Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(795)

Side by Side Diff: media/audio/mac/audio_low_latency_output_mac.h

Issue 8234009: Adding input and output delay estimation for mac. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4 //
5 // Implementation notes:
6 //
7 // - It is recommended to first acquire the native sample rate of the default
8 // output device and then use the same rate when creating this object.
9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate.
10 // - Calling Close() also leads to self destruction.
11 // - The latency consists of two parts: 1, hardware latency, which includes
12 // Audio Unit latency, audio device latency and audio stream latency; 2,
13 // the delay between now and the scheduled time stamp that tells when the
14 // data we are providing is going to hit the hardware.
15 //
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 16 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 17 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
7 18
8 #include <AudioUnit/AudioUnit.h> 19 #include <AudioUnit/AudioUnit.h>
9 20
21 #include "base/memory/scoped_ptr.h"
10 #include "media/audio/audio_io.h" 22 #include "media/audio/audio_io.h"
11 #include "media/audio/audio_parameters.h" 23 #include "media/audio/audio_parameters.h"
12 24
13 class AudioManagerMac; 25 class AudioManagerMac;
14 26
15 // Implementation of AudioOuputStream for Mac OS X using the 27 // Implementation of AudioOuputStream for Mac OS X using the
16 // default output Audio Unit present in OS 10.4 and later. 28 // default output Audio Unit present in OS 10.4 and later.
17 // The default output Audio Unit is for low-latency audio I/O. 29 // The default output Audio Unit is for low-latency audio I/O.
18 class AUAudioOutputStream : public AudioOutputStream { 30 class AUAudioOutputStream : public AudioOutputStream {
19 public: 31 public:
(...skipping 17 matching lines...) Expand all
37 49
38 private: 50 private:
39 // DefaultOutputUnit callback. 51 // DefaultOutputUnit callback.
40 static OSStatus InputProc(void* user_data, 52 static OSStatus InputProc(void* user_data,
41 AudioUnitRenderActionFlags* flags, 53 AudioUnitRenderActionFlags* flags,
42 const AudioTimeStamp* time_stamp, 54 const AudioTimeStamp* time_stamp,
43 UInt32 bus_number, 55 UInt32 bus_number,
44 UInt32 number_of_frames, 56 UInt32 number_of_frames,
45 AudioBufferList* io_data); 57 AudioBufferList* io_data);
46 58
47 OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data); 59 OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data,
60 const AudioTimeStamp* output_time_stamp);
48 61
49 // Sets up the stream format for the default output Audio Unit. 62 // Sets up the stream format for the default output Audio Unit.
50 bool Configure(); 63 bool Configure();
51 64
65 // Gets playout device hardware latency.
66 void UpdateHardwareLatency();
67
68 // Updates estimated playout latency value.
69 void UpdatePlayoutLatency(const AudioTimeStamp* output_time_stamp);
70
52 // Our creator, the audio manager needs to be notified when we close. 71 // Our creator, the audio manager needs to be notified when we close.
53 AudioManagerMac* manager_; 72 AudioManagerMac* manager_;
54 73
55 size_t number_of_frames_; 74 size_t number_of_frames_;
56 75
57 // Pointer to the object that will provide the audio samples. 76 // Pointer to the object that will provide the audio samples.
58 AudioSourceCallback* source_; 77 AudioSourceCallback* source_;
59 78
60 // Structure that holds the stream format details such as bitrate. 79 // Structure that holds the stream format details such as bitrate.
61 AudioStreamBasicDescription format_; 80 AudioStreamBasicDescription format_;
62 81
63 // The default output Audio Unit which talks to the audio hardware. 82 // The default output Audio Unit which talks to the audio hardware.
64 AudioUnit output_unit_; 83 AudioUnit output_unit_;
65 84
85 // The UID refers to the output audio device.
86 AudioDeviceID output_device_id_;
87
66 // Volume level from 0 to 1. 88 // Volume level from 0 to 1.
67 float volume_; 89 float volume_;
68 90
91 // Playout hardware latency in millisecond, the value is updated when
92 // initiating the output Audio Unit.
93 uint32 hardware_latency_ms_;
94
95 // Playout estimated latency in millisecond.
96 uint32 playout_latency_ms_;
97
69 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); 98 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream);
70 }; 99 };
71 100
72 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 101 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698