| Index: ui/gfx/gl/gl_context_wgl.cc
|
| ===================================================================
|
| --- ui/gfx/gl/gl_context_wgl.cc (revision 104937)
|
| +++ ui/gfx/gl/gl_context_wgl.cc (working copy)
|
| @@ -37,7 +37,8 @@
|
| return GLContext::GetExtensions();
|
| }
|
|
|
| -bool GLContextWGL::Initialize(GLSurface* compatible_surface) {
|
| +bool GLContextWGL::Initialize(
|
| + GLSurface* compatible_surface, GpuPreference gpu_preference) {
|
| GLSurfaceWGL* surface_wgl = static_cast<GLSurfaceWGL*>(compatible_surface);
|
|
|
| // TODO(apatrick): When contexts and surfaces are separated, we won't be
|
|
|