Index: ui/gfx/compositor/layer.h |
diff --git a/ui/gfx/compositor/layer.h b/ui/gfx/compositor/layer.h |
index c449e88e70809a286d8747c0659c2d007a711bbf..cadd3e90200c77678cd3e086cac2a9570b5d1c7d 100644 |
--- a/ui/gfx/compositor/layer.h |
+++ b/ui/gfx/compositor/layer.h |
@@ -15,16 +15,15 @@ |
#include "ui/gfx/rect.h" |
#include "ui/gfx/transform.h" |
#include "ui/gfx/compositor/compositor.h" |
-#include "ui/gfx/compositor/layer_animator.h" |
-#include "ui/gfx/compositor/layer_animator_delegate.h" |
+#include "ui/gfx/compositor/layer_animation_delegate.h" |
#include "ui/gfx/compositor/layer_delegate.h" |
class SkCanvas; |
namespace ui { |
-class Animation; |
class Compositor; |
+class LayerAnimator; |
class Texture; |
// Layer manages a texture, transform and a set of child Layers. Any View that |
@@ -35,7 +34,7 @@ class Texture; |
// NOTE: unlike Views, each Layer does *not* own its children views. If you |
// delete a Layer and it has children, the parent of each child layer is set to |
// NULL, but the children are not deleted. |
-class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
+class COMPOSITOR_EXPORT Layer : public LayerAnimationDelegate { |
public: |
enum LayerType { |
LAYER_HAS_NO_TEXTURE = 0, |
@@ -78,16 +77,13 @@ class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
// Returns true if this Layer contains |other| somewhere in its children. |
bool Contains(const Layer* other) const; |
- // Sets the animation to use for changes to opacity, position or transform. |
- // That is, if you invoke this with non-NULL |animation| is started and any |
- // changes to opacity, position or transform are animated between the current |
- // value and target value. If the current animation is NULL or completed, |
- // changes are immediate. If the opacity, transform or bounds are changed |
- // and the animation is part way through, the animation is canceled and |
- // the bounds, opacity and transfrom and set to the target value. |
- // Layer takes ownership of |animation| and installs it's own delegate on the |
- // animation. |
- void SetAnimation(Animation* animation); |
+ // The layer's animator is responsible for causing automatic animations when |
+ // properties are set. It also manages a queue of pending animations and |
+ // handles blending of animations. |
sky
2011/10/19 00:06:33
Mention this takes ownership of LayerAnimator and
|
+ void SetAnimator(LayerAnimator* animator); |
+ |
+ // Returns the layer's animator. |
sky
2011/10/19 00:06:33
Mention this creates a LayerAnimator if null.
|
+ LayerAnimator* GetAnimator(); |
// The transform, relative to the parent. |
void SetTransform(const ui::Transform& transform); |
@@ -219,21 +215,20 @@ class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { |
// should have valid alpha. |
bool has_valid_alpha_channel() const { return !layer_updated_externally_; } |
- // If the animation is running and has progressed, it is stopped and all |
- // properties that are animated (except |property|) are immediately set to |
- // their target value. |
- void StopAnimatingIfNecessary(LayerAnimator::AnimationProperty property); |
- |
// Following are invoked from the animation or if no animation exists to |
// update the values immediately. |
void SetBoundsImmediately(const gfx::Rect& bounds); |
void SetTransformImmediately(const ui::Transform& transform); |
void SetOpacityImmediately(float opacity); |
- // LayerAnimatorDelegate overrides: |
- virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE; |
- virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE; |
- virtual void SetOpacityFromAnimator(float opacity) OVERRIDE; |
+ // Implementation of LayerAnimationDelegate |
+ virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE; |
+ virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE; |
+ virtual void SetOpacityFromAnimation(float opacity) OVERRIDE; |
+ virtual void ScheduleDrawForAnimation() OVERRIDE; |
+ virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE; |
+ virtual const Transform& GetTransformForAnimation() const OVERRIDE; |
+ virtual const float GetOpacityForAnimation() const OVERRIDE; |
const LayerType type_; |