| Index: content/common/sandbox_mac.mm
|
| ===================================================================
|
| --- content/common/sandbox_mac.mm (revision 105357)
|
| +++ content/common/sandbox_mac.mm (working copy)
|
| @@ -5,7 +5,6 @@
|
| #include "content/common/sandbox_mac.h"
|
|
|
| #import <Cocoa/Cocoa.h>
|
| -#import <OpenGL/OpenGL.h>
|
|
|
| extern "C" {
|
| #include <sandbox.h>
|
| @@ -250,16 +249,6 @@
|
| // Process-type dependent warm-up.
|
| switch (sandbox_type) {
|
| case SANDBOX_TYPE_GPU:
|
| - { // GPU-related stuff is very slow without this, probably because
|
| - // the sandbox prevents loading graphics drivers or some such.
|
| - CGLPixelFormatAttribute attribs[] = { (CGLPixelFormatAttribute)0 };
|
| - CGLPixelFormatObj format;
|
| - GLint n;
|
| - CGLChoosePixelFormat(attribs, &format, &n);
|
| - if (format)
|
| - CGLReleasePixelFormat(format);
|
| - }
|
| -
|
| {
|
| // Preload either the desktop GL or the osmesa so, depending on the
|
| // --use-gl flag.
|
|
|