| Index: ui/gfx/gl/gl_context_wgl.cc
 | 
| ===================================================================
 | 
| --- ui/gfx/gl/gl_context_wgl.cc	(revision 104937)
 | 
| +++ ui/gfx/gl/gl_context_wgl.cc	(working copy)
 | 
| @@ -37,7 +37,8 @@
 | 
|    return GLContext::GetExtensions();
 | 
|  }
 | 
|  
 | 
| -bool GLContextWGL::Initialize(GLSurface* compatible_surface) {
 | 
| +bool GLContextWGL::Initialize(
 | 
| +    GLSurface* compatible_surface, GpuPreference gpu_preference) {
 | 
|    GLSurfaceWGL* surface_wgl = static_cast<GLSurfaceWGL*>(compatible_surface);
 | 
|  
 | 
|    // TODO(apatrick): When contexts and surfaces are separated, we won't be
 | 
| 
 |