 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign; | |
| 41 format_.cbSize = 0; | |
| 42 | |
| 43 // Size in bytes of each audio frame. | |
| 44 frame_size_ = format_.nBlockAlign; | |
| 45 // Store size of audio packets which we expect to get from the audio | |
| 46 // endpoint device in each capture event. | |
| 47 packet_size_frames_ = params.GetPacketSize() / format_.nBlockAlign; | |
| 48 packet_size_bytes_ = params.GetPacketSize(); | |
| 49 DVLOG(1) << "Number of bytes per audio frame : " << frame_size_; | |
| 50 DVLOG(1) << "Number of audio frames per packet: " << packet_size_frames_; | |
| 51 | |
| 52 // All events are auto-reset events and non-signaled initially. | |
| 53 | |
| 54 // Create the event which the audio engine will signal each time | |
| 55 // a buffer becomes ready to be processed by the client. | |
| 56 audio_samples_ready_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
| 57 DCHECK(audio_samples_ready_event_.IsValid()); | |
| 58 | |
| 59 // Create the event which will be set in Stop() when capturing shall stop. | |
| 60 stop_capture_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
| 61 DCHECK(stop_capture_event_.IsValid()); | |
| 62 | |
| 63 ms_to_frame_count_ = static_cast<double>(params.sample_rate) / 1000.0; | |
| 64 | |
| 65 LARGE_INTEGER performance_frequency; | |
| 66 if (QueryPerformanceFrequency(&performance_frequency)) { | |
| 67 perf_count_to_100ns_units_ = | |
| 68 (10000000.0 / static_cast<double>(performance_frequency.QuadPart)); | |
| 69 } else { | |
| 70 LOG(ERROR) << "High-resolution performance counters are not supported."; | |
| 71 perf_count_to_100ns_units_ = 0.0; | |
| 72 } | |
| 73 } | |
| 74 | |
| 75 WASAPIAudioInputStream::~WASAPIAudioInputStream() {} | |
| 76 | |
| 77 bool WASAPIAudioInputStream::Open() { | |
| 78 // Verify that we are not already opened. | |
| 79 if (opened_) | |
| 80 return false; | |
| 81 | |
| 82 // Obtain a reference to the IMMDevice interface of the default capturing | |
| 83 // device with the specified role. | |
| 84 HRESULT hr = SetCaptureDevice(device_role_); | |
| 85 if (FAILED(hr)) { | |
| 86 HandleError(hr); | |
| 87 return false; | |
| 88 } | |
| 89 | |
| 90 // Obtain an IAudioClient interface which enables us to create and initialize | |
| 91 // an audio stream between an audio application and the audio engine. | |
| 92 hr = ActivateCaptureDevice(); | |
| 93 if (FAILED(hr)) { | |
| 94 HandleError(hr); | |
| 95 return false; | |
| 96 } | |
| 97 | |
| 98 // Retrieve the stream format which the audio engine uses for its internal | |
| 99 // processing/mixing of shared-mode streams. | |
| 100 hr = GetAudioEngineStreamFormat(); | |
| 101 if (FAILED(hr)) { | |
| 102 HandleError(hr); | |
| 103 return false; | |
| 104 } | |
| 105 | |
| 106 // Verify that the selected audio endpoint supports the specified format | |
| 107 // set during construction. | |
| 108 if (!DesiredFormatIsSupported()) { | |
| 109 hr = E_INVALIDARG; | |
| 110 HandleError(hr); | |
| 111 return false; | |
| 112 } | |
| 113 | |
| 114 // Initialize the audio stream between the client and the device using | |
| 115 // shared mode and a lowest possible glitch-free latency. | |
| 116 hr = InitializeAudioEngine(); | |
| 117 if (FAILED(hr)) { | |
| 118 HandleError(hr); | |
| 119 return false; | |
| 120 } | |
| 121 | |
| 122 opened_ = true; | |
| 123 | |
| 124 return true; | |
| 125 } | |
| 126 | |
| 127 void WASAPIAudioInputStream::Start(AudioInputCallback* callback) { | |
| 128 DCHECK(callback); | |
| 129 DCHECK(opened_); | |
| 130 | |
| 131 if (!opened_) | |
| 132 return; | |
| 133 | |
| 134 if (started_) | |
| 135 return; | |
| 136 | |
| 137 sink_ = callback; | |
| 138 | |
| 139 // Create and start the thread that will drive the capturing by waiting for | |
| 140 // capture events. | |
| 141 capture_thread_ = | |
| 142 new base::DelegateSimpleThread(this, "wasapi_capture_thread"); | |
| 143 capture_thread_->Start(); | |
| 144 | |
| 145 // Start streaming data between the endpoint buffer and the audio engine. | |
| 146 HRESULT hr = audio_client_->Start(); | |
| 147 DLOG_IF(ERROR, FAILED(hr)) << "Failed to start input streaming."; | |
| 148 | |
| 149 started_ = SUCCEEDED(hr); | |
| 150 } | |
| 151 | |
| 152 void WASAPIAudioInputStream::Stop() { | |
| 153 if (!started_) | |
| 154 return; | |
| 155 | |
| 156 // Shut down the capture thread. | |
| 157 if (stop_capture_event_.IsValid()) { | |
| 158 SetEvent(stop_capture_event_.Get()); | |
| 159 } | |
| 160 | |
| 161 // Stop the input audio streaming. | |
| 162 HRESULT hr = audio_client_->Stop(); | |
| 163 if (FAILED(hr)) { | |
| 164 LOG(ERROR) << "Failed to stop input streaming."; | |
| 165 } | |
| 166 | |
| 167 // Wait until the thread completes and perform cleanup. | |
| 168 if (capture_thread_) { | |
| 169 SetEvent(stop_capture_event_.Get()); | |
| 170 capture_thread_->Join(); | |
| 171 capture_thread_ = NULL; | |
| 172 } | |
| 173 | |
| 174 started_ = false; | |
| 175 } | |
| 176 | |
| 177 void WASAPIAudioInputStream::Close() { | |
| 178 // It is valid to call Close() before calling open or Start(). | |
| 179 // It is also valid to call Close() after Start() has been called. | |
| 180 Stop(); | |
| 181 if (sink_) { | |
| 182 sink_->OnClose(this); | |
| 183 sink_ = NULL; | |
| 184 } | |
| 185 | |
| 186 // Inform the audio manager that we have been closed. This will cause our | |
| 187 // destruction. | |
| 188 manager_->ReleaseInputStream(this); | |
| 189 } | |
| 190 | |
| 191 double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) { | |
| 192 // It is assumed that this static method is called from a COM thread, i.e., | |
| 193 // CoInitializeEx() is not called here to avoid STA/MTA conflicts. | |
| 194 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
| 195 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
| 196 NULL, | |
| 197 CLSCTX_INPROC_SERVER, | |
| 198 __uuidof(IMMDeviceEnumerator), | |
| 199 enumerator.ReceiveVoid()); | |
| 200 if (FAILED(hr)) { | |
| 201 NOTREACHED() << "error code: " << hr; | |
| 202 return 0.0; | |
| 203 } | |
| 204 | |
| 205 ScopedComPtr<IMMDevice> endpoint_device; | |
| 206 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
| 207 device_role, | |
| 208 endpoint_device.Receive()); | |
| 209 if (FAILED(hr)) { | |
| 210 NOTREACHED() << "error code: " << hr; | |
| 211 return 0.0; | |
| 212 } | |
| 213 | |
| 214 ScopedComPtr<IAudioClient> audio_client; | |
| 215 hr = endpoint_device->Activate(__uuidof(IAudioClient), | |
| 216 CLSCTX_INPROC_SERVER, | |
| 217 NULL, | |
| 218 audio_client.ReceiveVoid()); | |
| 219 if (FAILED(hr)) { | |
| 220 NOTREACHED() << "error code: " << hr; | |
| 221 return 0.0; | |
| 222 } | |
| 223 | |
| 224 chrome::common::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format; | |
| 225 hr = audio_client->GetMixFormat(&audio_engine_mix_format); | |
| 226 if (FAILED(hr)) { | |
| 227 NOTREACHED() << "error code: " << hr; | |
| 228 return 0.0; | |
| 229 } | |
| 230 | |
| 231 return static_cast<double>( | |
| 232 static_cast<WAVEFORMATEX*>(audio_engine_mix_format)->nSamplesPerSec); | |
| 233 } | |
| 234 | |
| 235 void WASAPIAudioInputStream::Run() { | |
| 236 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); | |
| 237 | |
| 238 // Increase the thread priority. | |
| 239 capture_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
| 240 | |
| 241 // Enable MMCSS to ensure that this thread receives prioritized access to | |
| 242 // CPU resources. | |
| 243 DWORD task_index = 0; | |
| 244 HANDLE mm_task = avrt::AvSetMmThreadCharacteristics(L"Pro Audio", | |
| 245 &task_index); | |
| 246 bool mmcss_is_ok = ( | |
| 247 mm_task && avrt::AvSetMmThreadPriority(mm_task, AVRT_PRIORITY_CRITICAL)); | |
|
scherkus (not reviewing)
2011/10/19 17:15:55
indent by 2 more spaces
| |
| 248 if (!mmcss_is_ok) { | |
| 249 // Failed to enable MMCSS on this thread. It is not fatal but can lead | |
| 250 // to reduced QoS at high load. | |
| 251 DWORD err = GetLastError(); | |
| 252 LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ")."; | |
| 253 } | |
| 254 | |
| 255 // Allocate a buffer with a size that enables us to take care of cases like: | |
| 256 // 1) The recorded buffer size is smaller, or does not match exactly with, | |
| 257 // the selected packet size used in each callback. | |
| 258 // 2) The selected buffer size is larger than the recorded buffer size in | |
| 259 // each event. | |
| 260 size_t buffer_frame_index = 0; | |
| 261 size_t capture_buffer_size = std::max( | |
| 262 2 * endpoint_buffer_size_frames_ * frame_size_, | |
| 263 2 * packet_size_frames_ * frame_size_); | |
| 264 scoped_array<uint8> capture_buffer(new uint8[capture_buffer_size]); | |
| 265 | |
| 266 LARGE_INTEGER now_count; | |
| 267 bool recording = true; | |
| 268 bool error = false; | |
| 269 HANDLE wait_array[2] = {stop_capture_event_, audio_samples_ready_event_}; | |
| 270 | |
| 271 while (recording && !error) { | |
| 272 HRESULT hr = S_FALSE; | |
| 273 | |
| 274 // Wait for a close-down event or a new capture event. | |
| 275 DWORD wait_result = WaitForMultipleObjects(2, wait_array, FALSE, INFINITE); | |
| 276 switch (wait_result) { | |
| 277 case WAIT_FAILED: | |
| 278 error = true; | |
| 279 break; | |
| 280 case WAIT_OBJECT_0 + 0: | |
| 281 // |stop_capture_event_| has been set. | |
| 282 recording = false; | |
| 283 break; | |
| 284 case WAIT_OBJECT_0 + 1: | |
| 285 { | |
| 286 // |audio_samples_ready_event_| has been set. | |
| 287 BYTE* data_ptr = NULL; | |
| 288 UINT32 num_frames_to_read = 0; | |
| 289 DWORD flags = 0; | |
| 290 UINT64 device_position = 0; | |
| 291 UINT64 first_audio_frame_timestamp = 0; | |
| 292 | |
| 293 // Retrieve the amount of data in the capture endpoint buffer, | |
| 294 // replace it with silence if required, create callbacks for each | |
| 295 // packet and store non-delivered data for the next event. | |
| 296 hr = audio_capture_client_->GetBuffer(&data_ptr, | |
| 297 &num_frames_to_read, | |
| 298 &flags, | |
| 299 &device_position, | |
| 300 &first_audio_frame_timestamp); | |
| 301 if (SUCCEEDED(hr)) { | |
|
scherkus (not reviewing)
2011/10/19 17:15:55
what should we do when this fails? set error to tr
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Good comments. I actually used continue first but
| |
| 302 if (num_frames_to_read != 0) { | |
| 303 size_t pos = buffer_frame_index * frame_size_; | |
| 304 size_t num_bytes = num_frames_to_read * frame_size_; | |
| 305 DCHECK_GE(capture_buffer_size, pos + num_bytes); | |
| 306 | |
| 307 if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { | |
| 308 // Clear out the local buffer since silence is reported. | |
| 309 memset(&capture_buffer[pos], 0, num_bytes); | |
| 310 } else { | |
| 311 // Copy captured data from audio engine buffer to local buffer. | |
| 312 memcpy(&capture_buffer[pos], data_ptr, num_bytes); | |
| 313 } | |
| 314 | |
| 315 buffer_frame_index += num_frames_to_read; | |
| 316 } | |
| 317 | |
| 318 hr = audio_capture_client_->ReleaseBuffer(num_frames_to_read); | |
| 319 DLOG_IF(ERROR, FAILED(hr)) << "Failed to release capture buffer"; | |
| 320 | |
| 321 // Derive a delay estimate for the captured audio packet. | |
| 322 // The value contains two parts (A+B), where A is the delay of the | |
| 323 // first audio frame in the packet and B is the extra delay | |
| 324 // contained in any stored data. Unit is in audio frames. | |
| 325 QueryPerformanceCounter(&now_count); | |
| 326 double audio_delay_frames = | |
| 327 ((perf_count_to_100ns_units_ * now_count.QuadPart - | |
| 328 first_audio_frame_timestamp) / 10000.0) * ms_to_frame_count_ + | |
| 329 buffer_frame_index - num_frames_to_read; | |
| 330 | |
| 331 // Deliver captured data to the registered consumer using a packet | |
| 332 // size which was specified at construction. | |
| 333 uint32 delay_frames = static_cast<uint32>(audio_delay_frames + 0.5); | |
| 334 while (buffer_frame_index >= packet_size_frames_) { | |
| 335 uint8* audio_data = | |
| 336 reinterpret_cast<uint8*>(capture_buffer.get()); | |
| 337 | |
| 338 // Deliver data packet and delay estimation to the user. | |
| 339 sink_->OnData(this, | |
| 340 audio_data, | |
| 341 packet_size_bytes_, | |
| 342 delay_frames * frame_size_); | |
| 343 | |
| 344 // Store parts of the recorded data which can't be delivered | |
| 345 // using the current packet size. The stored section will be used | |
| 346 // either in the next while-loop iteration or in the next | |
| 347 // capture event. | |
| 348 memmove(&capture_buffer[0], | |
| 349 &capture_buffer[packet_size_bytes_], | |
| 350 (buffer_frame_index - packet_size_frames_) * frame_size_); | |
| 351 | |
| 352 buffer_frame_index -= packet_size_frames_; | |
| 353 delay_frames -= packet_size_frames_; | |
| 354 } | |
| 355 } | |
| 356 } | |
| 357 break; | |
| 358 default: | |
| 359 error = true; | |
| 360 break; | |
| 361 } | |
| 362 } | |
| 363 | |
| 364 if (recording && error) { | |
| 365 // TODO(henrika): perhaps it worth improving the cleanup here by e.g. | |
| 366 // stopping the audio client, joining the thread etc.? | |
| 367 LOG(ERROR) << "WASAPI capturing failed with error code " << GetLastError(); | |
|
tommi (sloooow) - chröme
2011/10/19 20:15:37
FYI - you don't need both LOG(ERROR) and NOTREACHE
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Thanks. Done.
| |
| 368 NOTREACHED(); | |
| 369 } | |
| 370 | |
| 371 // Disable MMCSS. | |
| 372 if (mm_task && !avrt::AvRevertMmThreadCharacteristics(mm_task)) { | |
| 373 DWORD err = GetLastError(); | |
| 374 LOG(WARNING) << "Failed to disable MMCSS (error code=" << err << ")."; | |
|
tommi (sloooow) - chröme
2011/10/19 20:15:37
FYI - there's also PLOG which will log the value o
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Cool. Did not know that. Changed ;-)
| |
| 375 } | |
| 376 } | |
| 377 | |
| 378 void WASAPIAudioInputStream::HandleError(HRESULT err) { | |
| 379 _com_error com_error(err); | |
|
tommi (sloooow) - chröme
2011/10/19 20:15:37
Please don't use _com_error :) It's an unnecessar
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Done.
| |
| 380 std::string message(WideToUTF8(com_error.ErrorMessage())); | |
| 381 DLOG(ERROR) << "Error code: " << err; | |
| 382 NOTREACHED() << "Error details: " << message; | |
|
tommi (sloooow) - chröme
2011/10/19 20:15:37
No need for both dlog and notreached
henrika (OOO until Aug 14)
2011/10/21 10:31:38
Done.
| |
| 383 | |
| 384 if (sink_) | |
| 385 sink_->OnError(this, static_cast<int>(err)); | |
| 386 } | |
| 387 | |
| 388 HRESULT WASAPIAudioInputStream::SetCaptureDevice(ERole device_role) { | |
| 389 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
| 390 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
| 391 NULL, | |
| 392 CLSCTX_INPROC_SERVER, | |
| 393 __uuidof(IMMDeviceEnumerator), | |
| 394 enumerator.ReceiveVoid()); | |
| 395 if (SUCCEEDED(hr)) { | |
| 396 // Retrieve the default capture audio endpoint for the specified role. | |
| 397 // Note that, in Windows Vista, the MMDevice API supports device roles | |
| 398 // but the system-supplied user interface programs do not. | |
| 399 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
| 400 device_role, | |
| 401 endpoint_device_.Receive()); | |
| 402 | |
| 403 // Verify that the audio endpoint device is active. That is, the audio | |
| 404 // adapter that connects to the endpoint device is present and enabled. | |
| 405 DWORD state = DEVICE_STATE_DISABLED; | |
| 406 hr = endpoint_device_->GetState(&state); | |
| 407 if (SUCCEEDED(hr)) { | |
| 408 if (!(state & DEVICE_STATE_ACTIVE)) { | |
| 409 DLOG(ERROR) << "Selected capture device is not active."; | |
| 410 hr = E_ACCESSDENIED; | |
| 411 } | |
| 412 } | |
| 413 } | |
| 414 | |
| 415 return hr; | |
| 416 } | |
| 417 | |
| 418 HRESULT WASAPIAudioInputStream::ActivateCaptureDevice() { | |
| 419 // Creates and activates an IAudioClient COM object given the selected | |
| 420 // capture endpoint device. | |
| 421 HRESULT hr = endpoint_device_->Activate(__uuidof(IAudioClient), | |
| 422 CLSCTX_INPROC_SERVER, | |
| 423 NULL, | |
| 424 audio_client_.ReceiveVoid()); | |
| 425 return hr; | |
| 426 } | |
| 427 | |
| 428 HRESULT WASAPIAudioInputStream::GetAudioEngineStreamFormat() { | |
| 429 // Retrieve the stream format that the audio engine uses for its internal | |
| 430 // processing/mixing of shared-mode streams. | |
| 431 return audio_client_->GetMixFormat(&audio_engine_mix_format_); | |
| 432 } | |
| 433 | |
| 434 bool WASAPIAudioInputStream::DesiredFormatIsSupported() { | |
| 435 // In shared mode, the audio engine always supports the mix format, | |
| 436 // which is stored in the |audio_engine_mix_format_| member. In addition, | |
| 437 // the audio engine *might* support similar formats that have the same | |
| 438 // sample rate and number of channels as the mix format but differ in | |
| 439 // the representation of audio sample values. | |
| 440 chrome::common::ScopedCoMem<WAVEFORMATEX> closest_match; | |
| 441 HRESULT hr = audio_client_->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, | |
| 442 &format_, | |
| 443 &closest_match); | |
| 444 DLOG_IF(ERROR, hr == S_FALSE) << "Format is not supported " | |
|
scherkus (not reviewing)
2011/10/19 17:15:55
is S_FALSE handled by FAILED(hr)?
I only ask beca
tommi (sloooow) - chröme
2011/10/19 20:15:37
All "S_" codes are success (and not caught by FAIL
henrika (OOO until Aug 14)
2011/10/21 10:31:38
FYI - "If the method succeeds and provides a close
| |
| 445 << "but a closest match exists."; | |
| 446 return (hr == S_OK); | |
| 447 } | |
| 448 | |
| 449 HRESULT WASAPIAudioInputStream::InitializeAudioEngine() { | |
| 450 // Initialize the audio stream between the client and the device. | |
| 451 // We connect indirectly through the audio engine by using shared mode | |
| 452 // and WASAPI is initialized in an event driven mode. | |
| 453 // Note that, |hnsBufferDuration| is set of 0, which ensures that the | |
| 454 // buffer is never smaller than the minimum buffer size needed to ensure | |
| 455 // that glitches do not occur between the periodic processing passes. | |
| 456 // This setting should lead to lowest possible latency. | |
| 457 HRESULT hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED, | |
| 458 AUDCLNT_STREAMFLAGS_EVENTCALLBACK | | |
| 459 AUDCLNT_STREAMFLAGS_NOPERSIST, | |
| 460 0, // hnsBufferDuration | |
| 461 0, | |
| 462 &format_, | |
| 463 NULL); | |
| 464 if (FAILED(hr)) | |
| 465 return hr; | |
| 466 | |
| 467 // Retrieve the length of the endpoint buffer shared between the client | |
| 468 // and the audio engine. The buffer length determines the maximum amount | |
| 469 // of capture data that the audio engine can read from the endpoint buffer | |
| 470 // during a single processing pass. | |
| 471 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate. | |
| 472 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_); | |
| 473 if (FAILED(hr)) | |
| 474 return hr; | |
| 475 DVLOG(1) << "endpoint buffer size: " << endpoint_buffer_size_frames_ | |
| 476 << " [frames]"; | |
| 477 | |
| 478 #ifndef NDEBUG | |
| 479 // The period between processing passes by the audio engine is fixed for a | |
| 480 // particular audio endpoint device and represents the smallest processing | |
| 481 // quantum for the audio engine. This period plus the stream latency between | |
| 482 // the buffer and endpoint device represents the minimum possible latency | |
| 483 // that an audio application can achieve. | |
| 484 // TODO(henrika): possibly remove this section when all parts are ready. | |
| 485 REFERENCE_TIME device_period_shared_mode = 0; | |
| 486 REFERENCE_TIME device_period_exclusive_mode = 0; | |
| 487 HRESULT hr_dbg = audio_client_->GetDevicePeriod( | |
| 488 &device_period_shared_mode, &device_period_exclusive_mode); | |
| 489 if (SUCCEEDED(hr_dbg)) { | |
| 490 DVLOG(1) << "device period: " | |
| 491 << static_cast<double>(device_period_shared_mode / 10000.0) | |
| 492 << " [ms]"; | |
| 493 } | |
| 494 | |
| 495 REFERENCE_TIME latency = 0; | |
| 496 hr_dbg = audio_client_->GetStreamLatency(&latency); | |
| 497 if (SUCCEEDED(hr_dbg)) { | |
| 498 DVLOG(1) << "stream latency: " << static_cast<double>(latency / 10000.0) | |
| 499 << " [ms]"; | |
| 500 } | |
| 501 #endif | |
| 502 | |
| 503 // Set the event handle that the audio engine will signal each time | |
| 504 // a buffer becomes ready to be processed by the client. | |
| 505 hr = audio_client_->SetEventHandle(audio_samples_ready_event_.Get()); | |
| 506 if (FAILED(hr)) | |
| 507 return hr; | |
| 508 | |
| 509 // Get access to the IAudioCaptureClient interface. This interface | |
| 510 // enables us to read input data from the capture endpoint buffer. | |
| 511 hr = audio_client_->GetService(__uuidof(IAudioCaptureClient), | |
| 512 audio_capture_client_.ReceiveVoid()); | |
| 513 return hr; | |
| 514 } | |
| OLD | NEW |