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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/audio/win/audio_low_latency_input_win.h" | |
| 6 | |
| 7 #include "base/memory/scoped_ptr.h" | |
| 8 #include "base/logging.h" | |
| 9 #include "media/audio/audio_util.h" | |
| 10 #include "media/audio/win/audio_manager_win.h" | |
| 11 | |
| 12 using base::win::ScopedComPtr; | |
| 13 | |
| 14 #ifndef NDEBUG | |
| 15 static void DLogFormat(const char* str, const WAVEFORMATEX* format) { | |
| 16 DLOG(INFO) << str << std::endl | |
| 17 << " wFormatTag : " << format->wFormatTag << std::endl | |
| 18 << " nChannels : " << format->nChannels << std::endl | |
| 19 << " nSamplesPerSec : " << format->nSamplesPerSec << std::endl | |
| 20 << " nAvgBytesPerSec: " << format->nAvgBytesPerSec << std::endl | |
| 21 << " wBitsPerSample : " << format->wBitsPerSample << std::endl | |
| 22 << " nBlockAlign : " << format->nBlockAlign << std::endl | |
| 23 << " cbSize : " << format->cbSize << std::endl; | |
| 24 } | |
| 25 #endif | |
| 26 | |
| 27 WASAPIAudioInputStream::WASAPIAudioInputStream( | |
| 28 AudioManagerWin* manager, const AudioParameters& params, ERole device_role) | |
| 29 : manager_(manager), | |
| 30 capture_thread_(NULL), | |
| 31 opened_(false), | |
| 32 started_(false), | |
| 33 endpoint_buffer_size_frames_(0), | |
| 34 device_role_(device_role), | |
| 35 sink_(NULL) { | |
| 36 DCHECK(manager_); | |
| 37 | |
| 38 // Set up the desired capture format specified by the client. | |
| 39 format_.nSamplesPerSec = params.sample_rate; | |
| 40 format_.wFormatTag = WAVE_FORMAT_PCM; | |
| 41 format_.wBitsPerSample = params.bits_per_sample; | |
| 42 format_.nChannels = params.channels; | |
| 43 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels; | |
| 44 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign; | |
| 45 format_.cbSize = 0; | |
| 46 #ifndef NDEBUG | |
| 47 DLogFormat("Desired capture format:", &format_); | |
| 48 #endif | |
| 49 | |
| 50 // Size in bytes of each audio frame. | |
| 51 frame_size_ = format_.nBlockAlign; | |
| 52 // Store size of audio packets which we expect to get from the audio | |
| 53 // endpoint device in each capture event. | |
| 54 packet_size_frames_ = params.GetPacketSize() / format_.nBlockAlign; | |
| 55 packet_size_bytes_ = params.GetPacketSize(); | |
| 56 packet_size_ms_ = (1000.0 * packet_size_frames_) / params.sample_rate; | |
|
Niklas Enbom
2011/10/14 14:46:51
ever used?
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 57 DLOG(INFO) << "Number of bytes per audio frame : " << frame_size_; | |
| 58 DLOG(INFO) << "Number of audio frames per packet: " << packet_size_frames_; | |
| 59 | |
| 60 // All events are auto-reset events and non-signaled initially. | |
| 61 | |
| 62 // Create the event which the audio engine will signal each time | |
| 63 // a buffer becomes ready to be processed by the client. | |
| 64 audio_samples_ready_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
| 65 DCHECK(audio_samples_ready_event_.IsValid()); | |
| 66 | |
| 67 // Create the event which will be set in Stop() when capturing shall stop. | |
| 68 stop_capture_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | |
| 69 DCHECK(stop_capture_event_.IsValid()); | |
| 70 | |
| 71 ms_to_frame_count_ = static_cast<double>(params.sample_rate) / 1000.0; | |
| 72 | |
| 73 LARGE_INTEGER performance_frequency; | |
| 74 if (QueryPerformanceFrequency(&performance_frequency)) { | |
| 75 perf_count_to_100ns_units_ = | |
| 76 (10000000.0 / static_cast<double>(performance_frequency.QuadPart)); | |
| 77 } else { | |
| 78 LOG(ERROR) << "High-resolution performance counters are not supported."; | |
| 79 perf_count_to_100ns_units_ = 0.0; | |
| 80 } | |
| 81 } | |
| 82 | |
| 83 WASAPIAudioInputStream::~WASAPIAudioInputStream() { | |
| 84 } | |
| 85 | |
| 86 bool WASAPIAudioInputStream::Open() { | |
| 87 // Verify that we are not already opened. | |
| 88 if (opened_) | |
| 89 return false; | |
| 90 | |
| 91 // Obtain a reference to the IMMDevice interface of the default capturing | |
| 92 // device with the specified role. | |
| 93 HRESULT hr = SetCaptureDevice(device_role_); | |
| 94 if (FAILED(hr)) { | |
| 95 HandleError(hr); | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 // Obtain an IAudioClient interface which enables us to create and initialize | |
| 100 // an audio stream between an audio application and the audio engine. | |
| 101 hr = ActivateCaptureDevice(); | |
| 102 if (FAILED(hr)) { | |
| 103 HandleError(hr); | |
| 104 return false; | |
| 105 } | |
| 106 | |
| 107 // Retrieve the stream format which the audio engine uses for its internal | |
| 108 // processing/mixing of shared-mode streams. | |
| 109 hr = GetAudioEngineStreamFormat(); | |
| 110 if (FAILED(hr)) { | |
| 111 HandleError(hr); | |
| 112 return false; | |
| 113 } | |
| 114 | |
| 115 // Verify that the selected audio endpoint supports the specified format | |
| 116 // set during construction. | |
| 117 if (!DesiredFormatIsSupported()) { | |
| 118 hr = E_INVALIDARG; | |
| 119 HandleError(hr); | |
| 120 return false; | |
| 121 } | |
| 122 | |
| 123 // Initialize the audio stream between the client and the device using | |
| 124 // shared mode and a lowest possible glitch-free latency. | |
| 125 hr = InitializeAudioEngine(); | |
| 126 if (FAILED(hr)) { | |
| 127 HandleError(hr); | |
| 128 return false; | |
| 129 } | |
| 130 | |
| 131 opened_ = true; | |
| 132 | |
| 133 return true; | |
| 134 } | |
| 135 | |
| 136 void WASAPIAudioInputStream::Start(AudioInputCallback* callback) { | |
| 137 DCHECK(callback); | |
| 138 | |
| 139 if (!opened_) | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
since this function doesn't return a value, it's e
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Added DCHECK(opened_).
| |
| 140 return; | |
| 141 | |
| 142 if (started_) | |
| 143 return; | |
| 144 | |
| 145 sink_ = callback; | |
| 146 | |
| 147 // Create and start the thread will drive the capturing by waiting for | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
the thread _that_ will drive
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 148 // capture events. | |
| 149 capture_thread_ = | |
| 150 new base::DelegateSimpleThread(this, "wasapi_capture_thread"); | |
| 151 capture_thread_->Start(); | |
| 152 | |
| 153 // Start streaming data between the endpoint buffer and the audio engine. | |
| 154 HRESULT hr = audio_client_->Start(); | |
| 155 if (FAILED(hr)) { | |
| 156 LOG(ERROR) << "Failed to start input streaming."; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
fyi - could use
LOG_IF(FAILED(hr), ERROR) << ...
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 157 } | |
| 158 | |
| 159 started_ = true; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
do you want to set started_ to true even if Start
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Thanks. My bad.
| |
| 160 } | |
| 161 | |
| 162 void WASAPIAudioInputStream::Stop() { | |
| 163 if (!started_) | |
| 164 return; | |
| 165 | |
| 166 // Shut down the capture thread. | |
| 167 if (stop_capture_event_.IsValid()) { | |
| 168 SetEvent(stop_capture_event_.Get()); | |
| 169 } | |
| 170 | |
| 171 // Stop the input audio streaming. | |
| 172 HRESULT hr = audio_client_->Stop(); | |
| 173 if (FAILED(hr)) { | |
| 174 LOG(ERROR) << "Failed to stop input streaming."; | |
| 175 } | |
| 176 | |
| 177 // Wait until the thread completes and perform cleanup. | |
| 178 if (capture_thread_) { | |
| 179 SetEvent(stop_capture_event_.Get()); | |
| 180 capture_thread_->Join(); | |
| 181 capture_thread_ = NULL; | |
| 182 } | |
| 183 | |
| 184 started_ = false; | |
| 185 } | |
| 186 | |
| 187 void WASAPIAudioInputStream::Close() { | |
| 188 // It is valid to call Close() before calling open or Start(). | |
| 189 // It is also valid to call Close() after Start() has been called. | |
| 190 Stop(); | |
| 191 if (sink_) { | |
| 192 sink_->OnClose(this); | |
| 193 sink_ = NULL; | |
| 194 } | |
| 195 | |
| 196 // Inform the audio manager that we have been closed. This can cause our | |
| 197 // destruction. | |
| 198 manager_->ReleaseInputStream(this); | |
| 199 } | |
| 200 | |
| 201 // static | |
| 202 double WASAPIAudioInputStream::HardwareSampleRate(ERole device_role) { | |
| 203 ScopedCOMInitializer com_init; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
It's a bit confusing that this scoped com initiali
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 204 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
| 205 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
| 206 NULL, | |
| 207 CLSCTX_INPROC_SERVER, | |
| 208 __uuidof(IMMDeviceEnumerator), | |
| 209 enumerator.ReceiveVoid()); | |
| 210 if (FAILED(hr)) | |
| 211 return 0.0; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
NOTREACHED or LOG(ERROR)?
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 212 | |
| 213 ScopedComPtr<IMMDevice> endpoint_device; | |
| 214 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
| 215 device_role, | |
| 216 endpoint_device.Receive()); | |
| 217 if (FAILED(hr)) | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
NOTREACHED?
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 218 return 0.0; | |
| 219 | |
| 220 ScopedComPtr<IAudioClient> audio_client; | |
| 221 hr = endpoint_device->Activate(__uuidof(IAudioClient), | |
| 222 CLSCTX_INPROC_SERVER, | |
| 223 NULL, | |
| 224 audio_client.ReceiveVoid()); | |
| 225 if (FAILED(hr)) | |
| 226 return 0.0; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
same here and the return statement below.
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 227 | |
| 228 ScopedComMem<WAVEFORMATEX> audio_engine_mix_format; | |
| 229 hr = audio_client->GetMixFormat(audio_engine_mix_format.Receive()); | |
| 230 if (FAILED(hr)) | |
| 231 return 0.0; | |
| 232 | |
| 233 return static_cast<double>(audio_engine_mix_format->nSamplesPerSec); | |
| 234 } | |
| 235 | |
| 236 void WASAPIAudioInputStream::Run() { | |
| 237 ScopedCOMInitializer com_init; | |
| 238 | |
| 239 capture_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
| 240 | |
| 241 // TODO(henrika): add MMCSS support. | |
| 242 | |
| 243 // Allocate a buffer with a size that enables us to take care of cases like: | |
| 244 // 1) The recorded buffer size is smaller, or does not match exactly with, | |
| 245 // the selected packet size used in each callback. | |
| 246 // 2) The selected buffer size is larger than the recorded buffer size in | |
| 247 // each event. | |
| 248 size_t buffer_frame_index = 0; | |
| 249 size_t capture_buffer_size = std::max( | |
| 250 2 * endpoint_buffer_size_frames_ * frame_size_, | |
| 251 2 * packet_size_frames_ * frame_size_); | |
| 252 scoped_array<BYTE> capture_buffer(new BYTE[capture_buffer_size]); | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
BYTE -> uint8
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 253 | |
| 254 LARGE_INTEGER perf_count; | |
| 255 bool recording = true; | |
| 256 HANDLE wait_array[2] = {stop_capture_event_, audio_samples_ready_event_}; | |
| 257 | |
| 258 while (recording) { | |
| 259 HRESULT hr = S_FALSE; | |
| 260 | |
| 261 // Wait for a close-down event or a new capture event. | |
| 262 DWORD wait_result = WaitForMultipleObjects(2, wait_array, FALSE, INFINITE); | |
| 263 switch (wait_result) { | |
| 264 case WAIT_FAILED: | |
| 265 recording = false; | |
| 266 LOG(ERROR) << "WSAPI capturing failed with error code " | |
|
Niklas Enbom
2011/10/14 14:46:51
WASAPI
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 267 << GetLastError(); | |
| 268 break; | |
| 269 case WAIT_OBJECT_0 + 0: | |
| 270 // |stop_capture_event_| has been set. | |
| 271 recording = false; | |
| 272 break; | |
| 273 case WAIT_OBJECT_0 + 1: | |
| 274 // |audio_samples_ready_event_| has been set. | |
| 275 BYTE* data_ptr = NULL; | |
| 276 UINT32 num_frames_to_read = 0; | |
| 277 DWORD flags = 0; | |
| 278 UINT64 device_position = 0; | |
| 279 UINT64 first_audio_frame_position = 0; | |
| 280 | |
| 281 // Retrieve the amount of data in the capture endpoint buffer, | |
| 282 // replace it with silence if required, create callbacks for each | |
| 283 // packet and store non-delivered data for the next event. | |
| 284 hr = audio_capture_client_->GetBuffer(&data_ptr, | |
| 285 &num_frames_to_read, | |
| 286 &flags, | |
| 287 &device_position, | |
| 288 &first_audio_frame_position); | |
| 289 if (SUCCEEDED(hr)) { | |
| 290 if (num_frames_to_read != 0) { | |
| 291 size_t pos = buffer_frame_index * frame_size_; | |
| 292 size_t num_bytes = num_frames_to_read * frame_size_; | |
| 293 DCHECK_GE(capture_buffer_size, pos + num_bytes); | |
| 294 | |
| 295 if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { | |
| 296 // Clear out the local buffer since silence is reported. | |
| 297 ZeroMemory(&capture_buffer[pos], num_bytes); | |
| 298 } else { | |
| 299 // Copy captured data from audio engine buffer to local buffer. | |
| 300 CopyMemory(&capture_buffer[pos], data_ptr, num_bytes); | |
| 301 } | |
| 302 | |
| 303 buffer_frame_index += num_frames_to_read; | |
| 304 } | |
| 305 | |
| 306 hr = audio_capture_client_->ReleaseBuffer(num_frames_to_read); | |
| 307 if FAILED(hr) | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
missing ()
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 308 HandleError(hr); | |
| 309 | |
| 310 // Derive a delay estimate for the captured audio packet. | |
| 311 // The value contains two parts (A+B), where A is the delay of the | |
| 312 // first audio frame in the packet and B is the extra delay contained | |
| 313 // in any stored data. Unit is in audio frames. | |
|
Niklas Enbom
2011/10/14 14:46:51
If someone else than you and I should understand t
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Thanks. Done.
| |
| 314 QueryPerformanceCounter(&perf_count); | |
| 315 double audio_delay_frames = | |
| 316 ((perf_count_to_100ns_units_ * perf_count.QuadPart - | |
| 317 first_audio_frame_position) / 10000.0) * ms_to_frame_count_ + | |
| 318 buffer_frame_index - num_frames_to_read; | |
| 319 | |
| 320 // Deliver captured data to the registered consumer using a packet | |
| 321 // size which was specified at construction. | |
| 322 uint32 delay_frames = static_cast<uint32> (audio_delay_frames + 0.5); | |
| 323 while (buffer_frame_index >= packet_size_frames_) { | |
| 324 uint8* audio_data = reinterpret_cast<uint8*>(capture_buffer.get()); | |
| 325 | |
| 326 // Deliver data packet and delay estimation to the user. | |
| 327 sink_->OnData(this, | |
| 328 audio_data, | |
| 329 packet_size_bytes_, | |
| 330 delay_frames * frame_size_); | |
| 331 | |
| 332 // Store parts of the recorded data which can't be delivered | |
| 333 // using the current packet size. The stored section will be used | |
| 334 // either in the next while-loop iteration or in the next | |
| 335 // capture event. | |
| 336 MoveMemory(&capture_buffer[0], | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
memmove?
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 337 &capture_buffer[packet_size_bytes_], | |
| 338 (buffer_frame_index - packet_size_frames_) * frame_size_); | |
| 339 | |
| 340 buffer_frame_index -= packet_size_frames_; | |
| 341 delay_frames -= packet_size_frames_; | |
| 342 } | |
| 343 } | |
| 344 break; | |
| 345 } | |
| 346 } | |
| 347 } | |
| 348 | |
| 349 void WASAPIAudioInputStream::HandleError(HRESULT err) { | |
| 350 // TODO(henrika): add COM-specific logging here. | |
| 351 NOTREACHED() << "error code: " << err; | |
| 352 if (sink_) | |
| 353 sink_->OnError(this, static_cast<int>(err)); | |
| 354 } | |
| 355 | |
| 356 HRESULT WASAPIAudioInputStream::SetCaptureDevice(ERole device_role) { | |
| 357 ScopedComPtr<IMMDeviceEnumerator> enumerator; | |
| 358 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), | |
| 359 NULL, | |
| 360 CLSCTX_INPROC_SERVER, | |
| 361 __uuidof(IMMDeviceEnumerator), | |
| 362 enumerator.ReceiveVoid()); | |
| 363 if (SUCCEEDED(hr)) { | |
| 364 // Retrieve the default capture audio endpoint for the specified role. | |
| 365 // Note that, in Windows Vista, the MMDevice API supports device roles | |
| 366 // but the system-supplied user interface programs do not. | |
| 367 hr = enumerator->GetDefaultAudioEndpoint(eCapture, | |
| 368 device_role, | |
| 369 endpoint_device_.Receive()); | |
| 370 | |
| 371 // Verify that the audio endpoint device is active. That is, the audio | |
| 372 // adapter that connects to the endpoint device is present and enabled. | |
| 373 DWORD state = DEVICE_STATE_DISABLED; | |
| 374 hr = endpoint_device_->GetState(&state); | |
| 375 if (SUCCEEDED(hr)) { | |
| 376 if (!(state & DEVICE_STATE_ACTIVE)) { | |
| 377 DLOG(ERROR) << "Selected capture device is not active."; | |
| 378 hr = E_ACCESSDENIED; | |
| 379 } | |
| 380 } | |
| 381 } | |
| 382 | |
| 383 return hr; | |
| 384 } | |
| 385 | |
| 386 HRESULT WASAPIAudioInputStream::ActivateCaptureDevice() { | |
| 387 // Creates and activates an IAudioClient COM object given the selected | |
| 388 // capture endpoint device. | |
| 389 HRESULT hr = endpoint_device_->Activate(__uuidof(IAudioClient), | |
| 390 CLSCTX_INPROC_SERVER, | |
| 391 NULL, | |
| 392 audio_client_.ReceiveVoid()); | |
| 393 return hr; | |
| 394 } | |
| 395 | |
| 396 HRESULT WASAPIAudioInputStream::GetAudioEngineStreamFormat() { | |
| 397 // Retrieve the stream format that the audio engine uses for its internal | |
| 398 // processing/mixing of shared-mode streams. | |
| 399 HRESULT hr = audio_client_->GetMixFormat(audio_engine_mix_format_.Receive()); | |
| 400 #ifndef NDEBUG | |
| 401 if (SUCCEEDED(hr)) | |
| 402 DLogFormat("Audio Engine's format:", audio_engine_mix_format_.get()); | |
| 403 #endif | |
| 404 return hr; | |
| 405 } | |
| 406 | |
| 407 bool WASAPIAudioInputStream::DesiredFormatIsSupported() { | |
| 408 // In shared mode, the audio engine always supports the mix format, | |
| 409 // which is stored in the |audio_engine_mix_format_| member. In addition, | |
| 410 // the audio engine *might* support similar formats that have the same | |
| 411 // sample rate and number of channels as the mix format but differ in | |
| 412 // the representation of audio sample values. | |
| 413 ScopedComMem<WAVEFORMATEX> closest_match; | |
| 414 HRESULT hr = audio_client_->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, | |
| 415 &format_, | |
| 416 closest_match.Receive()); | |
| 417 if (hr == S_FALSE) { | |
| 418 DLOG(ERROR) << "Format is not supported but a closest match exists."; | |
| 419 #ifndef NDEBUG | |
| 420 DLogFormat("Closest suggested capture format:", closest_match.get()); | |
| 421 #endif | |
| 422 return false; | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
nit: no need for this return statement as the one
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 423 } | |
| 424 return (hr == S_OK); | |
| 425 } | |
| 426 | |
| 427 HRESULT WASAPIAudioInputStream::InitializeAudioEngine() { | |
| 428 // Initialize the audio stream between the client and the device. | |
| 429 // We connect indirectly through the audio engine by using shared mode | |
| 430 // and WASAPI is initialized in an event driven mode. | |
| 431 // Note that, |hnsBufferDuration| is set of 0, which ensures that the | |
| 432 // buffer is never smaller than the minimum buffer size needed to ensure | |
| 433 // that glitches do not occur between the periodic processing passes. | |
| 434 // This setting should lead to lowest possible latency. | |
| 435 HRESULT hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED, | |
| 436 AUDCLNT_STREAMFLAGS_EVENTCALLBACK | | |
| 437 AUDCLNT_STREAMFLAGS_NOPERSIST, | |
| 438 0, // hnsBufferDuration | |
| 439 0, | |
| 440 &format_, | |
| 441 NULL); | |
| 442 if (FAILED(hr)) | |
| 443 return hr; | |
| 444 | |
| 445 // Retrieve the length of the endpoint buffer shared between the client | |
| 446 // and the audio engine. The buffer length determines the maximum amount | |
| 447 // of capture data that the audio engine can read from the endpoint buffer | |
| 448 // during a single processing pass. | |
| 449 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate. | |
| 450 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_); | |
| 451 if (FAILED(hr)) | |
| 452 return hr; | |
| 453 DLOG(INFO) << "endpoint buffer size: " << endpoint_buffer_size_frames_ | |
| 454 << " [frames]"; | |
| 455 | |
| 456 #ifndef NDEBUG | |
| 457 // The period between processing passes by the audio engine is fixed for a | |
| 458 // particular audio endpoint device and represents the smallest processing | |
| 459 // quantum for the audio engine. This period plus the stream latency between | |
| 460 // the buffer and endpoint device represents the minimum possible latency | |
| 461 // that an audio application can achieve. | |
| 462 REFERENCE_TIME device_period_shared_mode = 0; | |
| 463 REFERENCE_TIME device_period_exclusive_mode = 0; | |
| 464 HRESULT hr_dbg = audio_client_->GetDevicePeriod( | |
| 465 &device_period_shared_mode, &device_period_exclusive_mode); | |
| 466 if (SUCCEEDED(hr_dbg)) { | |
| 467 DLOG(INFO) << "device period: " | |
| 468 << static_cast<double>(device_period_shared_mode / 10000.0) | |
| 469 << " [ms]"; | |
| 470 } | |
| 471 | |
| 472 REFERENCE_TIME latency = 0; | |
| 473 hr_dbg = audio_client_->GetStreamLatency(&latency); | |
| 474 if (SUCCEEDED(hr_dbg)) { | |
| 475 DLOG(INFO) << "stream latency: " << static_cast<double>(latency / 10000.0) | |
| 476 << " [ms]"; | |
| 477 } | |
| 478 #endif | |
| 479 | |
| 480 // Set the event handle that the audio engine will signal each time | |
| 481 // a buffer becomes ready to be processed by the client. | |
| 482 hr = audio_client_->SetEventHandle(audio_samples_ready_event_.Get()); | |
| 483 if (FAILED(hr)) | |
| 484 return hr; | |
| 485 | |
| 486 // Get access to the IAudioCaptureClient interface. This interface | |
| 487 // enables us to read input data from the capture endpoint buffer. | |
| 488 hr = audio_client_->GetService(__uuidof(IAudioCaptureClient), | |
| 489 audio_capture_client_.ReceiveVoid()); | |
| 490 if (FAILED(hr)) | |
|
tommi (sloooow) - chröme
2011/10/14 14:31:04
nit: no need for this if or return statement
henrika (OOO until Aug 14)
2011/10/17 12:08:24
Done.
| |
| 491 return hr; | |
| 492 | |
| 493 return hr; | |
| 494 } | |
| OLD | NEW |