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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 308 | 308 |
| 309 ~SlotsBuffer() { | 309 ~SlotsBuffer() { |
| 310 } | 310 } |
| 311 | 311 |
| 312 void Add(ObjectSlot slot) { | 312 void Add(ObjectSlot slot) { |
| 313 ASSERT(0 <= idx_ && idx_ < kNumberOfElements); | 313 ASSERT(0 <= idx_ && idx_ < kNumberOfElements); |
| 314 slots_[idx_++] = slot; | 314 slots_[idx_++] = slot; |
| 315 } | 315 } |
| 316 | 316 |
| 317 enum SlotType { | 317 enum SlotType { |
| 318 EMBEDDED_OBJECT_SLOT, |
| 318 RELOCATED_CODE_OBJECT, | 319 RELOCATED_CODE_OBJECT, |
| 319 CODE_TARGET_SLOT, | 320 CODE_TARGET_SLOT, |
| 320 CODE_ENTRY_SLOT, | 321 CODE_ENTRY_SLOT, |
| 321 DEBUG_TARGET_SLOT, | 322 DEBUG_TARGET_SLOT, |
| 322 JS_RETURN_SLOT, | 323 JS_RETURN_SLOT, |
| 323 NUMBER_OF_SLOT_TYPES | 324 NUMBER_OF_SLOT_TYPES |
| 324 }; | 325 }; |
| 325 | 326 |
| 326 void UpdateSlots(Heap* heap); | 327 void UpdateSlots(Heap* heap); |
| 327 | 328 |
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| 531 // to other evacuation candidates thus we have to | 532 // to other evacuation candidates thus we have to |
| 532 // rescan the page after evacuation to discover and update all | 533 // rescan the page after evacuation to discover and update all |
| 533 // pointers to evacuated objects. | 534 // pointers to evacuated objects. |
| 534 if (page->owner()->identity() == OLD_DATA_SPACE) { | 535 if (page->owner()->identity() == OLD_DATA_SPACE) { |
| 535 evacuation_candidates_.RemoveElement(page); | 536 evacuation_candidates_.RemoveElement(page); |
| 536 } else { | 537 } else { |
| 537 page->SetFlag(Page::RESCAN_ON_EVACUATION); | 538 page->SetFlag(Page::RESCAN_ON_EVACUATION); |
| 538 } | 539 } |
| 539 } | 540 } |
| 540 | 541 |
| 541 void RecordRelocSlot(RelocInfo* rinfo, Code* target); | 542 void RecordRelocSlot(RelocInfo* rinfo, Object* target); |
| 542 void RecordCodeEntrySlot(Address slot, Code* target); | 543 void RecordCodeEntrySlot(Address slot, Code* target); |
| 543 | 544 |
| 544 INLINE(void RecordSlot(Object** anchor_slot, Object** slot, Object* object)); | 545 INLINE(void RecordSlot(Object** anchor_slot, Object** slot, Object* object)); |
| 545 | 546 |
| 546 void MigrateObject(Address dst, | 547 void MigrateObject(Address dst, |
| 547 Address src, | 548 Address src, |
| 548 int size, | 549 int size, |
| 549 AllocationSpace to_old_space); | 550 AllocationSpace to_old_space); |
| 550 | 551 |
| 551 bool TryPromoteObject(HeapObject* object, int object_size); | 552 bool TryPromoteObject(HeapObject* object, int object_size); |
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| 784 | 785 |
| 785 friend class Heap; | 786 friend class Heap; |
| 786 }; | 787 }; |
| 787 | 788 |
| 788 | 789 |
| 789 const char* AllocationSpaceName(AllocationSpace space); | 790 const char* AllocationSpaceName(AllocationSpace space); |
| 790 | 791 |
| 791 } } // namespace v8::internal | 792 } } // namespace v8::internal |
| 792 | 793 |
| 793 #endif // V8_MARK_COMPACT_H_ | 794 #endif // V8_MARK_COMPACT_H_ |
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