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Issue 8283032: Low-latency AudioInputStream implementation based on WASAPI for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <windows.h>
6 #include <mmsystem.h>
7
8 #include "base/basictypes.h"
9 #include "base/environment.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/test/test_timeouts.h"
12 #include "media/audio/audio_io.h"
13 #include "media/audio/audio_manager.h"
14 #include "media/audio/win/audio_low_latency_input_win.h"
15 #include "media/base/seekable_buffer.h"
16 #include "testing/gmock/include/gmock/gmock.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18
19 using ::testing::Gt;
20 using ::testing::AnyNumber;
21 using ::testing::Between;
22 using ::testing::NotNull;
23
24 class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
25 public:
26 MOCK_METHOD4(OnData, void(AudioInputStream* stream,
27 const uint8* src, uint32 size,
tommi (sloooow) - chröme 2011/10/14 14:31:04 indent
henrika (OOO until Aug 14) 2011/10/17 12:08:24 Done.
28 uint32 hardware_delay_bytes));
29 MOCK_METHOD1(OnClose, void(AudioInputStream* stream));
30 MOCK_METHOD2(OnError, void(AudioInputStream* stream, int code));
31 };
32
33 // This audio sink implementation should be used for manual tests only since
34 // the recorded data is stored on a raw binary data file.
35 class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
36 public:
37 // Allocate space for ~10 seconds of data @ 48kHz in stereo:
38 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes.
39 static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10;
40
41 explicit WriteToFileAudioSink(const char* file_name)
42 : buffer_(0, kMaxBufferSize),
43 file_(fopen(file_name, "wb")),
44 bytes_to_write_(0) {
45 }
46
47 virtual ~WriteToFileAudioSink() {
48 size_t bytes_written = 0;
49 while (bytes_written < bytes_to_write_) {
50 const uint8* chunk;
51 size_t chunk_size;
52
53 // Stop writing if no more data is available.
54 if (!buffer_.GetCurrentChunk(&chunk, &chunk_size))
55 break;
56
57 // Write recorded data chunk to the file and prepare for next chunk.
58 fwrite(chunk, 1, chunk_size, file_);
59 buffer_.Seek(chunk_size);
60 bytes_written += chunk_size;
61 }
62 fclose(file_);
63 }
64
65 // AudioInputStream::AudioInputCallback implementation.
66 virtual void OnData(AudioInputStream* stream,
tommi (sloooow) - chröme 2011/10/14 14:31:04 strange indentation in this function
henrika (OOO until Aug 14) 2011/10/17 12:08:24 Done.
67 const uint8* src, uint32 size,
68 uint32 hardware_delay_bytes) {
69 // Store data data in a temporary buffer to avoid making blocking
70 // fwrite() calls in the audio callback. The complete buffer will be
71 // written to file in the destructor.
72 if (buffer_.Append(src, size)) {
73 bytes_to_write_ += size;
74 }
75 }
76
77 virtual void OnClose(AudioInputStream* stream) {}
78 virtual void OnError(AudioInputStream* stream, int code) {}
79
80 private:
81 media::SeekableBuffer buffer_;
82 FILE* file_;
83 size_t bytes_to_write_;
84 };
85
86 // Convenience method which ensures that we are not running on the build
87 // bots and that at least one valid input device can be found.
88 static bool CanRunAudioTests() {
89 scoped_ptr<base::Environment> env(base::Environment::Create());
90 if (env->HasVar("CHROME_HEADLESS"))
91 return false;
92 AudioManager* audio_man = AudioManager::GetAudioManager();
93 if (NULL == audio_man)
94 return false;
95 // TODO(henrika): note that we use Wave today to query the number of
96 // existing input devices.
97 return audio_man->HasAudioInputDevices();
98 }
99
100 // Convenience method which creates a default AudioInputStream object but
101 // also allows the user to modify the default settings.
102 class AudioInputStreamWrapper {
103 public:
104 AudioInputStreamWrapper()
105 : audio_man_(AudioManager::GetAudioManager()),
106 format_(AudioParameters::AUDIO_PCM_LOW_LATENCY),
107 channel_layout_(CHANNEL_LAYOUT_STEREO),
108 bits_per_sample_(16) {
109 // Use native/mixing sample rate and 10ms frame size as default.
110 sample_rate_ = static_cast<int>(
111 WASAPIAudioInputStream::HardwareSampleRate(eConsole));
112 samples_per_packet_ = sample_rate_ / 100;
113 }
114
115 ~AudioInputStreamWrapper() { }
116
117 // Creates AudioInputStream object using default parameters.
118 AudioInputStream* Create() {
119 return CreateInputStream();
120 }
121
122 // Creates AudioInputStream object using non-default parameters where the
123 // frame size is modified.
124 AudioInputStream* Create(int samples_per_packet) {
125 samples_per_packet_ = samples_per_packet;
126 return CreateInputStream();
127 }
128
129 AudioParameters::Format format() const { return format_; }
130 int channels() const {
131 return ChannelLayoutToChannelCount(channel_layout_);
132 }
133 int bits_per_sample() const { return bits_per_sample_; }
134 int sample_rate() const { return sample_rate_; }
135 int samples_per_packet() const { return samples_per_packet_; }
136
137 private:
138 AudioInputStream* CreateInputStream() {
139 AudioInputStream* ais = audio_man_->MakeAudioInputStream(
140 AudioParameters(format_, channel_layout_, sample_rate_,
141 bits_per_sample_, samples_per_packet_));
142 EXPECT_TRUE(ais);
143 return ais;
144 }
145
146 AudioManager* audio_man_;
147 AudioParameters::Format format_;
148 ChannelLayout channel_layout_;
149 int bits_per_sample_;
150 int sample_rate_;
151 int samples_per_packet_;
152 };
153
154 // Convenience method which creates a default AudioInputStream object.
155 static AudioInputStream* CreateDefaultAudioInputStream() {
156 AudioInputStreamWrapper aisw;
157 AudioInputStream* ais = aisw.Create();
158 return ais;
159 }
160
161 // Verify that we can retrieve the current hardware/mixing sample rate
162 // for all supported device roles. The ERole enumeration defines constants
163 // that indicate the role that the system/user has assigned to an audio
164 // endpoint device.
165 // TODO(henrika): modify this test when we suport full device enumeration.
166 TEST(WinAudioInputTest, WASAPIAudioInputStreamHardwareSampleRate) {
167 if (!CanRunAudioTests())
168 return;
169
170 // Default device intended for games, system notification sounds,
171 // and voice commands.
172 int fs = static_cast<int>(
173 WASAPIAudioInputStream::HardwareSampleRate(eConsole));
174 EXPECT_GE(fs, 0);
175
176 // Default communication device intended for e.g. VoIP communication.
177 fs = static_cast<int>(
178 WASAPIAudioInputStream::HardwareSampleRate(eCommunications));
179 EXPECT_GE(fs, 0);
180
181 // Multimedia device for music, movies and live music recording.
182 fs = static_cast<int>(
183 WASAPIAudioInputStream::HardwareSampleRate(eMultimedia));
184 EXPECT_GE(fs, 0);
185 }
186
187 // Test Create(), Close() calling sequence.
188 TEST(WinAudioInputTest, WASAPIAudioInputStreamCreateAndClose) {
189 if (!CanRunAudioTests())
190 return;
191 AudioInputStream* ais = CreateDefaultAudioInputStream();
192 ais->Close();
193 }
194
195 // Test Open(), Close() calling sequence.
196 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenAndClose) {
197 if (!CanRunAudioTests())
198 return;
199 AudioInputStream* ais = CreateDefaultAudioInputStream();
200 EXPECT_TRUE(ais->Open());
201 ais->Close();
202 }
203
204 // Test Open(), Start(), Close() calling sequence.
205 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartAndClose) {
206 if (!CanRunAudioTests())
207 return;
208 AudioInputStream* ais = CreateDefaultAudioInputStream();
209 EXPECT_TRUE(ais->Open());
210 MockAudioInputCallback sink;
211 ais->Start(&sink);
212 EXPECT_CALL(sink, OnClose(ais))
213 .Times(1);
214 ais->Close();
215 }
216
217 // Test Open(), Start(), Stop(), Close() calling sequence.
218 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartStopAndClose) {
219 if (!CanRunAudioTests())
220 return;
221 AudioInputStream* ais = CreateDefaultAudioInputStream();
222 EXPECT_TRUE(ais->Open());
223 MockAudioInputCallback sink;
224 ais->Start(&sink);
225 ais->Stop();
226 EXPECT_CALL(sink, OnClose(ais))
227 .Times(1);
228 ais->Close();
229 }
230
231 // Test some additional calling sequences.
232 TEST(MacAudioInputTest, WASAPIAudioInputStreamMiscCallingSequences) {
233 if (!CanRunAudioTests())
234 return;
235 AudioInputStream* ais = CreateDefaultAudioInputStream();
236 WASAPIAudioInputStream* wais = static_cast<WASAPIAudioInputStream*>(ais);
237
238 // Open(), Open() should fail the second time.
239 EXPECT_TRUE(ais->Open());
240 EXPECT_FALSE(ais->Open());
241
242 MockAudioInputCallback sink;
243
244 // Start(), Start() is a valid calling sequence (second call does nothing).
245 ais->Start(&sink);
246 EXPECT_TRUE(wais->started());
247 ais->Start(&sink);
248 EXPECT_TRUE(wais->started());
249
250 // Stop(), Stop() is a valid calling sequence (second call does nothing).
251 ais->Stop();
252 EXPECT_FALSE(wais->started());
253 ais->Stop();
254 EXPECT_FALSE(wais->started());
255
256 EXPECT_CALL(sink, OnClose(ais))
257 .Times(1);
258 ais->Close();
259 }
260
261 TEST(WinAudioInputTest, WASAPIAudioInputStreamTestPacketSizes) {
262 if (!CanRunAudioTests())
263 return;
264
265 // 10 ms packet size.
266
267 // Create default WASAPI input stream which records in stereo using
268 // the shared mixing rate. The default buffer size is 10ms.
269 AudioInputStreamWrapper aisw;
270 AudioInputStream* ais = aisw.Create();
271 EXPECT_TRUE(ais->Open());
272
273 MockAudioInputCallback sink;
274
275 // Derive the expected size in bytes of each recorded packet.
276 uint32 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
277 (aisw.bits_per_sample() / 8);
tommi (sloooow) - chröme 2011/10/14 14:31:04 indent
henrika (OOO until Aug 14) 2011/10/17 12:08:24 Done.
278
279 // We use 10ms packets and will run the test for ~100ms. Given that the
280 // startup sequence takes some time, it is reasonable to expect 5-12
281 // callbacks in this time period. All should contain valid packets of
282 // the same size and a valid delay estimate.
283 EXPECT_CALL(sink, OnData(
284 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
285 .Times(Between(5, 10));
286
287 ais->Start(&sink);
288 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms());
289 ais->Stop();
290
291 // Store current packet size (to be used in the subsequent tests).
292 int samples_per_packet_10ms = aisw.samples_per_packet();
293
294 EXPECT_CALL(sink, OnClose(ais))
295 .Times(1);
296 ais->Close();
297
298 // 20 ms packet size.
299
300 ais = aisw.Create(2 * samples_per_packet_10ms);
301 EXPECT_TRUE(ais->Open());
302 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
303 (aisw.bits_per_sample() / 8);
304
305 EXPECT_CALL(sink, OnData(
306 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
307 .Times(Between(5, 10));
308 ais->Start(&sink);
309 base::PlatformThread::Sleep(2 * TestTimeouts::tiny_timeout_ms());
310 ais->Stop();
311
312 EXPECT_CALL(sink, OnClose(ais))
313 .Times(1);
314 ais->Close();
315
316 // 5 ms packet size.
317
318 ais = aisw.Create(samples_per_packet_10ms / 2);
319 EXPECT_TRUE(ais->Open());
320 bytes_per_packet = aisw.channels() * aisw.samples_per_packet() *
321 (aisw.bits_per_sample() / 8);
322
323 EXPECT_CALL(sink, OnData(
324 ais, NotNull(), bytes_per_packet, Gt(bytes_per_packet)))
325 .Times(Between(2 * 5, 2 * 10));
326 ais->Start(&sink);
327 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout_ms());
328 ais->Stop();
329
330 EXPECT_CALL(sink, OnClose(ais))
331 .Times(1);
tommi (sloooow) - chröme 2011/10/14 14:31:04 indent
henrika (OOO until Aug 14) 2011/10/17 12:08:24 Done.
332 ais->Close();
333 }
334
335 // This test is intended for manual tests and should only be enabled
336 // when it is required to store the captured data on a local file.
337 // By default, GTest will print out YOU HAVE 1 DISABLED TEST.
338 // To include disabled tests in test execution, just invoke the test program
339 // with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
340 // environment variable to a value greater than 0.
341 TEST(WinAudioInputTest, DISABLED_WASAPIAudioInputStreamRecordToFile) {
342 if (!CanRunAudioTests())
343 return;
344
345 const char* file_name = "out_stereo_10sec.pcm";
346
347 AudioInputStreamWrapper aisw;
348 AudioInputStream* ais = aisw.Create();
349 EXPECT_TRUE(ais->Open());
350
351 fprintf(stderr, " File name : %s\n", file_name);
352 fprintf(stderr, " Sample rate: %d\n", aisw.sample_rate());
353 WriteToFileAudioSink file_sink(file_name);
354 fprintf(stderr, " >> Speak into the mic while recording...\n");
355 ais->Start(&file_sink);
356 base::PlatformThread::Sleep(TestTimeouts::action_timeout_ms());
357 ais->Stop();
358 fprintf(stderr, " >> Recording has stopped.\n");
359 ais->Close();
360 }
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