| Index: media/tools/shader_bench/shader_bench.cc
|
| ===================================================================
|
| --- media/tools/shader_bench/shader_bench.cc (revision 105357)
|
| +++ media/tools/shader_bench/shader_bench.cc (working copy)
|
| @@ -133,7 +133,10 @@
|
| scoped_ptr<media::Window> window(new media::Window(width, height));
|
| gfx::GLSurface* surface =
|
| gfx::GLSurface::CreateViewGLSurface(false, window->PluginWindow());
|
| - gfx::GLContext* context = gfx::GLContext::CreateGLContext(NULL, surface);
|
| + gfx::GLContext* context = gfx::GLContext::CreateGLContext(
|
| + NULL,
|
| + surface,
|
| + gfx::PreferDiscreteGpu);
|
| context->MakeCurrent(surface);
|
| // This sets D3DPRESENT_INTERVAL_IMMEDIATE on Windows.
|
| context->SetSwapInterval(0);
|
|
|