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Unified Diff: media/audio/mac/audio_low_latency_input_mac.cc

Issue 8234009: Adding input and output delay estimation for mac. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: increase the delay precision Created 9 years, 2 months ago
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Index: media/audio/mac/audio_low_latency_input_mac.cc
===================================================================
--- media/audio/mac/audio_low_latency_input_mac.cc (revision 104447)
+++ media/audio/mac/audio_low_latency_input_mac.cc (working copy)
@@ -31,7 +31,10 @@
: manager_(manager),
sink_(NULL),
audio_unit_(0),
- started_(false) {
+ input_device_id_(kAudioDeviceUnknown),
+ started_(false),
+ hardware_latency_frames_(0),
+ capture_latency_frames_(0) {
DCHECK(manager_);
// Set up the desired (output) format specified by the client.
@@ -136,7 +139,7 @@
// Set the current device of the AudioOuputUnit to default input device.
- AudioDeviceID input_device;
+ AudioDeviceID input_device = kAudioDeviceUnknown;
UInt32 size = sizeof(input_device);
// First, obtain the current input device selected by the user.
@@ -148,13 +151,16 @@
return false;
}
+ // Store the input device id.
+ input_device_id_ = input_device;
+
// Next, set the audio device to be the Audio Unit's current device.
// Note that, devices can only be set to the AUHAL after enabling IO.
result = AudioUnitSetProperty(audio_unit_,
kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global,
0,
- &input_device,
+ &input_device_id_,
sizeof(input_device));
if (result) {
HandleError(result);
@@ -212,6 +218,10 @@
HandleError(result);
return false;
}
+
+ // Gets the capture device hardware latency and stores it.
+ StoreHardwareLatency();
scherkus (not reviewing) 2011/10/19 16:35:15 functions that have side effects (i.e., setting th
no longer working on chromium 2011/10/19 18:19:05 I took the 2nd solution. It is more like a warnin
+
return true;
}
@@ -289,19 +299,25 @@
// Deliver recorded data to the consumer as a callback.
return audio_input->Provide(number_of_frames,
- audio_input->audio_buffer_list());
+ audio_input->audio_buffer_list(),
+ time_stamp);
}
OSStatus AUAudioInputStream::Provide(UInt32 number_of_frames,
- AudioBufferList* io_data) {
+ AudioBufferList* io_data,
+ const AudioTimeStamp* time_stamp) {
+ // Update the capture latency.
+ UpdateCaptureLatency(time_stamp);
scherkus (not reviewing) 2011/10/19 16:35:15 functions that have side effects like this can be
no longer working on chromium 2011/10/19 18:19:05 Good idea, done.
+
AudioBuffer& buffer = io_data->mBuffers[0];
uint8* audio_data = reinterpret_cast<uint8*>(buffer.mData);
+ uint32 capture_delay_bytes = static_cast<uint32>
+ (capture_latency_frames_ * format_.mBytesPerFrame + 0.5);
DCHECK(audio_data);
if (!audio_data)
return kAudioUnitErr_InvalidElement;
- // TODO(henrika): improve delay estimation. Using buffer size for now.
- sink_->OnData(this, audio_data, buffer.mDataByteSize, buffer.mDataByteSize);
+ sink_->OnData(this, audio_data, buffer.mDataByteSize, capture_delay_bytes);
return noErr;
}
@@ -347,6 +363,77 @@
return nominal_sample_rate;
}
+void AUAudioInputStream::StoreHardwareLatency() {
+ // Get audio unit latency.
+ Float64 audio_unit_latency_sec = 0.0;
+ UInt32 size = sizeof(audio_unit_latency_sec);
+ OSStatus result = AudioUnitGetProperty(audio_unit_,
+ kAudioUnitProperty_Latency,
+ kAudioUnitScope_Global,
+ 0,
+ &audio_unit_latency_sec,
+ &size);
+ if (result)
+ DLOG(WARNING) << "StoreHardwareLatency: Could not get audio unit latency.";
+
+ // Get audio device latency.
+ UInt32 device_latency_frames = 0;
+ size = sizeof(device_latency_frames);
+ result = AudioDeviceGetProperty(input_device_id_, 0,
+ true,
+ kAudioDevicePropertyLatency,
+ &size,
+ &device_latency_frames);
+ if (result)
+ DLOG(WARNING) << "StoreHardwareLatency: Could not get device latency.";
+
+ // Get the stream latency.
+ UInt32 stream_latency_frames = 0;
+ size = 0;
+ result = AudioDeviceGetPropertyInfo(input_device_id_,
+ 0,
+ true,
+ kAudioDevicePropertyStreams,
+ &size,
+ NULL);
+ if (!result) {
+ scoped_ptr_malloc<AudioStreamID>
+ streams(reinterpret_cast<AudioStreamID*>(malloc(size)));
+ AudioStreamID* stream_ids = streams.get();
+ result = AudioDeviceGetProperty(input_device_id_,
+ 0,
+ true,
+ kAudioDevicePropertyStreams,
+ &size,
+ stream_ids);
+ if (!result)
+ result = AudioStreamGetProperty(stream_ids[0],
+ 0,
+ kAudioStreamPropertyLatency,
+ &size,
+ &stream_latency_frames);
+ }
+ // Logs the warning if it fails to get the stream latency.
+ if (result)
+ DLOG(WARNING) << "StoreHardwareLatency: Could not get stream latency.";
+
+ // Store the hardware latency value in frames.
+ hardware_latency_frames_ = static_cast<double>(audio_unit_latency_sec *
+ format_.mSampleRate + device_latency_frames + stream_latency_frames);
+}
+
+void AUAudioInputStream::UpdateCaptureLatency(
+ const AudioTimeStamp* input_time_stamp) {
+ // Get the delay between now and when the data was reaching the hardware.
+ UInt64 input_time_ns = AudioConvertHostTimeToNanos(
+ input_time_stamp->mHostTime);
+ UInt64 now_ns = AudioConvertHostTimeToNanos(AudioGetCurrentHostTime());
+ double delay_frames = static_cast<double>
+ (1e-9 * (now_ns - input_time_ns) * format_.mSampleRate);
+
+ capture_latency_frames_ = delay_frames + hardware_latency_frames_;
+}
+
void AUAudioInputStream::HandleError(OSStatus err) {
NOTREACHED() << "error code: " << err;
if (sink_)

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