| Index: chrome/renderer/mock_keyboard_driver_win.cc
|
| diff --git a/chrome/renderer/mock_keyboard_driver_win.cc b/chrome/renderer/mock_keyboard_driver_win.cc
|
| deleted file mode 100644
|
| index ea88007e8ac8cbf81689f34e2575a9a798332375..0000000000000000000000000000000000000000
|
| --- a/chrome/renderer/mock_keyboard_driver_win.cc
|
| +++ /dev/null
|
| @@ -1,163 +0,0 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "chrome/renderer/mock_keyboard_driver_win.h"
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/logging.h"
|
| -#include "chrome/renderer/mock_keyboard.h"
|
| -
|
| -MockKeyboardDriverWin::MockKeyboardDriverWin() {
|
| - // Save the keyboard layout and status of the application.
|
| - // This class changes the keyboard layout and status of this application.
|
| - // This change may break succeeding tests. To prevent this possible break, we
|
| - // should save the layout and status here to restore when this instance is
|
| - // destroyed.
|
| - original_keyboard_layout_ = GetKeyboardLayout(0);
|
| - active_keyboard_layout_ = original_keyboard_layout_;
|
| - GetKeyboardState(&original_keyboard_states_[0]);
|
| -
|
| - const UINT num_keyboard_layouts = GetKeyboardLayoutList(0, NULL);
|
| - DCHECK(num_keyboard_layouts > 0);
|
| -
|
| - orig_keyboard_layouts_list_.resize(num_keyboard_layouts);
|
| - GetKeyboardLayoutList(num_keyboard_layouts, &orig_keyboard_layouts_list_[0]);
|
| -
|
| - memset(&keyboard_states_[0], 0, sizeof(keyboard_states_));
|
| -}
|
| -
|
| -MockKeyboardDriverWin::~MockKeyboardDriverWin() {
|
| - // Unload the keyboard-layout driver, restore the keyboard state, and reset
|
| - // the keyboard layout for succeeding tests.
|
| - MaybeUnloadActiveLayout();
|
| - SetKeyboardState(&original_keyboard_states_[0]);
|
| - ActivateKeyboardLayout(original_keyboard_layout_, KLF_RESET);
|
| -}
|
| -
|
| -void MockKeyboardDriverWin::MaybeUnloadActiveLayout() {
|
| - // Workaround for http://crbug.com/12093
|
| - // Only unload a keyboard layout if it was loaded by this mock driver.
|
| - // Contrary to the documentation on MSDN unloading a keyboard layout
|
| - // previously loaded by the system causes that layout to stop working.
|
| - // We have confirmation of this behavior on XP & Vista.
|
| - for (size_t i = 0; i < orig_keyboard_layouts_list_.size(); ++i) {
|
| - if (orig_keyboard_layouts_list_[i] == active_keyboard_layout_)
|
| - return;
|
| - }
|
| -
|
| - // If we got here, this keyboard layout wasn't loaded by the system so it's
|
| - // safe to unload it ourselve's.
|
| - UnloadKeyboardLayout(active_keyboard_layout_);
|
| - active_keyboard_layout_ = original_keyboard_layout_;
|
| -}
|
| -
|
| -bool MockKeyboardDriverWin::SetLayout(int layout) {
|
| - // Unload the current keyboard-layout driver and load a new keyboard-layout
|
| - // driver for mapping a virtual key-code to a Unicode character.
|
| - MaybeUnloadActiveLayout();
|
| -
|
| - // Scan the mapping table and retrieve a Language ID for the input layout.
|
| - // Load the keyboard-layout driver when we find a Language ID.
|
| - // This Language IDs are copied from the registry
|
| - // "HKLM\SYSTEM\CurrentControlSet\Control\Keyboard layouts".
|
| - // TODO(hbono): Add more keyboard-layout drivers.
|
| - static const struct {
|
| - const wchar_t* language;
|
| - MockKeyboard::Layout keyboard_layout;
|
| - } kLanguageIDs[] = {
|
| - {L"00000401", MockKeyboard::LAYOUT_ARABIC},
|
| - {L"00000402", MockKeyboard::LAYOUT_BULGARIAN},
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| - {L"00000404", MockKeyboard::LAYOUT_CHINESE_TRADITIONAL},
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| - {L"00000405", MockKeyboard::LAYOUT_CZECH},
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| - {L"00000406", MockKeyboard::LAYOUT_DANISH},
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| - {L"00000407", MockKeyboard::LAYOUT_GERMAN},
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| - {L"00000408", MockKeyboard::LAYOUT_GREEK},
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| - {L"00000409", MockKeyboard::LAYOUT_UNITED_STATES},
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| - {L"0000040a", MockKeyboard::LAYOUT_SPANISH},
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| - {L"0000040b", MockKeyboard::LAYOUT_FINNISH},
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| - {L"0000040c", MockKeyboard::LAYOUT_FRENCH},
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| - {L"0000040d", MockKeyboard::LAYOUT_HEBREW},
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| - {L"0000040e", MockKeyboard::LAYOUT_HUNGARIAN},
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| - {L"00000410", MockKeyboard::LAYOUT_ITALIAN},
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| - {L"00000411", MockKeyboard::LAYOUT_JAPANESE},
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| - {L"00000412", MockKeyboard::LAYOUT_KOREAN},
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| - {L"00000415", MockKeyboard::LAYOUT_POLISH},
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| - {L"00000416", MockKeyboard::LAYOUT_PORTUGUESE_BRAZILIAN},
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| - {L"00000418", MockKeyboard::LAYOUT_ROMANIAN},
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| - {L"00000419", MockKeyboard::LAYOUT_RUSSIAN},
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| - {L"0000041a", MockKeyboard::LAYOUT_CROATIAN},
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| - {L"0000041b", MockKeyboard::LAYOUT_SLOVAK},
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| - {L"0000041e", MockKeyboard::LAYOUT_THAI},
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| - {L"0000041d", MockKeyboard::LAYOUT_SWEDISH},
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| - {L"0000041f", MockKeyboard::LAYOUT_TURKISH_Q},
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| - {L"0000042a", MockKeyboard::LAYOUT_VIETNAMESE},
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| - {L"00000439", MockKeyboard::LAYOUT_DEVANAGARI_INSCRIPT},
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| - {L"00000816", MockKeyboard::LAYOUT_PORTUGUESE},
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| - {L"00001409", MockKeyboard::LAYOUT_UNITED_STATES_DVORAK},
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| - {L"00001009", MockKeyboard::LAYOUT_CANADIAN_FRENCH},
|
| - };
|
| -
|
| - for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kLanguageIDs); ++i) {
|
| - if (layout == kLanguageIDs[i].keyboard_layout) {
|
| - HKL new_keyboard_layout = LoadKeyboardLayout(kLanguageIDs[i].language,
|
| - KLF_ACTIVATE);
|
| - // loaded_keyboard_layout_ must always have a valid keyboard handle
|
| - // so we only assign upon success.
|
| - if (new_keyboard_layout) {
|
| - active_keyboard_layout_ = new_keyboard_layout;
|
| - return true;
|
| - }
|
| -
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - // Return false if there are not any matching drivers.
|
| - return false;
|
| -}
|
| -
|
| -bool MockKeyboardDriverWin::SetModifiers(int modifiers) {
|
| - // Over-write the keyboard status with our modifier-key status.
|
| - // WebInputEventFactory::keyboardEvent() uses GetKeyState() to retrive
|
| - // modifier-key status. So, we update the modifier-key status with this
|
| - // SetKeyboardState() call before creating NativeWebKeyboardEvent
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| - // instances.
|
| - memset(&keyboard_states_[0], 0, sizeof(keyboard_states_));
|
| - static const struct {
|
| - int key_code;
|
| - int mask;
|
| - } kModifierMasks[] = {
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| - {VK_SHIFT, MockKeyboard::LEFT_SHIFT | MockKeyboard::RIGHT_SHIFT},
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| - {VK_CONTROL, MockKeyboard::LEFT_CONTROL | MockKeyboard::RIGHT_CONTROL},
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| - {VK_MENU, MockKeyboard::LEFT_ALT | MockKeyboard::RIGHT_ALT},
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| - {VK_LSHIFT, MockKeyboard::LEFT_SHIFT},
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| - {VK_LCONTROL, MockKeyboard::LEFT_CONTROL},
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| - {VK_LMENU, MockKeyboard::LEFT_ALT},
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| - {VK_RSHIFT, MockKeyboard::RIGHT_SHIFT},
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| - {VK_RCONTROL, MockKeyboard::RIGHT_CONTROL},
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| - {VK_RMENU, MockKeyboard::RIGHT_ALT},
|
| - };
|
| - for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kModifierMasks); ++i) {
|
| - const int kKeyDownMask = 0x80;
|
| - if (modifiers & kModifierMasks[i].mask)
|
| - keyboard_states_[kModifierMasks[i].key_code] = kKeyDownMask;
|
| - }
|
| - SetKeyboardState(&keyboard_states_[0]);
|
| -
|
| - return true;
|
| -}
|
| -
|
| -int MockKeyboardDriverWin::GetCharacters(int key_code,
|
| - std::wstring* output) {
|
| - // Retrieve Unicode characters composed from the input key-code and
|
| - // the mofifiers.
|
| - CHECK(output);
|
| - wchar_t code[16];
|
| - int length = ToUnicodeEx(key_code, MapVirtualKey(key_code, 0),
|
| - &keyboard_states_[0], &code[0], arraysize(code), 0,
|
| - active_keyboard_layout_);
|
| - if (length > 0)
|
| - output->assign(code);
|
| - return length;
|
| -}
|
|
|