Index: ui/gfx/surface/accelerated_surface_mac.h |
=================================================================== |
--- ui/gfx/surface/accelerated_surface_mac.h (revision 105357) |
+++ ui/gfx/surface/accelerated_surface_mac.h (working copy) |
@@ -11,10 +11,11 @@ |
#include "base/callback_old.h" |
#include "base/mac/scoped_cftyperef.h" |
#include "base/memory/scoped_ptr.h" |
+#include "ui/gfx/gl/gl_context.h" |
+#include "ui/gfx/gl/gl_surface.h" |
+#include "ui/gfx/gl/gpu_preference.h" |
#include "ui/gfx/rect.h" |
#include "ui/gfx/size.h" |
-#include "ui/gfx/gl/gl_context.h" |
-#include "ui/gfx/gl/gl_surface.h" |
#include "ui/gfx/surface/surface_export.h" |
#include "ui/gfx/surface/transport_dib.h" |
@@ -46,9 +47,14 @@ |
// an FBO internally does NOT work properly with client code which uses |
// OpenGL (i.e., via GLES2 command buffers), because the GLES2 |
// implementation does not know to bind the accelerated surface's |
- // internal FBO when the default FBO is bound. Returns false upon |
+ // internal FBO when the default FBO is bound. |gpu_preference| indicates |
+ // the GPU preference for the internally allocated GLContext. If |
+ // |share_context| is non-NULL, then on platforms supporting dual GPUs, |
+ // its GPU preference must match the passed one. Returns false upon |
// failure. |
- bool Initialize(gfx::GLContext* share_context, bool allocate_fbo); |
+ bool Initialize(gfx::GLContext* share_context, |
+ bool allocate_fbo, |
+ gfx::GpuPreference gpu_preference); |
// Tear down. Must be called before destructor to prevent leaks. |
void Destroy(); |