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Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_context_cgl.h" 5 #include "ui/gfx/gl/gl_context_cgl.h"
6 6
7 #include <vector>
8
7 #include "base/logging.h" 9 #include "base/logging.h"
8 #include "ui/gfx/gl/gl_bindings.h" 10 #include "ui/gfx/gl/gl_bindings.h"
9 #include "ui/gfx/gl/gl_surface_cgl.h" 11 #include "ui/gfx/gl/gl_surface_cgl.h"
10 12
11 namespace gfx { 13 namespace gfx {
12 14
13 GLContextCGL::GLContextCGL(GLShareGroup* share_group) 15 GLContextCGL::GLContextCGL(GLShareGroup* share_group)
14 : GLContext(share_group), 16 : GLContext(share_group),
15 context_(NULL) { 17 context_(NULL),
18 gpu_preference_(PreferIntegratedGpu) {
16 } 19 }
17 20
18 GLContextCGL::~GLContextCGL() { 21 GLContextCGL::~GLContextCGL() {
19 Destroy(); 22 Destroy();
20 } 23 }
21 24
22 bool GLContextCGL::Initialize(GLSurface* compatible_surface) { 25 bool GLContextCGL::Initialize(
26 GLSurface* compatible_surface, GpuPreference gpu_preference) {
23 DCHECK(compatible_surface); 27 DCHECK(compatible_surface);
24 28
29 // Ensure the GPU preference is compatible with contexts already in the
30 // share group.
31 GLContextCGL* share_context = share_group() ?
32 static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL;
33 if (share_context && gpu_preference != share_context->GetGpuPreference())
34 return false;
35
36 std::vector<CGLPixelFormatAttribute> attribs;
37 attribs.push_back(kCGLPFAPBuffer);
38 bool using_offline_renderer =
39 SupportsDualGpus() && gpu_preference == PreferIntegratedGpu;
40 if (using_offline_renderer) {
41 attribs.push_back(kCGLPFAAllowOfflineRenderers);
42 }
43 attribs.push_back((CGLPixelFormatAttribute) 0);
44
45 CGLPixelFormatObj format;
46 GLint num_pixel_formats;
47 if (CGLChoosePixelFormat(&attribs.front(),
48 &format,
49 &num_pixel_formats) != kCGLNoError) {
50 LOG(ERROR) << "Error choosing pixel format.";
51 return false;
52 }
53 if (!format) {
54 LOG(ERROR) << "format == 0.";
55 return false;
56 }
57 DCHECK_NE(num_pixel_formats, 0);
58
25 CGLError res = CGLCreateContext( 59 CGLError res = CGLCreateContext(
26 static_cast<CGLPixelFormatObj>(GLSurfaceCGL::GetPixelFormat()), 60 format,
27 share_group() ? 61 share_context ?
28 static_cast<CGLContextObj>(share_group()->GetHandle()) : NULL, 62 static_cast<CGLContextObj>(share_context->GetHandle()) : NULL,
29 reinterpret_cast<CGLContextObj*>(&context_)); 63 reinterpret_cast<CGLContextObj*>(&context_));
64 CGLReleasePixelFormat(format);
30 if (res != kCGLNoError) { 65 if (res != kCGLNoError) {
31 LOG(ERROR) << "Error creating context."; 66 LOG(ERROR) << "Error creating context.";
32 Destroy(); 67 Destroy();
33 return false; 68 return false;
34 } 69 }
35 70
71 gpu_preference_ = gpu_preference;
36 return true; 72 return true;
37 } 73 }
38 74
39 void GLContextCGL::Destroy() { 75 void GLContextCGL::Destroy() {
40 if (context_) { 76 if (context_) {
41 CGLDestroyContext(static_cast<CGLContextObj>(context_)); 77 CGLDestroyContext(static_cast<CGLContextObj>(context_));
42 context_ = NULL; 78 context_ = NULL;
43 } 79 }
44 } 80 }
45 81
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 144
109 void* GLContextCGL::GetHandle() { 145 void* GLContextCGL::GetHandle() {
110 return context_; 146 return context_;
111 } 147 }
112 148
113 void GLContextCGL::SetSwapInterval(int interval) { 149 void GLContextCGL::SetSwapInterval(int interval) {
114 DCHECK(IsCurrent(NULL)); 150 DCHECK(IsCurrent(NULL));
115 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored."; 151 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored.";
116 } 152 }
117 153
154 GpuPreference GLContextCGL::GetGpuPreference() {
155 return gpu_preference_;
156 }
157
118 } // namespace gfx 158 } // namespace gfx
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