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Unified Diff: ui/aura/window.cc

Issue 8253001: aura: Some changes in Window and Desktop. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 9 years, 2 months ago
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Index: ui/aura/window.cc
diff --git a/ui/aura/window.cc b/ui/aura/window.cc
index 07c48e64fc089fbc2a43102b87cbb791ca4dba68..56f8f2cbc67c8658f9ee992ba87114ce643e6d14 100644
--- a/ui/aura/window.cc
+++ b/ui/aura/window.cc
@@ -13,6 +13,7 @@
#include "ui/aura/event_filter.h"
#include "ui/aura/layout_manager.h"
#include "ui/aura/window_delegate.h"
+#include "ui/aura/window_observer.h"
#include "ui/aura/window_types.h"
#include "ui/base/animation/multi_animation.h"
#include "ui/gfx/canvas_skia.h"
@@ -35,6 +36,8 @@ Window::Window(WindowDelegate* delegate)
}
Window::~Window() {
+ FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowClosing(this));
+
// Let the delegate know we're in the processing of destroying.
if (delegate_)
delegate_->OnWindowDestroying();
@@ -114,10 +117,14 @@ void Window::Restore() {
void Window::Activate() {
// If we support minimization need to ensure this restores the window first.
aura::Desktop::GetInstance()->SetActiveWindow(this, this);
+ FOR_EACH_OBSERVER(WindowObserver, observers_,
sky 2011/10/12 22:05:38 This should be up in the Desktop, not here (there
sadrul 2011/10/12 22:59:58 Removed this, added DesktopObserver::OnActiveWindo
+ OnWindowActivationChanged(this, true));
}
void Window::Deactivate() {
aura::Desktop::GetInstance()->Deactivate(this);
+ FOR_EACH_OBSERVER(WindowObserver, observers_,
sky 2011/10/12 22:05:38 Same comment, this should be in Desktop.
sadrul 2011/10/12 22:59:58 Done.
+ OnWindowActivationChanged(this, false));
}
bool Window::IsActive() const {
@@ -259,6 +266,14 @@ bool Window::OnKeyEvent(KeyEvent* event) {
return IsVisible() && delegate_->OnKeyEvent(event);
}
+void Window::AddObserver(WindowObserver* observer) {
+ observers_.AddObserver(observer);
+}
+
+void Window::RemoveObserver(WindowObserver* observer) {
+ observers_.RemoveObserver(observer);
+}
+
bool Window::HitTest(const gfx::Point& point) {
gfx::Rect local_bounds(gfx::Point(), bounds().size());
// TODO(beng): hittest masks.
@@ -371,6 +386,9 @@ void Window::SetVisible(bool visible) {
if (delegate_)
delegate_->OnWindowVisibilityChanged(is_visible);
}
+
+ FOR_EACH_OBSERVER(WindowObserver, observers_,
+ OnWindowVisibilityChanged(this, visible));
}
void Window::SchedulePaint() {

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