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Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_context.h" 5 #include "ui/gfx/gl/gl_context.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" 9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h"
10 #include "ui/gfx/gl/gl_bindings.h" 10 #include "ui/gfx/gl/gl_bindings.h"
11 #include "ui/gfx/gl/gl_context_egl.h" 11 #include "ui/gfx/gl/gl_context_egl.h"
12 #include "ui/gfx/gl/gl_context_glx.h" 12 #include "ui/gfx/gl/gl_context_glx.h"
13 #include "ui/gfx/gl/gl_context_osmesa.h" 13 #include "ui/gfx/gl/gl_context_osmesa.h"
14 #include "ui/gfx/gl/gl_context_stub.h" 14 #include "ui/gfx/gl/gl_context_stub.h"
15 #include "ui/gfx/gl/gl_implementation.h" 15 #include "ui/gfx/gl/gl_implementation.h"
16 #include "ui/gfx/gl/gl_surface_egl.h" 16 #include "ui/gfx/gl/gl_surface_egl.h"
17 #include "ui/gfx/gl/gl_surface_glx.h" 17 #include "ui/gfx/gl/gl_surface_glx.h"
18 #include "ui/gfx/gl/gl_surface_stub.h" 18 #include "ui/gfx/gl/gl_surface_stub.h"
19 #include "ui/gfx/gl/gl_surface_osmesa.h" 19 #include "ui/gfx/gl/gl_surface_osmesa.h"
20 20
21 namespace gfx { 21 namespace gfx {
22 22
23 class GLShareGroup; 23 class GLShareGroup;
24 24
25 scoped_refptr<GLContext> GLContext::CreateGLContext( 25 scoped_refptr<GLContext> GLContext::CreateGLContext(
26 GLShareGroup* share_group, 26 GLShareGroup* share_group,
27 GLSurface* compatible_surface) { 27 GLSurface* compatible_surface,
28 GpuPreference gpu_preference) {
28 switch (GetGLImplementation()) { 29 switch (GetGLImplementation()) {
29 #if !defined(USE_WAYLAND) 30 #if !defined(USE_WAYLAND)
30 case kGLImplementationOSMesaGL: { 31 case kGLImplementationOSMesaGL: {
31 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); 32 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
32 if (!context->Initialize(compatible_surface)) 33 if (!context->Initialize(compatible_surface, gpu_preference))
33 return NULL; 34 return NULL;
34 35
35 return context; 36 return context;
36 } 37 }
37 case kGLImplementationDesktopGL: { 38 case kGLImplementationDesktopGL: {
38 scoped_refptr<GLContext> context(new GLContextGLX(share_group)); 39 scoped_refptr<GLContext> context(new GLContextGLX(share_group));
39 if (!context->Initialize(compatible_surface)) 40 if (!context->Initialize(compatible_surface, gpu_preference))
40 return NULL; 41 return NULL;
41 42
42 return context; 43 return context;
43 } 44 }
44 #endif 45 #endif
45 case kGLImplementationEGLGLES2: { 46 case kGLImplementationEGLGLES2: {
46 scoped_refptr<GLContext> context(new GLContextEGL(share_group)); 47 scoped_refptr<GLContext> context(new GLContextEGL(share_group));
47 if (!context->Initialize(compatible_surface)) 48 if (!context->Initialize(compatible_surface, gpu_preference))
48 return NULL; 49 return NULL;
49 50
50 return context; 51 return context;
51 } 52 }
52 case kGLImplementationMockGL: 53 case kGLImplementationMockGL:
53 return new GLContextStub; 54 return new GLContextStub;
54 default: 55 default:
55 NOTREACHED(); 56 NOTREACHED();
56 return NULL; 57 return NULL;
57 } 58 }
58 } 59 }
59 60
61 bool GLContext::SupportsDualGpus() {
62 return false;
63 }
64
60 } // namespace gfx 65 } // namespace gfx
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