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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/surface/accelerated_surface_mac.h" | 5 #include "ui/gfx/surface/accelerated_surface_mac.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/mac/scoped_cftyperef.h" | 8 #include "base/mac/scoped_cftyperef.h" |
| 9 #include "ui/gfx/gl/gl_bindings.h" | 9 #include "ui/gfx/gl/gl_bindings.h" |
| 10 #include "ui/gfx/gl/gl_context.h" | 10 #include "ui/gfx/gl/gl_context.h" |
| 11 #include "ui/gfx/gl/gl_implementation.h" | 11 #include "ui/gfx/gl/gl_implementation.h" |
| 12 #include "ui/gfx/gl/gl_surface.h" | 12 #include "ui/gfx/gl/gl_surface.h" |
| 13 #include "ui/gfx/gl/scoped_make_current.h" | 13 #include "ui/gfx/gl/scoped_make_current.h" |
| 14 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
| 15 #include "ui/gfx/surface/io_surface_support_mac.h" | 15 #include "ui/gfx/surface/io_surface_support_mac.h" |
| 16 | 16 |
| 17 AcceleratedSurface::AcceleratedSurface() | 17 AcceleratedSurface::AcceleratedSurface() |
| 18 : io_surface_id_(0), | 18 : io_surface_id_(0), |
| 19 allocate_fbo_(false), | 19 allocate_fbo_(false), |
| 20 texture_(0), | 20 texture_(0), |
| 21 fbo_(0), | 21 fbo_(0), |
| 22 depth_stencil_renderbuffer_(0) { | 22 depth_stencil_renderbuffer_(0) { |
| 23 } | 23 } |
| 24 | 24 |
| 25 AcceleratedSurface::~AcceleratedSurface() {} | 25 AcceleratedSurface::~AcceleratedSurface() {} |
| 26 | 26 |
| 27 bool AcceleratedSurface::Initialize(gfx::GLContext* share_context, | 27 bool AcceleratedSurface::Initialize( |
| 28 bool allocate_fbo) { | 28 gfx::GLContext* share_context, |
| 29 bool allocate_fbo, |
| 30 gfx::GpuPreference gpu_preference) { |
| 29 allocate_fbo_ = allocate_fbo; | 31 allocate_fbo_ = allocate_fbo; |
| 30 | 32 |
| 31 // Ensure GL is initialized before trying to create an offscreen GL context. | 33 // Ensure GL is initialized before trying to create an offscreen GL context. |
| 32 if (!gfx::GLSurface::InitializeOneOff()) | 34 if (!gfx::GLSurface::InitializeOneOff()) |
| 33 return false; | 35 return false; |
| 34 | 36 |
| 35 // Drawing to IOSurfaces via OpenGL only works with desktop GL and | 37 // Drawing to IOSurfaces via OpenGL only works with desktop GL and |
| 36 // not with the OSMesa software renderer. | 38 // not with the OSMesa software renderer. |
| 37 if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) | 39 if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) |
| 38 return false; | 40 return false; |
| 39 | 41 |
| 40 gl_surface_ = gfx::GLSurface::CreateOffscreenGLSurface( | 42 gl_surface_ = gfx::GLSurface::CreateOffscreenGLSurface( |
| 41 false, gfx::Size(1, 1)); | 43 false, gfx::Size(1, 1)); |
| 42 if (!gl_surface_.get()) { | 44 if (!gl_surface_.get()) { |
| 43 Destroy(); | 45 Destroy(); |
| 44 return false; | 46 return false; |
| 45 } | 47 } |
| 46 | 48 |
| 47 gfx::GLShareGroup* share_group = | 49 gfx::GLShareGroup* share_group = |
| 48 share_context ? share_context->share_group() : NULL; | 50 share_context ? share_context->share_group() : NULL; |
| 49 | 51 |
| 50 gl_context_ = gfx::GLContext::CreateGLContext(share_group, | 52 gl_context_ = gfx::GLContext::CreateGLContext( |
| 51 gl_surface_.get()); | 53 share_group, |
| 54 gl_surface_.get(), |
| 55 gpu_preference); |
| 52 if (!gl_context_.get()) { | 56 if (!gl_context_.get()) { |
| 53 Destroy(); | 57 Destroy(); |
| 54 return false; | 58 return false; |
| 55 } | 59 } |
| 56 | 60 |
| 57 // Now we're ready to handle SetSurfaceSize calls, which will | 61 // Now we're ready to handle SetSurfaceSize calls, which will |
| 58 // allocate and/or reallocate the IOSurface and associated offscreen | 62 // allocate and/or reallocate the IOSurface and associated offscreen |
| 59 // OpenGL structures for rendering. | 63 // OpenGL structures for rendering. |
| 60 return true; | 64 return true; |
| 61 } | 65 } |
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| 370 } | 374 } |
| 371 return transport_dib_->handle(); | 375 return transport_dib_->handle(); |
| 372 } | 376 } |
| 373 | 377 |
| 374 void AcceleratedSurface::SetTransportDIBAllocAndFree( | 378 void AcceleratedSurface::SetTransportDIBAllocAndFree( |
| 375 Callback2<size_t, TransportDIB::Handle*>::Type* allocator, | 379 Callback2<size_t, TransportDIB::Handle*>::Type* allocator, |
| 376 Callback1<TransportDIB::Id>::Type* deallocator) { | 380 Callback1<TransportDIB::Id>::Type* deallocator) { |
| 377 dib_alloc_callback_.reset(allocator); | 381 dib_alloc_callback_.reset(allocator); |
| 378 dib_free_callback_.reset(deallocator); | 382 dib_free_callback_.reset(deallocator); |
| 379 } | 383 } |
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