Chromium Code Reviews| Index: ui/gfx/compositor/layer_animation_preemption_strategy.h |
| diff --git a/ui/gfx/compositor/layer_animation_preemption_strategy.h b/ui/gfx/compositor/layer_animation_preemption_strategy.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0fd68568c0fa2f1dfbb11b6df6e315b9b5beb150 |
| --- /dev/null |
| +++ b/ui/gfx/compositor/layer_animation_preemption_strategy.h |
| @@ -0,0 +1,37 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_PREEMPTION_STRATEGY_H_ |
| +#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_PREEMPTION_STRATEGY_H_ |
| + |
| +#include "ui/gfx/compositor/compositor_export.h" |
| +#include "ui/gfx/compositor/layer_animator.h" |
| + |
| +namespace ui { |
| + |
| +class LayerAnimationDelegate; |
| +class LayerAnimationSequence; |
| + |
| +class COMPOSITOR_EXPORT LayerAnimationPreemptionStrategy { |
|
sky
2011/10/14 16:39:52
This seems better served by an enum. Is there a re
|
| + public: |
| + // Do not delete these objects, they are singletons. |
| + static LayerAnimationPreemptionStrategy* GetImmediatelySetNewTarget(); |
| + static LayerAnimationPreemptionStrategy* GetImmediatelyAnimateToNewTarget(); |
| + static LayerAnimationPreemptionStrategy* GetEnqueueNewAnimation(); |
| + static LayerAnimationPreemptionStrategy* GetBlendCurrentWithNewAnimation(); |
| + |
| + // Start the sequence |preempting|, modifying the queue and running animations |
| + // as necessary. |
| + virtual void Preempt(LayerAnimationDelegate* delegate, |
| + LayerAnimationSequence* preempting, |
| + LayerAnimator::RunningAnimations* running, |
| + LayerAnimator::AnimationQueue* queue) = 0; |
| + |
| + protected: |
| + virtual ~LayerAnimationPreemptionStrategy() {} |
| +}; |
| + |
| +} // namespace ui |
| + |
| +#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_PREEMPTION_STRATEGY_H_ |