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Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_surface_cgl.h" 5 #include "ui/gfx/gl/gl_surface_cgl.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/mac/mac_util.h"
9 #include "ui/gfx/gl/gl_bindings.h" 10 #include "ui/gfx/gl/gl_bindings.h"
11 #include "ui/gfx/gl/gl_context.h"
10 12
11 namespace gfx { 13 namespace gfx {
12 14
13 namespace { 15 namespace {
14 CGLPixelFormatObj g_pixel_format; 16 CGLPixelFormatObj g_pixel_format;
15 } 17 }
16 18
17 GLSurfaceCGL::GLSurfaceCGL() { 19 GLSurfaceCGL::GLSurfaceCGL() {
18 } 20 }
19 21
20 GLSurfaceCGL::~GLSurfaceCGL() { 22 GLSurfaceCGL::~GLSurfaceCGL() {
21 } 23 }
22 24
23 bool GLSurfaceCGL::InitializeOneOff() { 25 bool GLSurfaceCGL::InitializeOneOff() {
24 static bool initialized = false; 26 static bool initialized = false;
25 if (initialized) 27 if (initialized)
26 return true; 28 return true;
27 29
28 static const CGLPixelFormatAttribute attribs[] = { 30 // This is called from the sandbox warmup code on Mac OS X.
29 (CGLPixelFormatAttribute) kCGLPFAPBuffer, 31 // GPU-related stuff is very slow without this, probably because
30 (CGLPixelFormatAttribute) 0 32 // the sandbox prevents loading graphics drivers or some such.
31 }; 33 std::vector<CGLPixelFormatAttribute> attribs;
34 if (GLContext::SupportsDualGpus()) {
35 // Avoid switching to the discrete GPU just for this pixel
Mark Mentovai 2011/10/12 00:48:18 Fix indentation.
Ken Russell (switch to Gerrit) 2011/10/12 01:16:36 Done.
36 // format selection.
37 attribs.push_back(kCGLPFAAllowOfflineRenderers);
38 }
39 attribs.push_back((CGLPixelFormatAttribute) 0);
Mark Mentovai 2011/10/12 00:48:18 Use a proper C++<style>(cast).
Ken Russell (switch to Gerrit) 2011/10/12 01:16:36 Done.
40
41 CGLPixelFormatObj format;
32 GLint num_pixel_formats; 42 GLint num_pixel_formats;
33 if (CGLChoosePixelFormat(attribs, 43 if (CGLChoosePixelFormat(&attribs.front(),
34 &g_pixel_format, 44 &format,
35 &num_pixel_formats) != kCGLNoError) { 45 &num_pixel_formats) != kCGLNoError) {
36 LOG(ERROR) << "Error choosing pixel format."; 46 LOG(ERROR) << "Error choosing pixel format.";
37 return false; 47 return false;
38 } 48 }
39 if (num_pixel_formats == 0) { 49 if (num_pixel_formats == 0) {
40 LOG(ERROR) << "num_pixel_formats == 0."; 50 LOG(ERROR) << "num_pixel_formats == 0.";
41 return false; 51 return false;
42 } 52 }
43 if (!g_pixel_format) { 53 if (!format) {
44 LOG(ERROR) << "pixel_format == 0."; 54 LOG(ERROR) << "pixel_format == 0.";
Mark Mentovai 2011/10/12 00:48:18 This isn’t called pixel_format now (and actually w
Ken Russell (switch to Gerrit) 2011/10/12 01:16:36 Fixed.
45 return false; 55 return false;
46 } 56 }
47 57 CGLReleasePixelFormat(format);
Mark Mentovai 2011/10/12 00:48:18 Is there any way for format to be nonzero but num_
Ken Russell (switch to Gerrit) 2011/10/12 01:16:36 Thanks for the suggestion. Implemented.
48 initialized = true; 58 initialized = true;
49 return true; 59 return true;
50 } 60 }
51 61
52 void* GLSurfaceCGL::GetPixelFormat() { 62 void* GLSurfaceCGL::GetPixelFormat() {
53 return g_pixel_format; 63 return g_pixel_format;
54 } 64 }
55 65
56 PbufferGLSurfaceCGL::PbufferGLSurfaceCGL(const gfx::Size& size) 66 PbufferGLSurfaceCGL::PbufferGLSurfaceCGL(const gfx::Size& size)
57 : size_(size), 67 : size_(size),
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 106
97 gfx::Size PbufferGLSurfaceCGL::GetSize() { 107 gfx::Size PbufferGLSurfaceCGL::GetSize() {
98 return size_; 108 return size_;
99 } 109 }
100 110
101 void* PbufferGLSurfaceCGL::GetHandle() { 111 void* PbufferGLSurfaceCGL::GetHandle() {
102 return pbuffer_; 112 return pbuffer_;
103 } 113 }
104 114
105 } // namespace gfx 115 } // namespace gfx
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