| Index: ui/base/models/tree_node_iterator.h
|
| diff --git a/ui/base/models/tree_node_iterator.h b/ui/base/models/tree_node_iterator.h
|
| index 03e68ab9b8f7f09853aa4c4a9f8ca9efe4ce9ef0..5a05df9fb1497453690f4139793f7ce126eddc61 100644
|
| --- a/ui/base/models/tree_node_iterator.h
|
| +++ b/ui/base/models/tree_node_iterator.h
|
| @@ -23,7 +23,27 @@ namespace ui {
|
| template <class NodeType>
|
| class TreeNodeIterator {
|
| public:
|
| - explicit TreeNodeIterator(NodeType* node) {
|
| + // This contructor accepts an optional filter function |prune| which could be
|
| + // used to prune complete branches of the tree. The filter function will be
|
| + // evaluated on each tree node and if it evaluates to true the node and all
|
| + // its descendants will be skipped by the iterator.
|
| + TreeNodeIterator(NodeType* node, bool (*prune)(NodeType*))
|
| + : prune_(prune) {
|
| + int index = 0;
|
| +
|
| + // Move forward through the children list until the first non prunable node.
|
| + // This is to satisfy the iterator invariant that the current index in the
|
| + // Position at the top of the _positions list must point to a node the
|
| + // iterator will be returning.
|
| + for (; index < node->child_count(); ++index)
|
| + if (!prune || !prune(node->GetChild(index)))
|
| + break;
|
| +
|
| + if (index < node->child_count())
|
| + positions_.push(Position<NodeType>(node, index));
|
| + }
|
| +
|
| + explicit TreeNodeIterator(NodeType* node) : prune_(NULL) {
|
| if (!node->empty())
|
| positions_.push(Position<NodeType>(node, 0));
|
| }
|
| @@ -38,6 +58,7 @@ class TreeNodeIterator {
|
| return NULL;
|
| }
|
|
|
| + // There must always be a valid node in the current Position index.
|
| NodeType* result = positions_.top().node->GetChild(positions_.top().index);
|
|
|
| // Make sure we don't attempt to visit result again.
|
| @@ -46,10 +67,18 @@ class TreeNodeIterator {
|
| // Iterate over result's children.
|
| positions_.push(Position<NodeType>(result, 0));
|
|
|
| - // Advance to next position.
|
| - while (!positions_.empty() && positions_.top().index >=
|
| - positions_.top().node->child_count()) {
|
| - positions_.pop();
|
| + // Advance to next valid node by skipping over the pruned nodes and the
|
| + // empty Positions. At the end of this loop two cases are possible:
|
| + // - the current index of the top() Position points to a valid node
|
| + // - the _position list is empty, the iterator has_next() will return false.
|
| + while (!positions_.empty()) {
|
| + if (positions_.top().index >= positions_.top().node->child_count())
|
| + positions_.pop(); // This Position is all processed, move to the next.
|
| + else if (prune_ &&
|
| + prune_(positions_.top().node->GetChild(positions_.top().index)))
|
| + positions_.top().index++; // Prune the branch.
|
| + else
|
| + break; // Now positioned at the next node to be returned.
|
| }
|
|
|
| return result;
|
| @@ -66,6 +95,7 @@ class TreeNodeIterator {
|
| };
|
|
|
| std::stack<Position<NodeType> > positions_;
|
| + bool (*prune_)(NodeType*);
|
|
|
| DISALLOW_COPY_AND_ASSIGN(TreeNodeIterator);
|
| };
|
|
|