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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/gfx/compositor/test_utils.h" |
| 6 |
| 7 #include "testing/gtest/include/gtest/gtest.h" |
| 8 #include "ui/gfx/rect.h" |
| 9 #include "ui/gfx/transform.h" |
| 10 |
| 11 namespace ui { |
| 12 |
| 13 void CheckApproximatelyEqual(const Transform& lhs, const Transform& rhs) { |
| 14 for (int i = 0; i < 4; ++i) { |
| 15 for (int j = 0; j < 4; ++j) { |
| 16 EXPECT_FLOAT_EQ(lhs.matrix().get(i, j), rhs.matrix().get(i, j)); |
| 17 } |
| 18 } |
| 19 } |
| 20 |
| 21 void CheckApproximatelyEqual(const gfx::Rect& lhs, const gfx::Rect& rhs) { |
| 22 EXPECT_FLOAT_EQ(lhs.x(), rhs.x()); |
| 23 EXPECT_FLOAT_EQ(lhs.y(), rhs.y()); |
| 24 EXPECT_FLOAT_EQ(lhs.width(), rhs.width()); |
| 25 EXPECT_FLOAT_EQ(lhs.height(), rhs.height()); |
| 26 } |
| 27 |
| 28 } // namespace ui |
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