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Side by Side Diff: runtime/vm/snapshot_test.cc

Issue 8222017: Fix compilation warnings/errors seen with newer versions of gcc compiler. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include "vm/snapshot.h" 5 #include "vm/snapshot.h"
6 6
7 #include "vm/assert.h" 7 #include "vm/assert.h"
8 #include "vm/bigint_operations.h" 8 #include "vm/bigint_operations.h"
9 #include "vm/class_finalizer.h" 9 #include "vm/class_finalizer.h"
10 #include "vm/unit_test.h" 10 #include "vm/unit_test.h"
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 43
44 TEST_CASE(SerializeNull) { 44 TEST_CASE(SerializeNull) {
45 // Write snapshot with object content. 45 // Write snapshot with object content.
46 uint8_t* buffer; 46 uint8_t* buffer;
47 SnapshotWriter writer(false, &buffer, &allocator); 47 SnapshotWriter writer(false, &buffer, &allocator);
48 const Object& null_object = Object::Handle(); 48 const Object& null_object = Object::Handle();
49 writer.WriteObject(null_object.raw()); 49 writer.WriteObject(null_object.raw());
50 writer.FinalizeBuffer(); 50 writer.FinalizeBuffer();
51 51
52 // Create a snapshot object using the buffer. 52 // Create a snapshot object using the buffer.
53 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 53 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
54 54
55 // Read object back from the snapshot. 55 // Read object back from the snapshot.
56 Isolate* isolate= Isolate::Current(); 56 Isolate* isolate= Isolate::Current();
57 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 57 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
58 const Object& serialized_object = Object::Handle(reader.ReadObject()); 58 const Object& serialized_object = Object::Handle(reader.ReadObject());
59 EXPECT(Equals(null_object, serialized_object)); 59 EXPECT(Equals(null_object, serialized_object));
60 } 60 }
61 61
62 62
63 TEST_CASE(SerializeSmi1) { 63 TEST_CASE(SerializeSmi1) {
64 // Write snapshot with object content. 64 // Write snapshot with object content.
65 uint8_t* buffer; 65 uint8_t* buffer;
66 SnapshotWriter writer(false, &buffer, &allocator); 66 SnapshotWriter writer(false, &buffer, &allocator);
67 const Smi& smi = Smi::Handle(Smi::New(124)); 67 const Smi& smi = Smi::Handle(Smi::New(124));
68 writer.WriteObject(smi.raw()); 68 writer.WriteObject(smi.raw());
69 writer.FinalizeBuffer(); 69 writer.FinalizeBuffer();
70 70
71 // Create a snapshot object using the buffer. 71 // Create a snapshot object using the buffer.
72 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 72 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
73 73
74 // Read object back from the snapshot. 74 // Read object back from the snapshot.
75 Isolate* isolate= Isolate::Current(); 75 Isolate* isolate= Isolate::Current();
76 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 76 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
77 const Object& serialized_object = Object::Handle(reader.ReadObject()); 77 const Object& serialized_object = Object::Handle(reader.ReadObject());
78 EXPECT(Equals(smi, serialized_object)); 78 EXPECT(Equals(smi, serialized_object));
79 } 79 }
80 80
81 81
82 TEST_CASE(SerializeSmi2) { 82 TEST_CASE(SerializeSmi2) {
83 // Write snapshot with object content. 83 // Write snapshot with object content.
84 uint8_t* buffer; 84 uint8_t* buffer;
85 SnapshotWriter writer(false, &buffer, &allocator); 85 SnapshotWriter writer(false, &buffer, &allocator);
86 const Smi& smi = Smi::Handle(Smi::New(-1)); 86 const Smi& smi = Smi::Handle(Smi::New(-1));
87 writer.WriteObject(smi.raw()); 87 writer.WriteObject(smi.raw());
88 writer.FinalizeBuffer(); 88 writer.FinalizeBuffer();
89 89
90 // Create a snapshot object using the buffer. 90 // Create a snapshot object using the buffer.
91 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 91 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
92 92
93 // Read object back from the snapshot. 93 // Read object back from the snapshot.
94 Isolate* isolate= Isolate::Current(); 94 Isolate* isolate= Isolate::Current();
95 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 95 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
96 const Object& serialized_object = Object::Handle(reader.ReadObject()); 96 const Object& serialized_object = Object::Handle(reader.ReadObject());
97 EXPECT(Equals(smi, serialized_object)); 97 EXPECT(Equals(smi, serialized_object));
98 } 98 }
99 99
100 100
101 TEST_CASE(SerializeDouble) { 101 TEST_CASE(SerializeDouble) {
102 // Write snapshot with object content. 102 // Write snapshot with object content.
103 uint8_t* buffer; 103 uint8_t* buffer;
104 SnapshotWriter writer(false, &buffer, &allocator); 104 SnapshotWriter writer(false, &buffer, &allocator);
105 const Double& dbl = Double::Handle(Double::New(101.29)); 105 const Double& dbl = Double::Handle(Double::New(101.29));
106 writer.WriteObject(dbl.raw()); 106 writer.WriteObject(dbl.raw());
107 writer.FinalizeBuffer(); 107 writer.FinalizeBuffer();
108 108
109 // Create a snapshot object using the buffer. 109 // Create a snapshot object using the buffer.
110 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 110 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
111 111
112 // Read object back from the snapshot. 112 // Read object back from the snapshot.
113 Isolate* isolate= Isolate::Current(); 113 Isolate* isolate= Isolate::Current();
114 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 114 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
115 const Object& serialized_object = Object::Handle(reader.ReadObject()); 115 const Object& serialized_object = Object::Handle(reader.ReadObject());
116 EXPECT(Equals(dbl, serialized_object)); 116 EXPECT(Equals(dbl, serialized_object));
117 } 117 }
118 118
119 119
120 TEST_CASE(SerializeBool) { 120 TEST_CASE(SerializeBool) {
121 // Write snapshot with object content. 121 // Write snapshot with object content.
122 uint8_t* buffer; 122 uint8_t* buffer;
123 SnapshotWriter writer(false, &buffer, &allocator); 123 SnapshotWriter writer(false, &buffer, &allocator);
124 const Bool& bool1 = Bool::Handle(Bool::True()); 124 const Bool& bool1 = Bool::Handle(Bool::True());
125 const Bool& bool2 = Bool::Handle(Bool::False()); 125 const Bool& bool2 = Bool::Handle(Bool::False());
126 writer.WriteObject(bool1.raw()); 126 writer.WriteObject(bool1.raw());
127 writer.WriteObject(bool2.raw()); 127 writer.WriteObject(bool2.raw());
128 writer.FinalizeBuffer(); 128 writer.FinalizeBuffer();
129 129
130 // Create a snapshot object using the buffer. 130 // Create a snapshot object using the buffer.
131 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 131 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
132 132
133 // Read object back from the snapshot. 133 // Read object back from the snapshot.
134 Isolate* isolate= Isolate::Current(); 134 Isolate* isolate= Isolate::Current();
135 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 135 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
136 EXPECT(Bool::True() == reader.ReadObject()); 136 EXPECT(Bool::True() == reader.ReadObject());
137 EXPECT(Bool::False() == reader.ReadObject()); 137 EXPECT(Bool::False() == reader.ReadObject());
138 } 138 }
139 139
140 140
141 TEST_CASE(SerializeBigint) { 141 TEST_CASE(SerializeBigint) {
142 // Write snapshot with object content. 142 // Write snapshot with object content.
143 uint8_t* buffer; 143 uint8_t* buffer;
144 SnapshotWriter writer(false, &buffer, &allocator); 144 SnapshotWriter writer(false, &buffer, &allocator);
145 const Bigint& bigint = Bigint::Handle(Bigint::New(0xfffffffffLL)); 145 const Bigint& bigint = Bigint::Handle(Bigint::New(0xfffffffffLL));
146 writer.WriteObject(bigint.raw()); 146 writer.WriteObject(bigint.raw());
147 writer.FinalizeBuffer(); 147 writer.FinalizeBuffer();
148 148
149 // Create a snapshot object using the buffer. 149 // Create a snapshot object using the buffer.
150 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 150 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
151 151
152 // Read object back from the snapshot. 152 // Read object back from the snapshot.
153 Isolate* isolate= Isolate::Current(); 153 Isolate* isolate= Isolate::Current();
154 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 154 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
155 Bigint& obj = Bigint::Handle(); 155 Bigint& obj = Bigint::Handle();
156 obj ^= reader.ReadObject(); 156 obj ^= reader.ReadObject();
157 OS::Print("%lld", BigintOperations::ToInt64(obj)); 157 OS::Print("%lld", BigintOperations::ToInt64(obj));
158 EXPECT_EQ(BigintOperations::ToInt64(bigint), BigintOperations::ToInt64(obj)); 158 EXPECT_EQ(BigintOperations::ToInt64(bigint), BigintOperations::ToInt64(obj));
159 } 159 }
160 160
(...skipping 18 matching lines...) Expand all
179 writer.WriteObject(Object::library_class()); 179 writer.WriteObject(Object::library_class());
180 writer.WriteObject(Object::code_class()); 180 writer.WriteObject(Object::code_class());
181 writer.WriteObject(Object::instructions_class()); 181 writer.WriteObject(Object::instructions_class());
182 writer.WriteObject(Object::pc_descriptors_class()); 182 writer.WriteObject(Object::pc_descriptors_class());
183 writer.WriteObject(Object::exception_handlers_class()); 183 writer.WriteObject(Object::exception_handlers_class());
184 writer.WriteObject(Object::context_class()); 184 writer.WriteObject(Object::context_class());
185 writer.WriteObject(Object::context_scope_class()); 185 writer.WriteObject(Object::context_scope_class());
186 writer.FinalizeBuffer(); 186 writer.FinalizeBuffer();
187 187
188 // Create a snapshot object using the buffer. 188 // Create a snapshot object using the buffer.
189 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 189 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
190 190
191 // Read object back from the snapshot. 191 // Read object back from the snapshot.
192 Isolate* isolate= Isolate::Current(); 192 Isolate* isolate= Isolate::Current();
193 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 193 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
194 EXPECT(Object::class_class() == reader.ReadObject()); 194 EXPECT(Object::class_class() == reader.ReadObject());
195 EXPECT(Object::null_class() == reader.ReadObject()); 195 EXPECT(Object::null_class() == reader.ReadObject());
196 EXPECT(Object::type_class() == reader.ReadObject()); 196 EXPECT(Object::type_class() == reader.ReadObject());
197 EXPECT(Object::parameterized_type_class() == reader.ReadObject()); 197 EXPECT(Object::parameterized_type_class() == reader.ReadObject());
198 EXPECT(Object::type_parameter_class() == reader.ReadObject()); 198 EXPECT(Object::type_parameter_class() == reader.ReadObject());
199 EXPECT(Object::instantiated_type_class() == reader.ReadObject()); 199 EXPECT(Object::instantiated_type_class() == reader.ReadObject());
(...skipping 16 matching lines...) Expand all
216 216
217 TEST_CASE(SerializeString) { 217 TEST_CASE(SerializeString) {
218 // Write snapshot with object content. 218 // Write snapshot with object content.
219 uint8_t* buffer; 219 uint8_t* buffer;
220 SnapshotWriter writer(false, &buffer, &allocator); 220 SnapshotWriter writer(false, &buffer, &allocator);
221 String& str = String::Handle(String::New("This string shall be serialized")); 221 String& str = String::Handle(String::New("This string shall be serialized"));
222 writer.WriteObject(str.raw()); 222 writer.WriteObject(str.raw());
223 writer.FinalizeBuffer(); 223 writer.FinalizeBuffer();
224 224
225 // Create a snapshot object using the buffer. 225 // Create a snapshot object using the buffer.
226 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 226 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
227 227
228 // Read object back from the snapshot. 228 // Read object back from the snapshot.
229 Isolate* isolate= Isolate::Current(); 229 Isolate* isolate= Isolate::Current();
230 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 230 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
231 String& serialized_str = String::Handle(); 231 String& serialized_str = String::Handle();
232 serialized_str ^= reader.ReadObject(); 232 serialized_str ^= reader.ReadObject();
233 EXPECT(str.Equals(serialized_str)); 233 EXPECT(str.Equals(serialized_str));
234 } 234 }
235 235
236 236
237 TEST_CASE(SerializeArray) { 237 TEST_CASE(SerializeArray) {
238 // Write snapshot with object content. 238 // Write snapshot with object content.
239 uint8_t* buffer; 239 uint8_t* buffer;
240 SnapshotWriter writer(false, &buffer, &allocator); 240 SnapshotWriter writer(false, &buffer, &allocator);
241 const int kArrayLength = 10; 241 const int kArrayLength = 10;
242 Array& array = Array::Handle(Array::New(kArrayLength)); 242 Array& array = Array::Handle(Array::New(kArrayLength));
243 Smi& smi = Smi::Handle(); 243 Smi& smi = Smi::Handle();
244 for (int i = 0; i < kArrayLength; i++) { 244 for (int i = 0; i < kArrayLength; i++) {
245 smi ^= Smi::New(i); 245 smi ^= Smi::New(i);
246 array.SetAt(i, smi); 246 array.SetAt(i, smi);
247 } 247 }
248 writer.WriteObject(array.raw()); 248 writer.WriteObject(array.raw());
249 writer.FinalizeBuffer(); 249 writer.FinalizeBuffer();
250 250
251 // Create a snapshot object using the buffer. 251 // Create a snapshot object using the buffer.
252 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 252 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
253 253
254 // Read object back from the snapshot. 254 // Read object back from the snapshot.
255 Isolate* isolate= Isolate::Current(); 255 Isolate* isolate= Isolate::Current();
256 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 256 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
257 Array& serialized_array = Array::Handle(); 257 Array& serialized_array = Array::Handle();
258 serialized_array ^= reader.ReadObject(); 258 serialized_array ^= reader.ReadObject();
259 EXPECT(array.Equals(serialized_array)); 259 EXPECT(array.Equals(serialized_array));
260 } 260 }
261 261
262 262
(...skipping 12 matching lines...) Expand all
275 lib.Register(); 275 lib.Register();
276 EXPECT(CompilerTest::TestCompileScript(lib, script)); 276 EXPECT(CompilerTest::TestCompileScript(lib, script));
277 277
278 // Write snapshot with object content. 278 // Write snapshot with object content.
279 uint8_t* buffer; 279 uint8_t* buffer;
280 SnapshotWriter writer(false, &buffer, &allocator); 280 SnapshotWriter writer(false, &buffer, &allocator);
281 writer.WriteObject(script.raw()); 281 writer.WriteObject(script.raw());
282 writer.FinalizeBuffer(); 282 writer.FinalizeBuffer();
283 283
284 // Create a snapshot object using the buffer. 284 // Create a snapshot object using the buffer.
285 Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer); 285 const Snapshot* snapshot = Snapshot::SetupFromBuffer(buffer);
286 286
287 // Read object back from the snapshot. 287 // Read object back from the snapshot.
288 Isolate* isolate= Isolate::Current(); 288 Isolate* isolate= Isolate::Current();
289 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store()); 289 SnapshotReader reader(snapshot, isolate->heap(), isolate->object_store());
290 Script& serialized_script = Script::Handle(); 290 Script& serialized_script = Script::Handle();
291 serialized_script ^= reader.ReadObject(); 291 serialized_script ^= reader.ReadObject();
292 292
293 // Check if the serialized script object matches the original script. 293 // Check if the serialized script object matches the original script.
294 String& str = String::Handle(); 294 String& str = String::Handle();
295 str ^= serialized_script.source(); 295 str ^= serialized_script.source();
(...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after
458 458
459 Dart_ExitScope(); // Exit the Dart API scope. 459 Dart_ExitScope(); // Exit the Dart API scope.
460 } 460 }
461 Dart_ShutdownIsolate(); 461 Dart_ShutdownIsolate();
462 462
463 free(buffer); 463 free(buffer);
464 } 464 }
465 #endif // TARGET_ARCH_IA32. 465 #endif // TARGET_ARCH_IA32.
466 466
467 } // namespace dart 467 } // namespace dart
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