OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/message_loop.h" | 14 #include "base/message_loop.h" |
| 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayer.h" |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient
.h" |
| 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h" |
15 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
16 #include "ui/gfx/transform.h" | 19 #include "ui/gfx/transform.h" |
17 #include "ui/gfx/compositor/compositor.h" | 20 #include "ui/gfx/compositor/compositor.h" |
18 #include "ui/gfx/compositor/layer_animator.h" | 21 #include "ui/gfx/compositor/layer_animator.h" |
19 #include "ui/gfx/compositor/layer_animator_delegate.h" | 22 #include "ui/gfx/compositor/layer_animator_delegate.h" |
20 #include "ui/gfx/compositor/layer_delegate.h" | 23 #include "ui/gfx/compositor/layer_delegate.h" |
21 | 24 |
22 class SkCanvas; | 25 class SkCanvas; |
23 | 26 |
24 namespace ui { | 27 namespace ui { |
25 | 28 |
26 class Animation; | 29 class Animation; |
27 class Compositor; | 30 class Compositor; |
28 class Texture; | 31 class Texture; |
29 | 32 |
30 // Layer manages a texture, transform and a set of child Layers. Any View that | 33 // Layer manages a texture, transform and a set of child Layers. Any View that |
31 // has enabled layers ends up creating a Layer to manage the texture. | 34 // has enabled layers ends up creating a Layer to manage the texture. |
32 // A Layer can also be created without a texture, in which case it renders | 35 // A Layer can also be created without a texture, in which case it renders |
33 // nothing and is simply used as a node in a hierarchy of layers. | 36 // nothing and is simply used as a node in a hierarchy of layers. |
34 // | 37 // |
35 // NOTE: unlike Views, each Layer does *not* own its children views. If you | 38 // NOTE: unlike Views, each Layer does *not* own its children views. If you |
36 // delete a Layer and it has children, the parent of each child layer is set to | 39 // delete a Layer and it has children, the parent of each child layer is set to |
37 // NULL, but the children are not deleted. | 40 // NULL, but the children are not deleted. |
38 class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate { | 41 class COMPOSITOR_EXPORT Layer : public LayerAnimatorDelegate, |
| 42 public WebKit::WebLayerClient, |
| 43 public WebKit::WebContentLayerClient { |
39 public: | 44 public: |
40 enum LayerType { | 45 enum LayerType { |
41 LAYER_HAS_NO_TEXTURE = 0, | 46 LAYER_HAS_NO_TEXTURE = 0, |
42 LAYER_HAS_TEXTURE = 1 | 47 LAYER_HAS_TEXTURE = 1 |
43 }; | 48 }; |
44 | 49 |
45 // |compositor| can be NULL, and will be set later when the Layer is added to | 50 // |compositor| can be NULL, and will be set later when the Layer is added to |
46 // a Compositor. | 51 // a Compositor. |
47 explicit Layer(Compositor* compositor); | 52 explicit Layer(Compositor* compositor); |
48 Layer(Compositor* compositor, LayerType type); | 53 Layer(Compositor* compositor, LayerType type); |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
105 // Sets the visibility of the Layer. A Layer may be visible but not | 110 // Sets the visibility of the Layer. A Layer may be visible but not |
106 // drawn. This happens if any ancestor of a Layer is not visible. | 111 // drawn. This happens if any ancestor of a Layer is not visible. |
107 void SetVisible(bool visible); | 112 void SetVisible(bool visible); |
108 | 113 |
109 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors | 114 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors |
110 // are visible. | 115 // are visible. |
111 bool IsDrawn() const; | 116 bool IsDrawn() const; |
112 | 117 |
113 // Returns true if this layer can have a texture (has_texture_ is true) | 118 // Returns true if this layer can have a texture (has_texture_ is true) |
114 // and is not completely obscured by a child. | 119 // and is not completely obscured by a child. |
115 bool ShouldDraw(); | 120 bool ShouldDraw() const; |
116 | 121 |
117 // Converts a point from the coordinates of |source| to the coordinates of | 122 // Converts a point from the coordinates of |source| to the coordinates of |
118 // |target|. Necessarily, |source| and |target| must inhabit the same Layer | 123 // |target|. Necessarily, |source| and |target| must inhabit the same Layer |
119 // tree. | 124 // tree. |
120 static void ConvertPointToLayer(const Layer* source, | 125 static void ConvertPointToLayer(const Layer* source, |
121 const Layer* target, | 126 const Layer* target, |
122 gfx::Point* point); | 127 gfx::Point* point); |
123 | 128 |
124 // See description in View for details | 129 // See description in View for details |
125 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely); | 130 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely); |
(...skipping 27 matching lines...) Expand all Loading... |
153 void Draw(); | 158 void Draw(); |
154 | 159 |
155 // Draws a tree of Layers, by calling Draw() on each in the hierarchy starting | 160 // Draws a tree of Layers, by calling Draw() on each in the hierarchy starting |
156 // with the receiver. | 161 // with the receiver. |
157 void DrawTree(); | 162 void DrawTree(); |
158 | 163 |
159 // Sometimes the Layer is being updated by something other than SetCanvas | 164 // Sometimes the Layer is being updated by something other than SetCanvas |
160 // (e.g. the GPU process on TOUCH_UI). | 165 // (e.g. the GPU process on TOUCH_UI). |
161 bool layer_updated_externally() const { return layer_updated_externally_; } | 166 bool layer_updated_externally() const { return layer_updated_externally_; } |
162 | 167 |
| 168 // WebLayerClient |
| 169 virtual void notifyNeedsComposite(); |
| 170 |
| 171 // WebContentLayerClient |
| 172 virtual void paintContents(WebKit::WebCanvas*, const WebKit::WebRect& clip); |
| 173 |
| 174 WebKit::WebContentLayer web_layer() { return web_layer_; } |
| 175 |
163 private: | 176 private: |
164 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than | 177 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than |
165 // 1.0, we'll render to a separate texture, and then apply the alpha. | 178 // 1.0, we'll render to a separate texture, and then apply the alpha. |
166 // Currently, we multiply our opacity by all our ancestor's opacities and | 179 // Currently, we multiply our opacity by all our ancestor's opacities and |
167 // use the combined result, but this is only temporary. | 180 // use the combined result, but this is only temporary. |
168 float GetCombinedOpacity() const; | 181 float GetCombinedOpacity() const; |
169 | 182 |
170 // Called during the Draw() pass to freshen the Layer's contents from the | 183 // Called during the Draw() pass to freshen the Layer's contents from the |
171 // delegate. | 184 // delegate. |
172 void UpdateLayerCanvas(); | 185 void UpdateLayerCanvas(); |
173 | 186 |
174 // A hole in a layer is an area in the layer that does not get drawn | 187 // A hole in a layer is an area in the layer that does not get drawn |
175 // because this area is covered up with another layer which is known to be | 188 // because this area is covered up with another layer which is known to be |
176 // opaque. | 189 // opaque. |
177 // This method computes the dimension of the hole (if there is one) | 190 // This method computes the dimension of the hole (if there is one) |
178 // based on whether one of its child nodes is always opaque. | 191 // based on whether one of its child nodes is always opaque. |
179 // Note: For simplicity's sake, currently a hole is only created if the child | 192 // Note: For simplicity's sake, currently a hole is only created if the child |
180 // view has no transform with respect to its parent. | 193 // view has no transform with respect to its parent. |
181 void RecomputeHole(); | 194 void RecomputeHole(); |
182 | 195 |
| 196 void RecomputeTransform(); |
| 197 void RecomputeDrawsContent(); |
| 198 |
183 // Returns true if the layer paints every pixel (fills_bounds_opaquely) | 199 // Returns true if the layer paints every pixel (fills_bounds_opaquely) |
184 // and the alpha of the layer is 1.0f. | 200 // and the alpha of the layer is 1.0f. |
185 bool IsCompletelyOpaque() const; | 201 bool IsCompletelyOpaque() const; |
186 | 202 |
187 // Determines the regions that don't intersect |rect| and places the | 203 // Determines the regions that don't intersect |rect| and places the |
188 // result in |sides|. | 204 // result in |sides|. |
189 // | 205 // |
190 // rect_____________________________ | 206 // rect_____________________________ |
191 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| | 207 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx| |
192 // |xxxxxxxxxxxxx top xxxxxxxxxxxxxx| | 208 // |xxxxxxxxxxxxx top xxxxxxxxxxxxxx| |
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
227 // update the values immediately. | 243 // update the values immediately. |
228 void SetBoundsImmediately(const gfx::Rect& bounds); | 244 void SetBoundsImmediately(const gfx::Rect& bounds); |
229 void SetTransformImmediately(const ui::Transform& transform); | 245 void SetTransformImmediately(const ui::Transform& transform); |
230 void SetOpacityImmediately(float opacity); | 246 void SetOpacityImmediately(float opacity); |
231 | 247 |
232 // LayerAnimatorDelegate overrides: | 248 // LayerAnimatorDelegate overrides: |
233 virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE; | 249 virtual void SetBoundsFromAnimator(const gfx::Rect& bounds) OVERRIDE; |
234 virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE; | 250 virtual void SetTransformFromAnimator(const Transform& transform) OVERRIDE; |
235 virtual void SetOpacityFromAnimator(float opacity) OVERRIDE; | 251 virtual void SetOpacityFromAnimator(float opacity) OVERRIDE; |
236 | 252 |
| 253 void CreateWebLayer(); |
| 254 |
237 const LayerType type_; | 255 const LayerType type_; |
238 | 256 |
239 Compositor* compositor_; | 257 Compositor* compositor_; |
240 | 258 |
241 scoped_refptr<ui::Texture> texture_; | 259 scoped_refptr<ui::Texture> texture_; |
242 | 260 |
243 Layer* parent_; | 261 Layer* parent_; |
244 | 262 |
245 std::vector<Layer*> children_; | 263 std::vector<Layer*> children_; |
246 | 264 |
(...skipping 12 matching lines...) Expand all Loading... |
259 | 277 |
260 // If true the layer is always up to date. | 278 // If true the layer is always up to date. |
261 bool layer_updated_externally_; | 279 bool layer_updated_externally_; |
262 | 280 |
263 float opacity_; | 281 float opacity_; |
264 | 282 |
265 LayerDelegate* delegate_; | 283 LayerDelegate* delegate_; |
266 | 284 |
267 scoped_ptr<LayerAnimator> animator_; | 285 scoped_ptr<LayerAnimator> animator_; |
268 | 286 |
| 287 WebKit::WebContentLayer web_layer_; |
| 288 |
269 DISALLOW_COPY_AND_ASSIGN(Layer); | 289 DISALLOW_COPY_AND_ASSIGN(Layer); |
270 }; | 290 }; |
271 | 291 |
272 } // namespace ui | 292 } // namespace ui |
273 | 293 |
274 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 294 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
OLD | NEW |