| Index: ui/gfx/compositor/layer_animation_element.h
|
| diff --git a/ui/gfx/compositor/layer_animation_element.h b/ui/gfx/compositor/layer_animation_element.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..12697b0531ea6d67330daba8d9c1fa64b394fdb0
|
| --- /dev/null
|
| +++ b/ui/gfx/compositor/layer_animation_element.h
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| @@ -0,0 +1,97 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
|
| +#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
|
| +#pragma once
|
| +
|
| +#include <set>
|
| +
|
| +#include "base/time.h"
|
| +#include "ui/gfx/compositor/compositor_export.h"
|
| +
|
| +namespace gfx {
|
| +class Rect;
|
| +} // gfx
|
| +
|
| +namespace ui {
|
| +
|
| +class LayerAnimationDelegate;
|
| +class Transform;
|
| +
|
| +// LayerAnimationElements represent one segment of an animation between two
|
| +// keyframes. They know how to update a LayerAnimationDelegate given a value
|
| +// between 0 and 1 (0 for initial, and 1 for final).
|
| +class COMPOSITOR_EXPORT LayerAnimationElement {
|
| + public:
|
| + enum AnimatableProperty {
|
| + TRANSFORM = 0,
|
| + BOUNDS,
|
| + OPACITY
|
| + };
|
| +
|
| + typedef std::set<AnimatableProperty> AnimatableProperties;
|
| +
|
| + LayerAnimationElement(const AnimatableProperties& properties,
|
| + base::TimeDelta duration);
|
| + virtual ~LayerAnimationElement();
|
| +
|
| + // Creates an element that transitions to the given transform. The caller owns
|
| + // the return value.
|
| + static LayerAnimationElement* CreateTransformElement(
|
| + const Transform& transform,
|
| + base::TimeDelta duration);
|
| +
|
| + // Creates an element that transitions to the given bounds. The caller owns
|
| + // the return value.
|
| + static LayerAnimationElement* CreateBoundsElement(
|
| + const gfx::Rect& bounds,
|
| + base::TimeDelta duration);
|
| +
|
| + // Creates an element that transitions to the given opacity. The caller owns
|
| + // the return value.
|
| + static LayerAnimationElement* CreateOpacityElement(
|
| + float opacity,
|
| + base::TimeDelta duration);
|
| +
|
| + // Creates an element that pauses the given properties. The caller owns the
|
| + // return value.
|
| + static LayerAnimationElement* CreatePauseElement(
|
| + const AnimatableProperties& properties,
|
| + base::TimeDelta duration);
|
| +
|
| + // Updates the delegate to the appropriate value for |t|, which is in the
|
| + // range [0, 1] (0 for initial, and 1 for final). If the animation is not
|
| + // aborted, it is guaranteed that Progress will eventually be called with
|
| + // t = 1.0.
|
| + void Progress(double t, LayerAnimationDelegate* delegate);
|
| +
|
| + // Called if the animation is not allowed to complete. This may be called
|
| + // before OnStarted or Progress.
|
| + void Abort();
|
| +
|
| + // The properties that the element modifies.
|
| + const AnimatableProperties& properties() const { return properties_; }
|
| +
|
| + // The duration of the animation
|
| + base::TimeDelta duration() const { return duration_; }
|
| +
|
| + protected:
|
| + // Called once each time the animation element is run before any call to
|
| + // OnProgress.
|
| + virtual void OnStart(LayerAnimationDelegate* delegate) = 0;
|
| + virtual void OnProgress(double t, LayerAnimationDelegate* delegate) = 0;
|
| + virtual void OnAbort() = 0;
|
| +
|
| + private:
|
| + bool first_frame_;
|
| + const AnimatableProperties properties_;
|
| + const base::TimeDelta duration_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(LayerAnimationElement);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_
|
|
|