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Unified Diff: ui/aura/window_unittest.cc

Issue 8273040: Minimum size for aura window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: addressd comment Created 9 years, 2 months ago
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Index: ui/aura/window_unittest.cc
diff --git a/ui/aura/window_unittest.cc b/ui/aura/window_unittest.cc
index e1d8cb593c48f09708aaf70a09c5e26d117dc404..a1258b8af0381cf0e3f5dad5339e917ced82a5bd 100644
--- a/ui/aura/window_unittest.cc
+++ b/ui/aura/window_unittest.cc
@@ -15,6 +15,7 @@
#include "ui/aura/hit_test.h"
#include "ui/aura/root_window.h"
#include "ui/aura/test/aura_test_base.h"
+#include "ui/aura/test/event_generator.h"
#include "ui/aura/test/test_desktop_delegate.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window_delegate.h"
@@ -375,7 +376,7 @@ TEST_F(WindowTest, MoveChildToFront) {
// Various destruction assertions.
TEST_F(WindowTest, CaptureTests) {
- Desktop* desktop = Desktop::GetInstance();
+ aura::Desktop* desktop = aura::Desktop::GetInstance();
CaptureWindowDelegateImpl delegate;
scoped_ptr<Window> window(CreateTestWindowWithDelegate(
&delegate, 0, gfx::Rect(0, 0, 20, 20), NULL));
@@ -385,12 +386,11 @@ TEST_F(WindowTest, CaptureTests) {
window->SetCapture();
EXPECT_TRUE(window->HasCapture());
EXPECT_EQ(0, delegate.capture_lost_count());
-
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(50, 50),
- ui::EF_LEFT_BUTTON_DOWN));
+ EventGenerator generator(gfx::Point(50, 50));
+ generator.PressLeftButton();
EXPECT_EQ(1, delegate.mouse_event_count());
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_RELEASED, gfx::Point(50, 50),
- ui::EF_LEFT_BUTTON_DOWN));
+ generator.ReleaseLeftButton();
+
EXPECT_EQ(2, delegate.mouse_event_count());
delegate.set_mouse_event_count(0);
@@ -403,8 +403,7 @@ TEST_F(WindowTest, CaptureTests) {
EXPECT_FALSE(window->HasCapture());
EXPECT_EQ(1, delegate.capture_lost_count());
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(50, 50),
- ui::EF_LEFT_BUTTON_DOWN));
+ generator.PressLeftButton();
EXPECT_EQ(0, delegate.mouse_event_count());
desktop->OnTouchEvent(TouchEvent(ui::ET_TOUCH_PRESSED, gfx::Point(50, 50),
@@ -503,6 +502,13 @@ class ActivateWindowDelegate : public TestWindowDelegate {
should_activate_count_(0) {
}
+ ActivateWindowDelegate(bool activate)
+ : activate_(activate),
+ activated_count_(0),
+ lost_active_count_(0),
+ should_activate_count_(0) {
+ }
+
void set_activate(bool v) { activate_ = v; }
int activated_count() const { return activated_count_; }
int lost_active_count() const { return lost_active_count_; }
@@ -557,8 +563,8 @@ TEST_F(WindowTest, ActivateOnMouse) {
// Click on window2.
gfx::Point press_point = w2->bounds().CenterPoint();
Window::ConvertPointToWindow(w2->parent(), desktop->window(), &press_point);
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_PRESSED, press_point, 0));
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_RELEASED, press_point, 0));
+ EventGenerator generator(press_point);
+ generator.ClickLeftButton();
// Window2 should have become active.
EXPECT_EQ(w2.get(), desktop->active_window());
@@ -574,8 +580,7 @@ TEST_F(WindowTest, ActivateOnMouse) {
press_point = w1->bounds().CenterPoint();
Window::ConvertPointToWindow(w1->parent(), desktop->window(), &press_point);
d1.set_activate(false);
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_PRESSED, press_point, 0));
- desktop->OnMouseEvent(MouseEvent(ui::ET_MOUSE_RELEASED, press_point, 0));
+ generator.ClickLeftButton();
// Window2 should still be active and focused.
EXPECT_EQ(w2.get(), desktop->active_window());
@@ -820,13 +825,22 @@ TEST_F(WindowTest, Fullscreen) {
EXPECT_EQ(ui::SHOW_STATE_NORMAL, w->show_state());
EXPECT_EQ(original_bounds, w->bounds());
- // Fullscreen twice
+ // Calling Fullscreen() twice should have no additional effect.
w->Fullscreen();
w->Fullscreen();
EXPECT_EQ(desktop_bounds, w->bounds());
w->Restore();
EXPECT_EQ(ui::SHOW_STATE_NORMAL, w->show_state());
EXPECT_EQ(original_bounds, w->bounds());
+
+ // Calling SetBounds() in fullscreen mode should only update the
+ // restore bounds not change the bounds of the window.
+ gfx::Rect new_bounds(50, 50, 50, 50);
+ w->Fullscreen();
+ w->SetBounds(new_bounds);
+ EXPECT_EQ(desktop_bounds, w->bounds());
+ w->Restore();
+ EXPECT_EQ(new_bounds, w->bounds());
}
TEST_F(WindowTest, Maximized) {
@@ -868,6 +882,15 @@ TEST_F(WindowTest, Maximized) {
w->Restore();
EXPECT_EQ(ui::SHOW_STATE_NORMAL, w->show_state());
EXPECT_EQ(original_bounds, w->bounds());
+
+ // Calling SetBounds() in maximized mode mode should only update the
+ // restore bounds not change the bounds of the window.
+ gfx::Rect new_bounds(50, 50, 50, 50);
+ w->Maximize();
+ w->SetBounds(new_bounds);
+ EXPECT_EQ(max_bounds, w->bounds());
+ w->Restore();
+ EXPECT_EQ(new_bounds, w->bounds());
}
// Various assertions for activating/deactivating.
@@ -917,6 +940,48 @@ TEST_F(WindowTest, IsOrContainsFullscreenWindow) {
EXPECT_FALSE(root->IsOrContainsFullscreenWindow());
}
+class ToplevelWindowTest : public WindowTest {
+ public:
+ ToplevelWindowTest() {}
+ virtual ~ToplevelWindowTest() {}
+
+ virtual void SetUp() OVERRIDE {
+ WindowTest::SetUp();
+ toplevel_container_.Init();
+ toplevel_container_.SetParent(aura::Desktop::GetInstance()->window());
+ toplevel_container_.SetBounds(
+ aura::Desktop::GetInstance()->window()->bounds());
+ toplevel_container_.Show();
+ }
+
+ virtual void TearDown() OVERRIDE {
+ toplevel_container_.Hide();
+ toplevel_container_.SetParent(NULL);
+ WindowTest::TearDown();
+ }
+
+ Window* CreateTestToplevelWindow(
+ WindowDelegate* delegate, const gfx::Rect& bounds) {
+ return CreateTestWindowWithDelegate(
+ delegate, 0 /* id */, bounds, &toplevel_container_);
+ }
+
+ ToplevelWindowContainer toplevel_container_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ToplevelWindowTest);
+};
+
+TEST_F(ToplevelWindowTest, TopMostActivate) {
+ ActivateWindowDelegate activate;
+ ActivateWindowDelegate non_activate(false);
+
+ scoped_ptr<Window> w1(CreateTestToplevelWindow(&non_activate, gfx::Rect()));
+ scoped_ptr<Window> w2(CreateTestToplevelWindow(&activate, gfx::Rect()));
+ scoped_ptr<Window> w3(CreateTestToplevelWindow(&non_activate, gfx::Rect()));
+ EXPECT_EQ(w2.get(), toplevel_container_.GetTopmostWindowToActivate(NULL));
+}
+
class WindowObserverTest : public WindowTest,
public WindowObserver {
public:
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