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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ | 5 #ifndef UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ |
6 #define UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ | 6 #define UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <CoreFoundation/CoreFoundation.h> | 9 #include <CoreFoundation/CoreFoundation.h> |
10 | 10 |
11 #include "base/callback_old.h" | 11 #include "base/callback_old.h" |
12 #include "base/mac/scoped_cftyperef.h" | 12 #include "base/mac/scoped_cftyperef.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "ui/gfx/gl/gl_context.h" |
| 15 #include "ui/gfx/gl/gl_surface.h" |
| 16 #include "ui/gfx/gl/gpu_preference.h" |
14 #include "ui/gfx/rect.h" | 17 #include "ui/gfx/rect.h" |
15 #include "ui/gfx/size.h" | 18 #include "ui/gfx/size.h" |
16 #include "ui/gfx/gl/gl_context.h" | |
17 #include "ui/gfx/gl/gl_surface.h" | |
18 #include "ui/gfx/surface/surface_export.h" | 19 #include "ui/gfx/surface/surface_export.h" |
19 #include "ui/gfx/surface/transport_dib.h" | 20 #include "ui/gfx/surface/transport_dib.h" |
20 | 21 |
21 // Should not include GL headers in a header file. Forward declare these types | 22 // Should not include GL headers in a header file. Forward declare these types |
22 // instead. | 23 // instead. |
23 typedef struct _CGLContextObject* CGLContextObj; | 24 typedef struct _CGLContextObject* CGLContextObj; |
24 typedef unsigned int GLenum; | 25 typedef unsigned int GLenum; |
25 typedef unsigned int GLuint; | 26 typedef unsigned int GLuint; |
26 | 27 |
27 namespace gfx { | 28 namespace gfx { |
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39 virtual ~AcceleratedSurface(); | 40 virtual ~AcceleratedSurface(); |
40 | 41 |
41 // Set up internal buffers. |share_context|, if non-NULL, is a context | 42 // Set up internal buffers. |share_context|, if non-NULL, is a context |
42 // with which the internally created OpenGL context shares textures and | 43 // with which the internally created OpenGL context shares textures and |
43 // other resources. |allocate_fbo| indicates whether or not this surface | 44 // other resources. |allocate_fbo| indicates whether or not this surface |
44 // should allocate an offscreen frame buffer object (FBO) internally. If | 45 // should allocate an offscreen frame buffer object (FBO) internally. If |
45 // not, then the user is expected to allocate one. NOTE that allocating | 46 // not, then the user is expected to allocate one. NOTE that allocating |
46 // an FBO internally does NOT work properly with client code which uses | 47 // an FBO internally does NOT work properly with client code which uses |
47 // OpenGL (i.e., via GLES2 command buffers), because the GLES2 | 48 // OpenGL (i.e., via GLES2 command buffers), because the GLES2 |
48 // implementation does not know to bind the accelerated surface's | 49 // implementation does not know to bind the accelerated surface's |
49 // internal FBO when the default FBO is bound. Returns false upon | 50 // internal FBO when the default FBO is bound. |gpu_preference| indicates |
| 51 // the GPU preference for the internally allocated GLContext. If |
| 52 // |share_context| is non-NULL, then on platforms supporting dual GPUs, |
| 53 // its GPU preference must match the passed one. Returns false upon |
50 // failure. | 54 // failure. |
51 bool Initialize(gfx::GLContext* share_context, bool allocate_fbo); | 55 bool Initialize(gfx::GLContext* share_context, |
| 56 bool allocate_fbo, |
| 57 gfx::GpuPreference gpu_preference); |
52 // Tear down. Must be called before destructor to prevent leaks. | 58 // Tear down. Must be called before destructor to prevent leaks. |
53 void Destroy(); | 59 void Destroy(); |
54 | 60 |
55 // These methods are used only once the accelerated surface is initialized. | 61 // These methods are used only once the accelerated surface is initialized. |
56 | 62 |
57 // Sets the accelerated surface to the given size, creating a new one if | 63 // Sets the accelerated surface to the given size, creating a new one if |
58 // the height or width changes. Returns a unique id of the IOSurface to | 64 // the height or width changes. Returns a unique id of the IOSurface to |
59 // which the surface is bound, or 0 if no changes were made or an error | 65 // which the surface is bound, or 0 if no changes were made or an error |
60 // occurred. MakeCurrent() will have been called on the new surface. | 66 // occurred. MakeCurrent() will have been called on the new surface. |
61 uint64 SetSurfaceSize(const gfx::Size& size); | 67 uint64 SetSurfaceSize(const gfx::Size& size); |
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168 // true. | 174 // true. |
169 GLuint fbo_; | 175 GLuint fbo_; |
170 GLuint depth_stencil_renderbuffer_; | 176 GLuint depth_stencil_renderbuffer_; |
171 // Allocate a TransportDIB in the renderer. | 177 // Allocate a TransportDIB in the renderer. |
172 scoped_ptr<Callback2<size_t, TransportDIB::Handle*>::Type> | 178 scoped_ptr<Callback2<size_t, TransportDIB::Handle*>::Type> |
173 dib_alloc_callback_; | 179 dib_alloc_callback_; |
174 scoped_ptr<Callback1<TransportDIB::Id>::Type> dib_free_callback_; | 180 scoped_ptr<Callback1<TransportDIB::Id>::Type> dib_free_callback_; |
175 }; | 181 }; |
176 | 182 |
177 #endif // UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ | 183 #endif // UI_GFX_SURFACE_ACCELERATED_SURFACE_MAC_H_ |
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