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Side by Side Diff: ui/gfx/gl/gl_context_osmesa.h

Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_CONTEXT_OSMESA_H_ 5 #ifndef UI_GFX_GL_GL_CONTEXT_OSMESA_H_
6 #define UI_GFX_GL_GL_CONTEXT_OSMESA_H_ 6 #define UI_GFX_GL_GL_CONTEXT_OSMESA_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ui/gfx/gl/gl_context.h" 9 #include "ui/gfx/gl/gl_context.h"
10 10
11 typedef struct osmesa_context *OSMesaContext; 11 typedef struct osmesa_context *OSMesaContext;
12 12
13 namespace gfx { 13 namespace gfx {
14 14
15 class GLShareGroup; 15 class GLShareGroup;
16 class GLSurface; 16 class GLSurface;
17 17
18 // Encapsulates an OSMesa OpenGL context that uses software rendering. 18 // Encapsulates an OSMesa OpenGL context that uses software rendering.
19 class GLContextOSMesa : public GLContext { 19 class GLContextOSMesa : public GLContext {
20 public: 20 public:
21 explicit GLContextOSMesa(GLShareGroup* share_group); 21 explicit GLContextOSMesa(GLShareGroup* share_group);
22 virtual ~GLContextOSMesa(); 22 virtual ~GLContextOSMesa();
23 23
24 // Implement GLContext. 24 // Implement GLContext.
25 virtual bool Initialize(GLSurface* compatible_surface); 25 virtual bool Initialize(
26 GLSurface* compatible_surface, GpuPreference gpu_preference);
26 virtual void Destroy(); 27 virtual void Destroy();
27 virtual bool MakeCurrent(GLSurface* surface); 28 virtual bool MakeCurrent(GLSurface* surface);
28 virtual void ReleaseCurrent(GLSurface* surface); 29 virtual void ReleaseCurrent(GLSurface* surface);
29 virtual bool IsCurrent(GLSurface* surface); 30 virtual bool IsCurrent(GLSurface* surface);
30 virtual void* GetHandle(); 31 virtual void* GetHandle();
31 virtual void SetSwapInterval(int interval); 32 virtual void SetSwapInterval(int interval);
32 33
33 private: 34 private:
34 OSMesaContext context_; 35 OSMesaContext context_;
35 36
36 DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa); 37 DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa);
37 }; 38 };
38 39
39 } // namespace gfx 40 } // namespace gfx
40 41
41 #endif // UI_GFX_GL_GL_CONTEXT_OSMESA_H_ 42 #endif // UI_GFX_GL_GL_CONTEXT_OSMESA_H_
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