| Index: content/common/sandbox_mac.mm
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| ===================================================================
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| --- content/common/sandbox_mac.mm	(revision 104937)
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| +++ content/common/sandbox_mac.mm	(working copy)
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| @@ -5,7 +5,6 @@
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|  #include "content/common/sandbox_mac.h"
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|  
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|  #import <Cocoa/Cocoa.h>
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| -#import <OpenGL/OpenGL.h>
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|  
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|  extern "C" {
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|  #include <sandbox.h>
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| @@ -250,16 +249,6 @@
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|    // Process-type dependent warm-up.
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|    switch (sandbox_type) {
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|      case SANDBOX_TYPE_GPU:
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| -      {  // GPU-related stuff is very slow without this, probably because
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| -         // the sandbox prevents loading graphics drivers or some such.
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| -         CGLPixelFormatAttribute attribs[] = { (CGLPixelFormatAttribute)0 };
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| -         CGLPixelFormatObj format;
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| -         GLint n;
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| -         CGLChoosePixelFormat(attribs, &format, &n);
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| -         if (format)
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| -           CGLReleasePixelFormat(format);
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| -      }
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| -
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|        {
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|           // Preload either the desktop GL or the osmesa so, depending on the
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|           // --use-gl flag.
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| 
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