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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/audio/win/audio_low_latency_input_win.h" | |
6 | |
7 #include <comdef.h> | |
8 | |
9 #include "base/logging.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "base/utf_string_conversions.h" | |
12 #include "media/audio/audio_util.h" | |
13 #include "media/audio/win/audio_manager_win.h" | |
14 | |
15 using base::win::ScopedComPtr; | |
16 | |
17 #ifndef NDEBUG | |
18 static void DLogFormat(const char* str, const WAVEFORMATEX* format) { | |
19 DLOG(INFO) << str << std::endl | |
scherkus (not reviewing)
2011/10/18 21:12:30
as per http://dev.chromium.org/developers/coding-s
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Good idea. Done.
PS, the style guide states "Do n
| |
20 << " wFormatTag : " << format->wFormatTag << std::endl | |
21 << " nChannels : " << format->nChannels << std::endl | |
22 << " nSamplesPerSec : " << format->nSamplesPerSec << std::endl | |
23 << " nAvgBytesPerSec: " << format->nAvgBytesPerSec << std::endl | |
24 << " wBitsPerSample : " << format->wBitsPerSample << std::endl | |
25 << " nBlockAlign : " << format->nBlockAlign << std::endl | |
26 << " cbSize : " << format->cbSize << std::endl; | |
27 } | |
28 #endif | |
29 | |
30 WASAPIAudioInputStream::WASAPIAudioInputStream( | |
31 AudioManagerWin* manager, const AudioParameters& params, ERole device_role) | |
32 : manager_(manager), | |
33 capture_thread_(NULL), | |
34 opened_(false), | |
35 started_(false), | |
36 endpoint_buffer_size_frames_(0), | |
37 device_role_(device_role), | |
38 sink_(NULL) { | |
39 DCHECK(manager_); | |
40 | |
41 // Load the Avrt DLL if not already loaded. Required to support MMCSS. | |
42 DCHECK(avrt_.Initialize()); | |
scherkus (not reviewing)
2011/10/18 21:12:30
what should we do if this fails?
in release mode
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Yes and that is OK since all will work fine anyhow
tommi (sloooow) - chröme
2011/10/19 20:15:37
Never use DCHECK for things that need to exist in
| |
43 | |
44 // Set up the desired capture format specified by the client. | |
45 format_.nSamplesPerSec = params.sample_rate; | |
46 format_.wFormatTag = WAVE_FORMAT_PCM; | |
47 format_.wBitsPerSample = params.bits_per_sample; | |
48 format_.nChannels = params.channels; | |
49 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels; | |
50 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign; | |
51 format_.cbSize = 0; | |
52 #ifndef NDEBUG | |
scherkus (not reviewing)
2011/10/18 21:12:30
is this really needed?
DLOG() in release mode com
henrika (OOO until Aug 14)
2011/10/19 15:42:43
I removed this extra logging.
| |
53 DLogFormat("Desired capture format:", &format_); | |
54 #endif | |
55 | |
56 // Size in bytes of each audio frame. | |
57 frame_size_ = format_.nBlockAlign; | |
58 // Store size of audio packets which we expect to get from the audio | |
59 // endpoint device in each capture event. | |
60 packet_size_frames_ = params.GetPacketSize() / format_.nBlockAlign; | |
61 packet_size_bytes_ = params.GetPacketSize(); | |
62 DLOG(INFO) << "Number of bytes per audio frame : " << frame_size_; | |
63 DLOG(INFO) << "Number of audio frames per packet: " << packet_size_frames_; | |
64 | |
65 // All events are auto-reset events and non-signaled initially. | |
66 | |
67 // Create the event which the audio engine will signal each time | |
68 // a buffer becomes ready to be processed by the client. | |
69 audio_samples_ready_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
70 DCHECK(audio_samples_ready_event_.IsValid()); | |
71 | |
72 // Create the event which will be set in Stop() when capturing shall stop. | |
73 stop_capture_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
74 DCHECK(stop_capture_event_.IsValid()); | |
75 | |
76 ms_to_frame_count_ = static_cast<double>(params.sample_rate) / 1000.0; | |
77 | |
78 LARGE_INTEGER performance_frequency; | |
79 if (QueryPerformanceFrequency(&performance_frequency)) { | |
80 perf_count_to_100ns_units_ = | |
81 (10000000.0 / static_cast<double>(performance_frequency.QuadPart)); | |
82 } else { | |
83 LOG(ERROR) << "High-resolution performance counters are not supported."; | |
84 perf_count_to_100ns_units_ = 0.0; | |
85 } | |
86 } | |
87 | |
88 WASAPIAudioInputStream::~WASAPIAudioInputStream() { | |
scherkus (not reviewing)
2011/10/18 21:12:30
nit: close empty methods to {}
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Done.
| |
89 } | |
90 | |
91 bool WASAPIAudioInputStream::Open() { | |
92 // Verify that we are not already opened. | |
93 if (opened_) | |
94 return false; | |
95 | |
96 // Obtain a reference to the IMMDevice interface of the default capturing | |
97 // device with the specified role. | |
98 HRESULT hr = SetCaptureDevice(device_role_); | |
99 if (FAILED(hr)) { | |
100 HandleError(hr); | |
101 return false; | |
102 } | |
103 | |
104 // Obtain an IAudioClient interface which enables us to create and initialize | |
105 // an audio stream between an audio application and the audio engine. | |
106 hr = ActivateCaptureDevice(); | |
107 if (FAILED(hr)) { | |
108 HandleError(hr); | |
109 return false; | |
110 } | |
111 | |
112 // Retrieve the stream format which the audio engine uses for its internal | |
113 // processing/mixing of shared-mode streams. | |
114 hr = GetAudioEngineStreamFormat(); | |
115 if (FAILED(hr)) { | |
116 HandleError(hr); | |
117 return false; | |
118 } | |
119 | |
120 // Verify that the selected audio endpoint supports the specified format | |
121 // set during construction. | |
122 if (!DesiredFormatIsSupported()) { | |
123 hr = E_INVALIDARG; | |
124 HandleError(hr); | |
125 return false; | |
126 } | |
127 | |
128 // Initialize the audio stream between the client and the device using | |
129 // shared mode and a lowest possible glitch-free latency. | |
130 hr = InitializeAudioEngine(); | |
131 if (FAILED(hr)) { | |
132 HandleError(hr); | |
133 return false; | |
134 } | |
135 | |
136 opened_ = true; | |
137 | |
138 return true; | |
139 } | |
140 | |
141 void WASAPIAudioInputStream::Start(AudioInputCallback* callback) { | |
142 DCHECK(callback); | |
143 DCHECK(opened_); | |
144 | |
145 if (!opened_) | |
146 return; | |
147 | |
148 if (started_) | |
149 return; | |
150 | |
151 sink_ = callback; | |
152 | |
153 // Create and start the thread that will drive the capturing by waiting for | |
154 // capture events. | |
155 capture_thread_ = | |
156 new base::DelegateSimpleThread(this, "wasapi_capture_thread"); | |
157 capture_thread_->Start(); | |
158 | |
159 // Start streaming data between the endpoint buffer and the audio engine. | |
160 HRESULT hr = audio_client_->Start(); | |
161 DLOG_IF(ERROR, FAILED(hr)) << "Failed to start input streaming."; | |
162 | |
163 started_ = SUCCEEDED(hr); | |
164 } | |
165 | |
166 void WASAPIAudioInputStream::Stop() { | |
167 if (!started_) | |
168 return; | |
169 | |
170 // Shut down the capture thread. | |
171 if (stop_capture_event_.IsValid()) { | |
172 SetEvent(stop_capture_event_.Get()); | |
173 } | |
174 | |
175 // Stop the input audio streaming. | |
176 HRESULT hr = audio_client_->Stop(); | |
177 if (FAILED(hr)) { | |
178 LOG(ERROR) << "Failed to stop input streaming."; | |
179 } | |
180 | |
181 // Wait until the thread completes and perform cleanup. | |
182 if (capture_thread_) { | |
183 SetEvent(stop_capture_event_.Get()); | |
184 capture_thread_->Join(); | |
185 capture_thread_ = NULL; | |
186 } | |
187 | |
188 started_ = false; | |
189 } | |
190 | |
191 void WASAPIAudioInputStream::Close() { | |
192 // It is valid to call Close() before calling open or Start(). | |
193 // It is also valid to call Close() after Start() has been called. | |
194 Stop(); | |
195 if (sink_) { | |
196 sink_->OnClose(this); | |
197 sink_ = NULL; | |
198 } | |
199 | |
200 // Inform the audio manager that we have been closed. This will cause our | |
201 // destruction. | |
202 manager_->ReleaseInputStream(this); | |
203 } | |
204 | |
205 double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) { | |
206 // It is assumed that this static method is called from a COM thread, i.e., | |
207 // CoInitializeEx() is not called here to avoid STA/MTA conflicts. | |
208 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
209 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
210 NULL, | |
211 CLSCTX_INPROC_SERVER, | |
212 __uuidof(IMMDeviceEnumerator), | |
213 enumerator.ReceiveVoid()); | |
214 if (FAILED(hr)) { | |
215 NOTREACHED() << "error code: " << hr; | |
216 return 0.0; | |
217 } | |
218 | |
219 ScopedComPtr<IMMDevice> endpoint_device; | |
220 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
221 device_role, | |
222 endpoint_device.Receive()); | |
223 if (FAILED(hr)) { | |
224 NOTREACHED() << "error code: " << hr; | |
225 return 0.0; | |
226 } | |
227 | |
228 ScopedComPtr<IAudioClient> audio_client; | |
229 hr = endpoint_device->Activate(__uuidof(IAudioClient), | |
230 CLSCTX_INPROC_SERVER, | |
231 NULL, | |
232 audio_client.ReceiveVoid()); | |
233 if (FAILED(hr)) { | |
234 NOTREACHED() << "error code: " << hr; | |
235 return 0.0; | |
236 } | |
237 | |
238 ScopedComMem<WAVEFORMATEX> audio_engine_mix_format; | |
239 hr = audio_client->GetMixFormat(audio_engine_mix_format.Receive()); | |
240 if (FAILED(hr)) { | |
241 NOTREACHED() << "error code: " << hr; | |
242 return 0.0; | |
243 } | |
244 | |
245 return static_cast<double>(audio_engine_mix_format->nSamplesPerSec); | |
246 } | |
247 | |
248 void WASAPIAudioInputStream::Run() { | |
249 ScopedCOMInitializerMTA com_init; | |
250 | |
251 // Increase the thread priority. | |
252 capture_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
253 | |
254 // Enable MMCSS to ensure that this thread receives prioritized access to | |
255 // CPU resources. | |
256 DWORD task_index = 0; | |
257 HANDLE mm_task = avrt_.AvSetMmThreadCharacteristics("Pro Audio", &task_index); | |
258 bool mmcss_is_ok = (mm_task && | |
259 avrt_.AvSetMmThreadPriority(mm_task, AVRT_PRIORITY_CRITICAL)); | |
260 if (!mmcss_is_ok) { | |
261 // Failed to enable MMCSS on this thread. It is not fatal but can lead | |
262 // to reduced QoS at high load. | |
263 DWORD err = GetLastError(); | |
264 LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ")."; | |
265 } | |
266 | |
267 // Allocate a buffer with a size that enables us to take care of cases like: | |
268 // 1) The recorded buffer size is smaller, or does not match exactly with, | |
269 // the selected packet size used in each callback. | |
270 // 2) The selected buffer size is larger than the recorded buffer size in | |
271 // each event. | |
272 size_t buffer_frame_index = 0; | |
273 size_t capture_buffer_size = std::max( | |
274 2 * endpoint_buffer_size_frames_ * frame_size_, | |
275 2 * packet_size_frames_ * frame_size_); | |
276 scoped_array<uint8> capture_buffer(new uint8[capture_buffer_size]); | |
277 | |
278 LARGE_INTEGER now_count; | |
279 bool recording = true; | |
280 HANDLE wait_array[2] = {stop_capture_event_, audio_samples_ready_event_}; | |
281 | |
282 while (recording) { | |
283 HRESULT hr = S_FALSE; | |
284 | |
285 // Wait for a close-down event or a new capture event. | |
286 DWORD wait_result = WaitForMultipleObjects(2, wait_array, FALSE, INFINITE); | |
287 switch (wait_result) { | |
288 case WAIT_FAILED: | |
289 recording = false; | |
290 LOG(ERROR) << "WASAPI capturing failed with error code " | |
291 << GetLastError(); | |
292 break; | |
293 case WAIT_OBJECT_0 + 0: | |
294 // |stop_capture_event_| has been set. | |
295 recording = false; | |
296 break; | |
297 case WAIT_OBJECT_0 + 1: | |
298 // |audio_samples_ready_event_| has been set. | |
299 BYTE* data_ptr = NULL; | |
300 UINT32 num_frames_to_read = 0; | |
301 DWORD flags = 0; | |
302 UINT64 device_position = 0; | |
303 UINT64 first_audio_frame_timestamp = 0; | |
304 | |
305 // Retrieve the amount of data in the capture endpoint buffer, | |
306 // replace it with silence if required, create callbacks for each | |
307 // packet and store non-delivered data for the next event. | |
308 hr = audio_capture_client_->GetBuffer(&data_ptr, | |
309 &num_frames_to_read, | |
310 &flags, | |
311 &device_position, | |
312 &first_audio_frame_timestamp); | |
313 if (SUCCEEDED(hr)) { | |
314 if (num_frames_to_read != 0) { | |
315 size_t pos = buffer_frame_index * frame_size_; | |
316 size_t num_bytes = num_frames_to_read * frame_size_; | |
317 DCHECK_GE(capture_buffer_size, pos + num_bytes); | |
318 | |
319 if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { | |
320 // Clear out the local buffer since silence is reported. | |
321 memset(&capture_buffer[pos], 0, num_bytes); | |
322 } else { | |
323 // Copy captured data from audio engine buffer to local buffer. | |
324 memcpy(&capture_buffer[pos], data_ptr, num_bytes); | |
325 } | |
326 | |
327 buffer_frame_index += num_frames_to_read; | |
328 } | |
329 | |
330 hr = audio_capture_client_->ReleaseBuffer(num_frames_to_read); | |
331 if (FAILED(hr)) | |
332 HandleError(hr); | |
scherkus (not reviewing)
2011/10/18 21:12:30
is it safe to execute the OnError callback inside
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Good question. It actually feels like overkill to
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333 | |
334 // Derive a delay estimate for the captured audio packet. | |
335 // The value contains two parts (A+B), where A is the delay of the | |
336 // first audio frame in the packet and B is the extra delay contained | |
337 // in any stored data. Unit is in audio frames. | |
338 QueryPerformanceCounter(&now_count); | |
339 double audio_delay_frames = | |
340 ((perf_count_to_100ns_units_ * now_count.QuadPart - | |
341 first_audio_frame_timestamp) / 10000.0) * ms_to_frame_count_ + | |
342 buffer_frame_index - num_frames_to_read; | |
343 | |
344 // Deliver captured data to the registered consumer using a packet | |
345 // size which was specified at construction. | |
346 uint32 delay_frames = static_cast<uint32> (audio_delay_frames + 0.5); | |
347 while (buffer_frame_index >= packet_size_frames_) { | |
348 uint8* audio_data = reinterpret_cast<uint8*>(capture_buffer.get()); | |
349 | |
350 // Deliver data packet and delay estimation to the user. | |
351 sink_->OnData(this, | |
352 audio_data, | |
353 packet_size_bytes_, | |
354 delay_frames * frame_size_); | |
355 | |
356 // Store parts of the recorded data which can't be delivered | |
357 // using the current packet size. The stored section will be used | |
358 // either in the next while-loop iteration or in the next | |
359 // capture event. | |
360 memmove(&capture_buffer[0], | |
361 &capture_buffer[packet_size_bytes_], | |
362 (buffer_frame_index - packet_size_frames_) * frame_size_); | |
363 | |
364 buffer_frame_index -= packet_size_frames_; | |
365 delay_frames -= packet_size_frames_; | |
366 } | |
367 } | |
368 break; | |
369 } | |
scherkus (not reviewing)
2011/10/18 21:12:30
sanity check: is there a default: condition or any
henrika (OOO until Aug 14)
2011/10/19 15:42:43
I should have covered all return cases for WaitFor
| |
370 } | |
371 | |
372 // Disable MMCSS. | |
373 if (mm_task && !avrt_.AvRevertMmThreadCharacteristics(mm_task)) { | |
374 DWORD err = GetLastError(); | |
375 LOG(WARNING) << "Failed to disable MMCSS (error code=" << err << ")."; | |
376 } | |
377 } | |
378 | |
379 void WASAPIAudioInputStream::HandleError(HRESULT err) { | |
380 _com_error com_error(err); | |
381 std::string message(WideToUTF8(com_error.ErrorMessage())); | |
382 DLOG(ERROR) << "Error code: " << err; | |
383 NOTREACHED() << "Error details: " << message; | |
384 | |
385 if (sink_) | |
386 sink_->OnError(this, static_cast<int>(err)); | |
387 } | |
388 | |
389 HRESULT WASAPIAudioInputStream::SetCaptureDevice(ERole device_role) { | |
390 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
391 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
392 NULL, | |
393 CLSCTX_INPROC_SERVER, | |
394 __uuidof(IMMDeviceEnumerator), | |
395 enumerator.ReceiveVoid()); | |
396 if (SUCCEEDED(hr)) { | |
397 // Retrieve the default capture audio endpoint for the specified role. | |
398 // Note that, in Windows Vista, the MMDevice API supports device roles | |
399 // but the system-supplied user interface programs do not. | |
400 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
401 device_role, | |
402 endpoint_device_.Receive()); | |
403 | |
404 // Verify that the audio endpoint device is active. That is, the audio | |
405 // adapter that connects to the endpoint device is present and enabled. | |
406 DWORD state = DEVICE_STATE_DISABLED; | |
407 hr = endpoint_device_->GetState(&state); | |
408 if (SUCCEEDED(hr)) { | |
409 if (!(state & DEVICE_STATE_ACTIVE)) { | |
410 DLOG(ERROR) << "Selected capture device is not active."; | |
411 hr = E_ACCESSDENIED; | |
412 } | |
413 } | |
414 } | |
415 | |
416 return hr; | |
417 } | |
418 | |
419 HRESULT WASAPIAudioInputStream::ActivateCaptureDevice() { | |
420 // Creates and activates an IAudioClient COM object given the selected | |
421 // capture endpoint device. | |
422 HRESULT hr = endpoint_device_->Activate(__uuidof(IAudioClient), | |
423 CLSCTX_INPROC_SERVER, | |
424 NULL, | |
425 audio_client_.ReceiveVoid()); | |
426 return hr; | |
427 } | |
428 | |
429 HRESULT WASAPIAudioInputStream::GetAudioEngineStreamFormat() { | |
430 // Retrieve the stream format that the audio engine uses for its internal | |
431 // processing/mixing of shared-mode streams. | |
432 HRESULT hr = audio_client_->GetMixFormat(audio_engine_mix_format_.Receive()); | |
433 #ifndef NDEBUG | |
scherkus (not reviewing)
2011/10/18 21:12:30
ditto
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Removed.
| |
434 if (SUCCEEDED(hr)) | |
435 DLogFormat("Audio Engine's format:", audio_engine_mix_format_.get()); | |
436 #endif | |
437 return hr; | |
438 } | |
439 | |
440 bool WASAPIAudioInputStream::DesiredFormatIsSupported() { | |
441 // In shared mode, the audio engine always supports the mix format, | |
442 // which is stored in the |audio_engine_mix_format_| member. In addition, | |
443 // the audio engine *might* support similar formats that have the same | |
444 // sample rate and number of channels as the mix format but differ in | |
445 // the representation of audio sample values. | |
446 ScopedComMem<WAVEFORMATEX> closest_match; | |
447 HRESULT hr = audio_client_->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, | |
448 &format_, | |
449 closest_match.Receive()); | |
450 if (hr == S_FALSE) { | |
451 DLOG(ERROR) << "Format is not supported but a closest match exists."; | |
452 #ifndef NDEBUG | |
scherkus (not reviewing)
2011/10/18 21:12:30
ditto
henrika (OOO until Aug 14)
2011/10/19 15:42:43
Removed.
| |
453 DLogFormat("Closest suggested capture format:", closest_match.get()); | |
454 #endif | |
455 } | |
456 return (hr == S_OK); | |
457 } | |
458 | |
459 HRESULT WASAPIAudioInputStream::InitializeAudioEngine() { | |
460 // Initialize the audio stream between the client and the device. | |
461 // We connect indirectly through the audio engine by using shared mode | |
462 // and WASAPI is initialized in an event driven mode. | |
463 // Note that, |hnsBufferDuration| is set of 0, which ensures that the | |
464 // buffer is never smaller than the minimum buffer size needed to ensure | |
465 // that glitches do not occur between the periodic processing passes. | |
466 // This setting should lead to lowest possible latency. | |
467 HRESULT hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED, | |
468 AUDCLNT_STREAMFLAGS_EVENTCALLBACK | | |
469 AUDCLNT_STREAMFLAGS_NOPERSIST, | |
470 0, // hnsBufferDuration | |
471 0, | |
472 &format_, | |
473 NULL); | |
474 if (FAILED(hr)) | |
475 return hr; | |
476 | |
477 // Retrieve the length of the endpoint buffer shared between the client | |
478 // and the audio engine. The buffer length determines the maximum amount | |
479 // of capture data that the audio engine can read from the endpoint buffer | |
480 // during a single processing pass. | |
481 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate. | |
482 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_); | |
483 if (FAILED(hr)) | |
484 return hr; | |
485 DLOG(INFO) << "endpoint buffer size: " << endpoint_buffer_size_frames_ | |
486 << " [frames]"; | |
487 | |
488 #ifndef NDEBUG | |
scherkus (not reviewing)
2011/10/18 21:12:30
does this really need to be run in debug mode ever
henrika (OOO until Aug 14)
2011/10/19 15:42:43
These are trivial functions which adds value when
scherkus (not reviewing)
2011/10/19 17:15:55
SGTM
| |
489 // The period between processing passes by the audio engine is fixed for a | |
490 // particular audio endpoint device and represents the smallest processing | |
491 // quantum for the audio engine. This period plus the stream latency between | |
492 // the buffer and endpoint device represents the minimum possible latency | |
493 // that an audio application can achieve. | |
494 REFERENCE_TIME device_period_shared_mode = 0; | |
495 REFERENCE_TIME device_period_exclusive_mode = 0; | |
496 HRESULT hr_dbg = audio_client_->GetDevicePeriod( | |
497 &device_period_shared_mode, &device_period_exclusive_mode); | |
498 if (SUCCEEDED(hr_dbg)) { | |
499 DLOG(INFO) << "device period: " | |
500 << static_cast<double>(device_period_shared_mode / 10000.0) | |
501 << " [ms]"; | |
502 } | |
503 | |
504 REFERENCE_TIME latency = 0; | |
505 hr_dbg = audio_client_->GetStreamLatency(&latency); | |
506 if (SUCCEEDED(hr_dbg)) { | |
507 DLOG(INFO) << "stream latency: " << static_cast<double>(latency / 10000.0) | |
508 << " [ms]"; | |
509 } | |
510 #endif | |
511 | |
512 // Set the event handle that the audio engine will signal each time | |
513 // a buffer becomes ready to be processed by the client. | |
514 hr = audio_client_->SetEventHandle(audio_samples_ready_event_.Get()); | |
515 if (FAILED(hr)) | |
516 return hr; | |
517 | |
518 // Get access to the IAudioCaptureClient interface. This interface | |
519 // enables us to read input data from the capture endpoint buffer. | |
520 hr = audio_client_->GetService(__uuidof(IAudioCaptureClient), | |
521 audio_capture_client_.ReceiveVoid()); | |
522 return hr; | |
523 } | |
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