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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_context_cgl.h" | 5 #include "ui/gfx/gl/gl_context_cgl.h" |
6 | 6 |
7 #include <vector> | |
8 | |
7 #include "base/logging.h" | 9 #include "base/logging.h" |
8 #include "ui/gfx/gl/gl_bindings.h" | 10 #include "ui/gfx/gl/gl_bindings.h" |
9 #include "ui/gfx/gl/gl_surface_cgl.h" | 11 #include "ui/gfx/gl/gl_surface_cgl.h" |
10 | 12 |
11 namespace gfx { | 13 namespace gfx { |
12 | 14 |
13 GLContextCGL::GLContextCGL(GLShareGroup* share_group) | 15 GLContextCGL::GLContextCGL(GLShareGroup* share_group) |
14 : GLContext(share_group), | 16 : GLContext(share_group), |
15 context_(NULL) { | 17 context_(NULL), |
18 gpu_preference_(PreferIntegratedGpu) { | |
16 } | 19 } |
17 | 20 |
18 GLContextCGL::~GLContextCGL() { | 21 GLContextCGL::~GLContextCGL() { |
19 Destroy(); | 22 Destroy(); |
20 } | 23 } |
21 | 24 |
22 bool GLContextCGL::Initialize(GLSurface* compatible_surface) { | 25 bool GLContextCGL::Initialize( |
26 GLSurface* compatible_surface, GpuPreference gpu_preference) { | |
23 DCHECK(compatible_surface); | 27 DCHECK(compatible_surface); |
24 | 28 |
29 // Ensure the GPU preference is compatible with contexts already in the | |
30 // share group. | |
31 GLContextCGL* share_context = share_group() ? | |
32 static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL; | |
33 if (share_context && gpu_preference != share_context->GetGpuPreference()) | |
34 return false; | |
35 | |
36 std::vector<CGLPixelFormatAttribute> attribs; | |
37 attribs.push_back(kCGLPFAPBuffer); | |
38 bool using_offline_renderer = | |
39 SupportsDualGpus() && gpu_preference == PreferIntegratedGpu; | |
40 if (using_offline_renderer) { | |
41 attribs.push_back(kCGLPFAAllowOfflineRenderers); | |
42 } | |
43 attribs.push_back((CGLPixelFormatAttribute) 0); | |
44 | |
45 CGLPixelFormatObj format; | |
46 GLint num_pixel_formats; | |
47 if (CGLChoosePixelFormat(&attribs.front(), | |
48 &format, | |
49 &num_pixel_formats) != kCGLNoError) { | |
50 LOG(ERROR) << "Error choosing pixel format."; | |
51 return false; | |
52 } | |
53 if (num_pixel_formats == 0) { | |
54 LOG(ERROR) << "num_pixel_formats == 0."; | |
55 return false; | |
56 } | |
57 if (!format) { | |
Mark Mentovai
2011/10/13 03:50:33
This is similar to the other maybe-I-leak-format t
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
I reviewed the documentation for CGLChoosePixelFor
| |
58 LOG(ERROR) << "pixel_format == 0."; | |
59 return false; | |
60 } | |
61 | |
25 CGLError res = CGLCreateContext( | 62 CGLError res = CGLCreateContext( |
26 static_cast<CGLPixelFormatObj>(GLSurfaceCGL::GetPixelFormat()), | 63 format, |
27 share_group() ? | 64 share_context ? |
28 static_cast<CGLContextObj>(share_group()->GetHandle()) : NULL, | 65 static_cast<CGLContextObj>(share_context->GetHandle()) : NULL, |
29 reinterpret_cast<CGLContextObj*>(&context_)); | 66 reinterpret_cast<CGLContextObj*>(&context_)); |
67 CGLReleasePixelFormat(format); | |
30 if (res != kCGLNoError) { | 68 if (res != kCGLNoError) { |
31 LOG(ERROR) << "Error creating context."; | 69 LOG(ERROR) << "Error creating context."; |
32 Destroy(); | 70 Destroy(); |
33 return false; | 71 return false; |
34 } | 72 } |
35 | 73 |
74 gpu_preference_ = gpu_preference; | |
36 return true; | 75 return true; |
37 } | 76 } |
38 | 77 |
39 void GLContextCGL::Destroy() { | 78 void GLContextCGL::Destroy() { |
40 if (context_) { | 79 if (context_) { |
41 CGLDestroyContext(static_cast<CGLContextObj>(context_)); | 80 CGLDestroyContext(static_cast<CGLContextObj>(context_)); |
42 context_ = NULL; | 81 context_ = NULL; |
43 } | 82 } |
44 } | 83 } |
45 | 84 |
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108 | 147 |
109 void* GLContextCGL::GetHandle() { | 148 void* GLContextCGL::GetHandle() { |
110 return context_; | 149 return context_; |
111 } | 150 } |
112 | 151 |
113 void GLContextCGL::SetSwapInterval(int interval) { | 152 void GLContextCGL::SetSwapInterval(int interval) { |
114 DCHECK(IsCurrent(NULL)); | 153 DCHECK(IsCurrent(NULL)); |
115 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored."; | 154 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored."; |
116 } | 155 } |
117 | 156 |
157 GpuPreference GLContextCGL::GetGpuPreference() { | |
158 return gpu_preference_; | |
159 } | |
160 | |
118 } // namespace gfx | 161 } // namespace gfx |
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