| Index: ui/gfx/gl/gl_context_wgl.cc | 
| =================================================================== | 
| --- ui/gfx/gl/gl_context_wgl.cc	(revision 104937) | 
| +++ ui/gfx/gl/gl_context_wgl.cc	(working copy) | 
| @@ -37,7 +37,8 @@ | 
| return GLContext::GetExtensions(); | 
| } | 
|  | 
| -bool GLContextWGL::Initialize(GLSurface* compatible_surface) { | 
| +bool GLContextWGL::Initialize( | 
| +    GLSurface* compatible_surface, GpuPreference gpu_preference) { | 
| GLSurfaceWGL* surface_wgl = static_cast<GLSurfaceWGL*>(compatible_surface); | 
|  | 
| // TODO(apatrick): When contexts and surfaces are separated, we won't be | 
|  |