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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GL_GL_CONTEXT_STUB_H_ | 5 #ifndef UI_GFX_GL_GL_CONTEXT_STUB_H_ |
6 #define UI_GFX_GL_GL_CONTEXT_STUB_H_ | 6 #define UI_GFX_GL_GL_CONTEXT_STUB_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "ui/gfx/gl/gl_context.h" | 9 #include "ui/gfx/gl/gl_context.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 // A GLContext that does nothing for unit tests. | 13 // A GLContext that does nothing for unit tests. |
14 class GL_EXPORT GLContextStub : public GLContext { | 14 class GL_EXPORT GLContextStub : public GLContext { |
15 public: | 15 public: |
16 GLContextStub(); | 16 GLContextStub(); |
17 virtual ~GLContextStub(); | 17 virtual ~GLContextStub(); |
18 | 18 |
19 // Implement GLContext. | 19 // Implement GLContext. |
20 virtual bool Initialize(GLSurface* compatible_surface); | 20 virtual bool Initialize( |
| 21 GLSurface* compatible_surface, GpuPreference gpu_preference); |
21 virtual void Destroy(); | 22 virtual void Destroy(); |
22 virtual bool MakeCurrent(GLSurface* surface); | 23 virtual bool MakeCurrent(GLSurface* surface); |
23 virtual void ReleaseCurrent(GLSurface* surface); | 24 virtual void ReleaseCurrent(GLSurface* surface); |
24 virtual bool IsCurrent(GLSurface* surface); | 25 virtual bool IsCurrent(GLSurface* surface); |
25 virtual void* GetHandle(); | 26 virtual void* GetHandle(); |
26 virtual void SetSwapInterval(int interval); | 27 virtual void SetSwapInterval(int interval); |
27 virtual std::string GetExtensions(); | 28 virtual std::string GetExtensions(); |
28 | 29 |
29 private: | 30 private: |
30 DISALLOW_COPY_AND_ASSIGN(GLContextStub); | 31 DISALLOW_COPY_AND_ASSIGN(GLContextStub); |
31 }; | 32 }; |
32 | 33 |
33 } // namespace gfx | 34 } // namespace gfx |
34 | 35 |
35 #endif // UI_GFX_GL_GL_CONTEXT_STUB_H_ | 36 #endif // UI_GFX_GL_GL_CONTEXT_STUB_H_ |
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