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Issue 8229039: Make shared memory allocation possible for all child process types. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/command_buffer_proxy.h" 5 #include "content/renderer/gpu/command_buffer_proxy.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/process_util.h" 9 #include "base/process_util.h"
10 #include "base/shared_memory.h" 10 #include "base/shared_memory.h"
11 #include "base/stl_util.h" 11 #include "base/stl_util.h"
12 #include "base/task.h" 12 #include "base/task.h"
13 #include "content/common/child_process_messages.h"
13 #include "content/common/child_thread.h" 14 #include "content/common/child_thread.h"
14 #include "content/common/gpu/gpu_messages.h" 15 #include "content/common/gpu/gpu_messages.h"
15 #include "content/common/plugin_messages.h" 16 #include "content/common/plugin_messages.h"
16 #include "content/common/view_messages.h" 17 #include "content/common/view_messages.h"
17 #include "content/renderer/gpu/gpu_channel_host.h" 18 #include "content/renderer/gpu/gpu_channel_host.h"
18 #include "content/renderer/plugin_channel_host.h" 19 #include "content/renderer/plugin_channel_host.h"
19 #include "gpu/command_buffer/common/cmd_buffer_common.h" 20 #include "gpu/command_buffer/common/cmd_buffer_common.h"
20 #include "ui/gfx/size.h" 21 #include "ui/gfx/size.h"
21 22
22 using gpu::Buffer; 23 using gpu::Buffer;
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93 } 94 }
94 95
95 bool CommandBufferProxy::Initialize(int32 size) { 96 bool CommandBufferProxy::Initialize(int32 size) {
96 DCHECK(!ring_buffer_.get()); 97 DCHECK(!ring_buffer_.get());
97 98
98 ChildThread* child_thread = ChildThread::current(); 99 ChildThread* child_thread = ChildThread::current();
99 if (!child_thread) 100 if (!child_thread)
100 return false; 101 return false;
101 102
102 base::SharedMemoryHandle handle; 103 base::SharedMemoryHandle handle;
103 if (!child_thread->Send(new ViewHostMsg_AllocateSharedMemoryBuffer( 104 if (!child_thread->Send(new ChildProcessHostMsg_SyncAllocateSharedMemory(
104 size, 105 size,
105 &handle))) { 106 &handle))) {
106 return false; 107 return false;
107 } 108 }
108 109
109 if (!base::SharedMemory::IsHandleValid(handle)) 110 if (!base::SharedMemory::IsHandleValid(handle))
110 return false; 111 return false;
111 112
112 #if defined(OS_POSIX) 113 #if defined(OS_POSIX)
113 handle.auto_close = false; 114 handle.auto_close = false;
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214 215
215 int32 CommandBufferProxy::CreateTransferBuffer(size_t size, int32 id_request) { 216 int32 CommandBufferProxy::CreateTransferBuffer(size_t size, int32 id_request) {
216 if (last_state_.error != gpu::error::kNoError) 217 if (last_state_.error != gpu::error::kNoError)
217 return -1; 218 return -1;
218 219
219 ChildThread* child_thread = ChildThread::current(); 220 ChildThread* child_thread = ChildThread::current();
220 if (!child_thread) 221 if (!child_thread)
221 return -1; 222 return -1;
222 223
223 base::SharedMemoryHandle handle; 224 base::SharedMemoryHandle handle;
224 if (!child_thread->Send(new ViewHostMsg_AllocateSharedMemoryBuffer( 225 if (!child_thread->Send(new ChildProcessHostMsg_SyncAllocateSharedMemory(
225 size, 226 size,
226 &handle))) { 227 &handle))) {
227 return -1; 228 return -1;
228 } 229 }
229 230
230 if (!base::SharedMemory::IsHandleValid(handle)) 231 if (!base::SharedMemory::IsHandleValid(handle))
231 return -1; 232 return -1;
232 233
233 // Handle is closed by the SharedMemory object below. This stops 234 // Handle is closed by the SharedMemory object below. This stops
234 // base::FileDescriptor from closing it as well. 235 // base::FileDescriptor from closing it as well.
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441 delete msg; 442 delete msg;
442 return false; 443 return false;
443 } 444 }
444 445
445 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { 446 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) {
446 // Handle wraparound. It works as long as we don't have more than 2B state 447 // Handle wraparound. It works as long as we don't have more than 2B state
447 // updates in flight across which reordering occurs. 448 // updates in flight across which reordering occurs.
448 if (state.generation - last_state_.generation < 0x80000000U) 449 if (state.generation - last_state_.generation < 0x80000000U)
449 last_state_ = state; 450 last_state_ = state;
450 } 451 }
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