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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/pepper_platform_context_3d_impl.h" | 5 #include "content/renderer/pepper_platform_context_3d_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "content/renderer/render_thread_impl.h" | 8 #include "content/renderer/render_thread_impl.h" |
9 #include "content/renderer/gpu/renderer_gl_context.h" | 9 #include "content/renderer/gpu/renderer_gl_context.h" |
10 #include "content/renderer/gpu/gpu_channel_host.h" | 10 #include "content/renderer/gpu/gpu_channel_host.h" |
11 #include "content/renderer/gpu/command_buffer_proxy.h" | 11 #include "content/renderer/gpu/command_buffer_proxy.h" |
12 #include "googleurl/src/gurl.h" | 12 #include "googleurl/src/gurl.h" |
13 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 13 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
14 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 15 #include "ui/gfx/gl/gpu_preference.h" |
15 | 16 |
16 #ifdef ENABLE_GPU | 17 #ifdef ENABLE_GPU |
17 | 18 |
18 PlatformContext3DImpl::PlatformContext3DImpl(RendererGLContext* parent_context) | 19 PlatformContext3DImpl::PlatformContext3DImpl(RendererGLContext* parent_context) |
19 : parent_context_(parent_context->AsWeakPtr()), | 20 : parent_context_(parent_context->AsWeakPtr()), |
20 parent_texture_id_(0), | 21 parent_texture_id_(0), |
21 command_buffer_(NULL), | 22 command_buffer_(NULL), |
22 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 23 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
23 } | 24 } |
24 | 25 |
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92 attribs.push_back(RendererGLContext::NONE); | 93 attribs.push_back(RendererGLContext::NONE); |
93 } | 94 } |
94 | 95 |
95 CommandBufferProxy* parent_command_buffer = | 96 CommandBufferProxy* parent_command_buffer = |
96 parent_context_->GetCommandBufferProxy(); | 97 parent_context_->GetCommandBufferProxy(); |
97 command_buffer_ = channel_->CreateOffscreenCommandBuffer( | 98 command_buffer_ = channel_->CreateOffscreenCommandBuffer( |
98 surface_size, | 99 surface_size, |
99 NULL, | 100 NULL, |
100 "*", | 101 "*", |
101 attribs, | 102 attribs, |
102 GURL::EmptyGURL()); | 103 GURL::EmptyGURL(), |
| 104 gfx::PreferDiscreteGpu); |
103 if (!command_buffer_) | 105 if (!command_buffer_) |
104 return false; | 106 return false; |
105 | 107 |
106 if (!command_buffer_->SetParent(parent_command_buffer, parent_texture_id_)) | 108 if (!command_buffer_->SetParent(parent_command_buffer, parent_texture_id_)) |
107 return false; | 109 return false; |
108 | 110 |
109 command_buffer_->SetChannelErrorCallback( | 111 command_buffer_->SetChannelErrorCallback( |
110 base::Bind(&PlatformContext3DImpl::OnContextLost, | 112 base::Bind(&PlatformContext3DImpl::OnContextLost, |
111 weak_ptr_factory_.GetWeakPtr())); | 113 weak_ptr_factory_.GetWeakPtr())); |
112 | 114 |
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136 } | 138 } |
137 | 139 |
138 void PlatformContext3DImpl::OnContextLost() { | 140 void PlatformContext3DImpl::OnContextLost() { |
139 DCHECK(command_buffer_); | 141 DCHECK(command_buffer_); |
140 | 142 |
141 if (!context_lost_callback_.is_null()) | 143 if (!context_lost_callback_.is_null()) |
142 context_lost_callback_.Run(); | 144 context_lost_callback_.Run(); |
143 } | 145 } |
144 | 146 |
145 #endif // ENABLE_GPU | 147 #endif // ENABLE_GPU |
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