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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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43 Handle<FixedArray> NewFixedArray( | 43 Handle<FixedArray> NewFixedArray( |
44 int size, | 44 int size, |
45 PretenureFlag pretenure = NOT_TENURED); | 45 PretenureFlag pretenure = NOT_TENURED); |
46 | 46 |
47 // Allocate a new fixed array with non-existing entries (the hole). | 47 // Allocate a new fixed array with non-existing entries (the hole). |
48 Handle<FixedArray> NewFixedArrayWithHoles( | 48 Handle<FixedArray> NewFixedArrayWithHoles( |
49 int size, | 49 int size, |
50 PretenureFlag pretenure = NOT_TENURED); | 50 PretenureFlag pretenure = NOT_TENURED); |
51 | 51 |
52 // Allocate a new uninitialized fixed double array. | 52 // Allocate a new uninitialized fixed double array. |
53 Handle<FixedArray> NewFixedDoubleArray( | 53 Handle<FixedDoubleArray> NewFixedDoubleArray( |
54 int size, | 54 int size, |
55 PretenureFlag pretenure = NOT_TENURED); | 55 PretenureFlag pretenure = NOT_TENURED); |
56 | 56 |
57 Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for); | 57 Handle<NumberDictionary> NewNumberDictionary(int at_least_space_for); |
58 | 58 |
59 Handle<StringDictionary> NewStringDictionary(int at_least_space_for); | 59 Handle<StringDictionary> NewStringDictionary(int at_least_space_for); |
60 | 60 |
61 Handle<ObjectHashTable> NewObjectHashTable(int at_least_space_for); | 61 Handle<ObjectHashTable> NewObjectHashTable(int at_least_space_for); |
62 | 62 |
63 Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); | 63 Handle<DescriptorArray> NewDescriptorArray(int number_of_descriptors); |
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215 // overflowing the instance size. | 215 // overflowing the instance size. |
216 Handle<Map> CopyMap(Handle<Map> map, int extra_inobject_props); | 216 Handle<Map> CopyMap(Handle<Map> map, int extra_inobject_props); |
217 | 217 |
218 Handle<Map> CopyMapDropTransitions(Handle<Map> map); | 218 Handle<Map> CopyMapDropTransitions(Handle<Map> map); |
219 | 219 |
220 Handle<Map> GetElementsTransitionMap(Handle<JSObject> object, | 220 Handle<Map> GetElementsTransitionMap(Handle<JSObject> object, |
221 ElementsKind elements_kind); | 221 ElementsKind elements_kind); |
222 | 222 |
223 Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array); | 223 Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array); |
224 | 224 |
| 225 Handle<FixedDoubleArray> CopyFixedDoubleArray( |
| 226 Handle<FixedDoubleArray> array); |
| 227 |
225 // Numbers (eg, literals) are pretenured by the parser. | 228 // Numbers (eg, literals) are pretenured by the parser. |
226 Handle<Object> NewNumber(double value, | 229 Handle<Object> NewNumber(double value, |
227 PretenureFlag pretenure = NOT_TENURED); | 230 PretenureFlag pretenure = NOT_TENURED); |
228 | 231 |
229 Handle<Object> NewNumberFromInt(int value); | 232 Handle<Object> NewNumberFromInt(int value); |
230 Handle<Object> NewNumberFromUint(uint32_t value); | 233 Handle<Object> NewNumberFromUint(uint32_t value); |
231 | 234 |
232 // These objects are used by the api to create env-independent data | 235 // These objects are used by the api to create env-independent data |
233 // structures in the heap. | 236 // structures in the heap. |
234 Handle<JSObject> NewNeanderObject(); | 237 Handle<JSObject> NewNeanderObject(); |
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474 // Update the map cache in the global context with (keys, map) | 477 // Update the map cache in the global context with (keys, map) |
475 Handle<MapCache> AddToMapCache(Handle<Context> context, | 478 Handle<MapCache> AddToMapCache(Handle<Context> context, |
476 Handle<FixedArray> keys, | 479 Handle<FixedArray> keys, |
477 Handle<Map> map); | 480 Handle<Map> map); |
478 }; | 481 }; |
479 | 482 |
480 | 483 |
481 } } // namespace v8::internal | 484 } } // namespace v8::internal |
482 | 485 |
483 #endif // V8_FACTORY_H_ | 486 #endif // V8_FACTORY_H_ |
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