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Side by Side Diff: bin/socket_win.cc

Issue 8249007: Implement the full process interface for Windows (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/runtime/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include <winsock2.h> 5 #include <winsock2.h>
6 #include <ws2tcpip.h> 6 #include <ws2tcpip.h>
7 #include <mswsock.h> 7 #include <mswsock.h>
8 8
9 #include "bin/builtin.h" 9 #include "bin/builtin.h"
10 #include "bin/eventhandler.h" 10 #include "bin/eventhandler.h"
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21 return err == 0; 21 return err == 0;
22 } 22 }
23 23
24 intptr_t Socket::Available(intptr_t fd) { 24 intptr_t Socket::Available(intptr_t fd) {
25 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(fd); 25 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(fd);
26 return client_socket->Available(); 26 return client_socket->Available();
27 } 27 }
28 28
29 29
30 intptr_t Socket::Read(intptr_t fd, void* buffer, intptr_t num_bytes) { 30 intptr_t Socket::Read(intptr_t fd, void* buffer, intptr_t num_bytes) {
31 ASSERT(reinterpret_cast<Handle*>(fd)->is_client_socket()); 31 Handle* handle = reinterpret_cast<Handle*>(fd);
32 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(fd); 32 return handle->Read(buffer, num_bytes);
33 return client_socket->Read(buffer, num_bytes);
34 } 33 }
35 34
36 35
37 intptr_t Socket::Write(intptr_t fd, const void* buffer, intptr_t num_bytes) { 36 intptr_t Socket::Write(intptr_t fd, const void* buffer, intptr_t num_bytes) {
38 ASSERT(reinterpret_cast<Handle*>(fd)->is_client_socket()); 37 Handle* handle = reinterpret_cast<Handle*>(fd);
39 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(fd); 38 return handle->Write(buffer, num_bytes);
40 return client_socket->Write(buffer, num_bytes);
41 } 39 }
42 40
43 41
44 intptr_t Socket::GetPort(intptr_t fd) { 42 intptr_t Socket::GetPort(intptr_t fd) {
45 ASSERT(reinterpret_cast<Handle*>(fd)->is_socket()); 43 ASSERT(reinterpret_cast<Handle*>(fd)->is_socket());
46 SocketHandle* socket_handle = reinterpret_cast<SocketHandle*>(fd); 44 SocketHandle* socket_handle = reinterpret_cast<SocketHandle*>(fd);
47 struct sockaddr_in socket_address; 45 struct sockaddr_in socket_address;
48 socklen_t size = sizeof(socket_address); 46 socklen_t size = sizeof(socket_address);
49 if (getsockname(socket_handle->socket(), 47 if (getsockname(socket_handle->socket(),
50 reinterpret_cast<struct sockaddr *>(&socket_address), 48 reinterpret_cast<struct sockaddr *>(&socket_address),
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138 status = listen(s, backlog); 136 status = listen(s, backlog);
139 if (status == SOCKET_ERROR) { 137 if (status == SOCKET_ERROR) {
140 fprintf(stderr, "Error socket listen: %d\n", WSAGetLastError()); 138 fprintf(stderr, "Error socket listen: %d\n", WSAGetLastError());
141 closesocket(s); 139 closesocket(s);
142 return -1; 140 return -1;
143 } 141 }
144 142
145 ListenSocket* listen_socket = new ListenSocket(s); 143 ListenSocket* listen_socket = new ListenSocket(s);
146 return reinterpret_cast<intptr_t>(listen_socket); 144 return reinterpret_cast<intptr_t>(listen_socket);
147 } 145 }
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