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Unified Diff: chrome/renderer/mock_keyboard_driver_win.cc

Issue 8230034: Split most of RenderViewTest and associated classes into content. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix Mac build breaks. Created 9 years, 2 months ago
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Index: chrome/renderer/mock_keyboard_driver_win.cc
diff --git a/chrome/renderer/mock_keyboard_driver_win.cc b/chrome/renderer/mock_keyboard_driver_win.cc
deleted file mode 100644
index ea88007e8ac8cbf81689f34e2575a9a798332375..0000000000000000000000000000000000000000
--- a/chrome/renderer/mock_keyboard_driver_win.cc
+++ /dev/null
@@ -1,163 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/renderer/mock_keyboard_driver_win.h"
-
-#include "base/basictypes.h"
-#include "base/logging.h"
-#include "chrome/renderer/mock_keyboard.h"
-
-MockKeyboardDriverWin::MockKeyboardDriverWin() {
- // Save the keyboard layout and status of the application.
- // This class changes the keyboard layout and status of this application.
- // This change may break succeeding tests. To prevent this possible break, we
- // should save the layout and status here to restore when this instance is
- // destroyed.
- original_keyboard_layout_ = GetKeyboardLayout(0);
- active_keyboard_layout_ = original_keyboard_layout_;
- GetKeyboardState(&original_keyboard_states_[0]);
-
- const UINT num_keyboard_layouts = GetKeyboardLayoutList(0, NULL);
- DCHECK(num_keyboard_layouts > 0);
-
- orig_keyboard_layouts_list_.resize(num_keyboard_layouts);
- GetKeyboardLayoutList(num_keyboard_layouts, &orig_keyboard_layouts_list_[0]);
-
- memset(&keyboard_states_[0], 0, sizeof(keyboard_states_));
-}
-
-MockKeyboardDriverWin::~MockKeyboardDriverWin() {
- // Unload the keyboard-layout driver, restore the keyboard state, and reset
- // the keyboard layout for succeeding tests.
- MaybeUnloadActiveLayout();
- SetKeyboardState(&original_keyboard_states_[0]);
- ActivateKeyboardLayout(original_keyboard_layout_, KLF_RESET);
-}
-
-void MockKeyboardDriverWin::MaybeUnloadActiveLayout() {
- // Workaround for http://crbug.com/12093
- // Only unload a keyboard layout if it was loaded by this mock driver.
- // Contrary to the documentation on MSDN unloading a keyboard layout
- // previously loaded by the system causes that layout to stop working.
- // We have confirmation of this behavior on XP & Vista.
- for (size_t i = 0; i < orig_keyboard_layouts_list_.size(); ++i) {
- if (orig_keyboard_layouts_list_[i] == active_keyboard_layout_)
- return;
- }
-
- // If we got here, this keyboard layout wasn't loaded by the system so it's
- // safe to unload it ourselve's.
- UnloadKeyboardLayout(active_keyboard_layout_);
- active_keyboard_layout_ = original_keyboard_layout_;
-}
-
-bool MockKeyboardDriverWin::SetLayout(int layout) {
- // Unload the current keyboard-layout driver and load a new keyboard-layout
- // driver for mapping a virtual key-code to a Unicode character.
- MaybeUnloadActiveLayout();
-
- // Scan the mapping table and retrieve a Language ID for the input layout.
- // Load the keyboard-layout driver when we find a Language ID.
- // This Language IDs are copied from the registry
- // "HKLM\SYSTEM\CurrentControlSet\Control\Keyboard layouts".
- // TODO(hbono): Add more keyboard-layout drivers.
- static const struct {
- const wchar_t* language;
- MockKeyboard::Layout keyboard_layout;
- } kLanguageIDs[] = {
- {L"00000401", MockKeyboard::LAYOUT_ARABIC},
- {L"00000402", MockKeyboard::LAYOUT_BULGARIAN},
- {L"00000404", MockKeyboard::LAYOUT_CHINESE_TRADITIONAL},
- {L"00000405", MockKeyboard::LAYOUT_CZECH},
- {L"00000406", MockKeyboard::LAYOUT_DANISH},
- {L"00000407", MockKeyboard::LAYOUT_GERMAN},
- {L"00000408", MockKeyboard::LAYOUT_GREEK},
- {L"00000409", MockKeyboard::LAYOUT_UNITED_STATES},
- {L"0000040a", MockKeyboard::LAYOUT_SPANISH},
- {L"0000040b", MockKeyboard::LAYOUT_FINNISH},
- {L"0000040c", MockKeyboard::LAYOUT_FRENCH},
- {L"0000040d", MockKeyboard::LAYOUT_HEBREW},
- {L"0000040e", MockKeyboard::LAYOUT_HUNGARIAN},
- {L"00000410", MockKeyboard::LAYOUT_ITALIAN},
- {L"00000411", MockKeyboard::LAYOUT_JAPANESE},
- {L"00000412", MockKeyboard::LAYOUT_KOREAN},
- {L"00000415", MockKeyboard::LAYOUT_POLISH},
- {L"00000416", MockKeyboard::LAYOUT_PORTUGUESE_BRAZILIAN},
- {L"00000418", MockKeyboard::LAYOUT_ROMANIAN},
- {L"00000419", MockKeyboard::LAYOUT_RUSSIAN},
- {L"0000041a", MockKeyboard::LAYOUT_CROATIAN},
- {L"0000041b", MockKeyboard::LAYOUT_SLOVAK},
- {L"0000041e", MockKeyboard::LAYOUT_THAI},
- {L"0000041d", MockKeyboard::LAYOUT_SWEDISH},
- {L"0000041f", MockKeyboard::LAYOUT_TURKISH_Q},
- {L"0000042a", MockKeyboard::LAYOUT_VIETNAMESE},
- {L"00000439", MockKeyboard::LAYOUT_DEVANAGARI_INSCRIPT},
- {L"00000816", MockKeyboard::LAYOUT_PORTUGUESE},
- {L"00001409", MockKeyboard::LAYOUT_UNITED_STATES_DVORAK},
- {L"00001009", MockKeyboard::LAYOUT_CANADIAN_FRENCH},
- };
-
- for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kLanguageIDs); ++i) {
- if (layout == kLanguageIDs[i].keyboard_layout) {
- HKL new_keyboard_layout = LoadKeyboardLayout(kLanguageIDs[i].language,
- KLF_ACTIVATE);
- // loaded_keyboard_layout_ must always have a valid keyboard handle
- // so we only assign upon success.
- if (new_keyboard_layout) {
- active_keyboard_layout_ = new_keyboard_layout;
- return true;
- }
-
- return false;
- }
- }
-
- // Return false if there are not any matching drivers.
- return false;
-}
-
-bool MockKeyboardDriverWin::SetModifiers(int modifiers) {
- // Over-write the keyboard status with our modifier-key status.
- // WebInputEventFactory::keyboardEvent() uses GetKeyState() to retrive
- // modifier-key status. So, we update the modifier-key status with this
- // SetKeyboardState() call before creating NativeWebKeyboardEvent
- // instances.
- memset(&keyboard_states_[0], 0, sizeof(keyboard_states_));
- static const struct {
- int key_code;
- int mask;
- } kModifierMasks[] = {
- {VK_SHIFT, MockKeyboard::LEFT_SHIFT | MockKeyboard::RIGHT_SHIFT},
- {VK_CONTROL, MockKeyboard::LEFT_CONTROL | MockKeyboard::RIGHT_CONTROL},
- {VK_MENU, MockKeyboard::LEFT_ALT | MockKeyboard::RIGHT_ALT},
- {VK_LSHIFT, MockKeyboard::LEFT_SHIFT},
- {VK_LCONTROL, MockKeyboard::LEFT_CONTROL},
- {VK_LMENU, MockKeyboard::LEFT_ALT},
- {VK_RSHIFT, MockKeyboard::RIGHT_SHIFT},
- {VK_RCONTROL, MockKeyboard::RIGHT_CONTROL},
- {VK_RMENU, MockKeyboard::RIGHT_ALT},
- };
- for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kModifierMasks); ++i) {
- const int kKeyDownMask = 0x80;
- if (modifiers & kModifierMasks[i].mask)
- keyboard_states_[kModifierMasks[i].key_code] = kKeyDownMask;
- }
- SetKeyboardState(&keyboard_states_[0]);
-
- return true;
-}
-
-int MockKeyboardDriverWin::GetCharacters(int key_code,
- std::wstring* output) {
- // Retrieve Unicode characters composed from the input key-code and
- // the mofifiers.
- CHECK(output);
- wchar_t code[16];
- int length = ToUnicodeEx(key_code, MapVirtualKey(key_code, 0),
- &keyboard_states_[0], &code[0], arraysize(code), 0,
- active_keyboard_layout_);
- if (length > 0)
- output->assign(code);
- return length;
-}
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