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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "third_party/skia/include/core/SkScalar.h" | 14 #include "third_party/skia/include/core/SkScalar.h" |
| 15 #include "third_party/skia/include/utils/SkMatrix44.h" | 15 #include "third_party/skia/include/utils/SkMatrix44.h" |
| 16 #include "ui/base/animation/animation_delegate.h" | 16 #include "ui/base/animation/animation_delegate.h" |
| 17 #include "ui/gfx/compositor/compositor_export.h" | 17 #include "ui/gfx/compositor/compositor_export.h" |
| 18 | 18 |
| 19 namespace gfx { | 19 namespace gfx { |
| 20 class Point; | 20 class Point; |
| 21 } | 21 } |
| 22 | 22 |
| 23 namespace ui { | 23 namespace ui { |
| 24 | 24 |
| 25 class Animation; | 25 class Animation; |
| 26 class Layer; | 26 class Layer; |
| 27 class LayerAnimatorDelegate; | 27 class LayerAnimatorDelegate; |
| 28 class Transform; | 28 class Transform; |
| 29 | 29 |
| 30 // LayerAnimator manages animating various properties of a Layer. | 30 // LayerAnimationManager manages animating various properties of a Layer. |
| 31 class COMPOSITOR_EXPORT LayerAnimator : public ui::AnimationDelegate { | 31 class COMPOSITOR_EXPORT LayerAnimationManager : public ui::AnimationDelegate { |
| 32 public: | 32 public: |
| 33 // Types of properties that can be animated. | 33 // Types of properties that can be animated. |
| 34 enum AnimationProperty { | 34 enum AnimationProperty { |
| 35 LOCATION, | 35 LOCATION, |
| 36 OPACITY, | 36 OPACITY, |
| 37 TRANSFORM, | 37 TRANSFORM, |
| 38 }; | 38 }; |
| 39 | 39 |
| 40 explicit LayerAnimator(Layer* layer); | 40 explicit LayerAnimationManager(Layer* layer); |
| 41 virtual ~LayerAnimator(); | 41 virtual ~LayerAnimationManager(); |
| 42 | 42 |
| 43 // Sets the animation to use. LayerAnimator takes ownership of the animation. | 43 // Sets the animation to use. LayerAnimationManager takes ownership of the |
| 44 // animation. |
| 44 void SetAnimation(Animation* animation); | 45 void SetAnimation(Animation* animation); |
| 45 | 46 |
| 46 ui::Layer* layer() { return layer_; } | 47 ui::Layer* layer() { return layer_; } |
| 47 | 48 |
| 48 // Animates the layer to the specified point. The point is relative to the | 49 // Animates the layer to the specified point. The point is relative to the |
| 49 // parent layer. | 50 // parent layer. |
| 50 void AnimateToPoint(const gfx::Point& target); | 51 void AnimateToPoint(const gfx::Point& target); |
| 51 | 52 |
| 52 // Animates the transform from the current transform to |transform|. | 53 // Animates the transform from the current transform to |transform|. |
| 53 void AnimateTransform(const Transform& transform); | 54 void AnimateTransform(const Transform& transform); |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 // The layer. | 114 // The layer. |
| 114 Layer* layer_; | 115 Layer* layer_; |
| 115 | 116 |
| 116 // Properties being animated. | 117 // Properties being animated. |
| 117 Elements elements_; | 118 Elements elements_; |
| 118 | 119 |
| 119 scoped_ptr<ui::Animation> animation_; | 120 scoped_ptr<ui::Animation> animation_; |
| 120 | 121 |
| 121 bool got_initial_tick_; | 122 bool got_initial_tick_; |
| 122 | 123 |
| 123 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 124 DISALLOW_COPY_AND_ASSIGN(LayerAnimationManager); |
| 124 }; | 125 }; |
| 125 | 126 |
| 126 } // namespace ui | 127 } // namespace ui |
| 127 | 128 |
| 128 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 129 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_MANAGER_H_ |
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