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Side by Side Diff: media/audio/mac/audio_low_latency_output_mac.h

Issue 8234009: Adding input and output delay estimation for mac. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: update Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4 //
5 // Implementation notes:
6 //
7 // - It is recommended to first acquire the native sample rate of the default
8 // output device and then use the same rate when creating this object.
9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate.
10 // - Calling Close() also leads to self destruction.
11 // - The latency consists of two parts:
12 // 1, Hardware latency, which includes Audio Unit latency, audio device
13 // latency and audio stream latency;
14 // 2, The delay between now and the scheduled time stamp that tells when the
15 // data we are providing is going to reach the hardware.
16 //
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
7 19
8 #include <AudioUnit/AudioUnit.h> 20 #include <AudioUnit/AudioUnit.h>
9 21
22 #include "base/memory/scoped_ptr.h"
10 #include "media/audio/audio_io.h" 23 #include "media/audio/audio_io.h"
11 #include "media/audio/audio_parameters.h" 24 #include "media/audio/audio_parameters.h"
12 25
13 class AudioManagerMac; 26 class AudioManagerMac;
14 27
15 // Implementation of AudioOuputStream for Mac OS X using the 28 // Implementation of AudioOuputStream for Mac OS X using the
16 // default output Audio Unit present in OS 10.4 and later. 29 // default output Audio Unit present in OS 10.4 and later.
17 // The default output Audio Unit is for low-latency audio I/O. 30 // The default output Audio Unit is for low-latency audio I/O.
18 class AUAudioOutputStream : public AudioOutputStream { 31 class AUAudioOutputStream : public AudioOutputStream {
19 public: 32 public:
(...skipping 17 matching lines...) Expand all
37 50
38 private: 51 private:
39 // DefaultOutputUnit callback. 52 // DefaultOutputUnit callback.
40 static OSStatus InputProc(void* user_data, 53 static OSStatus InputProc(void* user_data,
41 AudioUnitRenderActionFlags* flags, 54 AudioUnitRenderActionFlags* flags,
42 const AudioTimeStamp* time_stamp, 55 const AudioTimeStamp* time_stamp,
43 UInt32 bus_number, 56 UInt32 bus_number,
44 UInt32 number_of_frames, 57 UInt32 number_of_frames,
45 AudioBufferList* io_data); 58 AudioBufferList* io_data);
46 59
47 OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data); 60 OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data,
61 const AudioTimeStamp* output_time_stamp);
48 62
49 // Sets up the stream format for the default output Audio Unit. 63 // Sets up the stream format for the default output Audio Unit.
50 bool Configure(); 64 bool Configure();
51 65
66 // Gets the fixed playout device hardware latency and stores it.
67 double GetHardwareLatency();
scherkus (not reviewing) 2011/10/19 18:23:57 ditto on returning zero
no longer working on chromium 2011/10/20 11:25:51 Done.
68
69 // Gets the current playout latency value.
70 double GetPlayoutLatency(const AudioTimeStamp* output_time_stamp);
71
52 // Our creator, the audio manager needs to be notified when we close. 72 // Our creator, the audio manager needs to be notified when we close.
53 AudioManagerMac* manager_; 73 AudioManagerMac* manager_;
54 74
55 size_t number_of_frames_; 75 size_t number_of_frames_;
56 76
57 // Pointer to the object that will provide the audio samples. 77 // Pointer to the object that will provide the audio samples.
58 AudioSourceCallback* source_; 78 AudioSourceCallback* source_;
59 79
60 // Structure that holds the stream format details such as bitrate. 80 // Structure that holds the stream format details such as bitrate.
61 AudioStreamBasicDescription format_; 81 AudioStreamBasicDescription format_;
62 82
63 // The default output Audio Unit which talks to the audio hardware. 83 // The default output Audio Unit which talks to the audio hardware.
64 AudioUnit output_unit_; 84 AudioUnit output_unit_;
65 85
86 // The UID refers to the current output audio device.
87 AudioDeviceID output_device_id_;
88
66 // Volume level from 0 to 1. 89 // Volume level from 0 to 1.
67 float volume_; 90 float volume_;
68 91
92 // Fixed playout hardware latency in frames.
93 double hardware_latency_frames_;
94
69 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); 95 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream);
70 }; 96 };
71 97
72 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 98 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
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